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AgeCommit message (Expand)Author
2020-04-24UI: Move Scene Statistics to the 3D ViewportHarley Acheson
2020-04-24Cleanup: declare values for enum typesCampbell Barton
2020-04-23Merge branch 'blender-v2.83-release'Campbell Barton
2020-04-23Cleanup: add explicit enum values in DNA_rigidbody_types.hCampbell Barton
2020-04-23Merge branch 'blender-v2.83-release'Campbell Barton
2020-04-23Fix invalid rigid body constraint values during 2.83 developmentCampbell Barton
2020-04-22Fluid: Improved cache 'Replay' optionSebastián Barschkis
2020-04-20Simulations: Add Boolean Math, Switch and Float Compare node UIJacques Lucke
2020-04-20Simulations: UI for core particle nodesJacques Lucke
2020-04-20Nodes: Add emitters, events, forces and control flow socket typesJacques Lucke
2020-04-20Nodes: New Object and Image socket typesJacques Lucke
2020-04-20Simulations: Embed simulation node tree in simulation data blockJacques Lucke
2020-04-20Simulations: Add simulation node tree typeJacques Lucke
2020-04-20Simulations: Add new simulation data blockJacques Lucke
2020-04-19GPencil: Add Texture modifierCody Winchester
2020-04-17Merge branch 'blender-v2.83-release'Bastien Montagne
2020-04-17Enable new undo code by default.Bastien Montagne
2020-04-16Merge branch 'blender-v2.83-release'Bastien Montagne
2020-04-16Fix T75730: Properly remove unused override properties/operations.Bastien Montagne
2020-04-16Cleanup: typo in commentPhilipp Oeser
2020-04-16UV: support changing the opacity of the UV overlayCampbell Barton
2020-04-15UI: default to searching menus instead of operatorsCampbell Barton
2020-04-15Fluid: Improved cache 'Replay' optionSebastián Barschkis
2020-04-14Sculpt: New Layer BrushPablo Dobarro
2020-04-14Add Complex Solidify option for thickness per faceHenrik Dick
2020-04-14Improve Solidify/Bevel Modifier cooperationHenrik Dick
2020-04-14Fix T75542: toggling modifier visibility not working correct with undo speedupBrecht Van Lommel
2020-04-13Fix T75032: New complex solidify algorithm handles poorly merging threshold o...Henrik Dick
2020-04-10Modifiers: Add Bone option for Texture Mask ObjectCody Winchester
2020-04-09Collections: preserve exclude flag of child collections when unexcludingSzymon Ulatowski
2020-04-08Cleanup: clang-formatCampbell Barton
2020-04-08Fix building without translations enabledCampbell Barton
2020-04-07UI: Language Selection ChangesHarley Acheson
2020-04-06VSE: Draw f-curves for opacity and volume values on the stripsRichard Antalik
2020-04-05Cleanup: macro hygiene, parenthesize argumentsCampbell Barton
2020-04-03Fluid: Refactored caching in main Mantaflow classSebastián Barschkis
2020-04-02Sculpt: Delay Viewport UpdatesPablo Dobarro
2020-04-02Sculpt: Add global automasking options for all brushesPablo Dobarro
2020-04-02Scultp: Face Set boundary automaskingPablo Dobarro
2020-04-01GPencil: Cleanup typo errorAntonio Vazquez
2020-03-31Add Voxel Mode to the Remesh modifierPablo Dobarro
2020-03-30GPencil: Remove GP_DATA_PYTHON_UPDATED used by old engineAntonio Vazquez
2020-03-30GPencil: Rename Overlay blend mode to Hard LightAntonio Vazquez
2020-03-29Cleanup: remove DNA_view2d_types.h from DNA_sound_types.hCampbell Barton
2020-03-27Sculpt: Pose Brush Face Sets origin modePablo Dobarro
2020-03-27CPencil: Cleanup unused fill codeAntonio Vazquez
2020-03-27Surface Deform modifier: add vertex group and strength control.Cody Winchester
2020-03-27Solidify modifier: add option to assign shell & rim geometry to selected vert...Cody Winchester
2020-03-27Warp modifier: add bone from and bone to options when using armature objectsCody Winchester
2020-03-26Mantaflow: remove reminents of high res smokeAaron Carlisle