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AgeCommit message (Expand)Author
2022-09-24Cleanup: simplify accessing mesh looptrisJacques Lucke
2022-09-23Geometry Nodes: Split transfer attribute nodeHans Goudey
2022-09-23Add missing DNA renameHans Goudey
2022-09-23Merge branch 'master' into refactor-mesh-position-genericHans Goudey
2022-09-23GPencil: Improve Fill Tool Extend linesAntonio Vazquez
2022-09-23Fix: Missing DNA rename for recent mesh refactorHans Goudey
2022-09-23Merge branch 'master' into refactor-mesh-position-genericHans Goudey
2022-09-23Merge branch 'refactor-mesh-selection-generic' into refactor-mesh-position-ge...Hans Goudey
2022-09-23Mesh: Move selection flags to generic attributesHans Goudey
2022-09-23RenamingsHans Goudey
2022-09-23Merge branch 'master' into refactor-mesh-selection-genericHans Goudey
2022-09-23Mesh: Move edge crease out of MEdgeHans Goudey
2022-09-23Mesh: Move sculpt face sets to a generic attributeHans Goudey
2022-09-22UV: add toggle to show the grid over the imageChris Blackbourn
2022-09-21Merge branch 'refactor-mesh-selection-generic' into refactor-mesh-position-ge...Hans Goudey
2022-09-21Merge branch 'master' into refactor-mesh-selection-genericHans Goudey
2022-09-21Refactor: Move file browser filelist.c to C++Julian Eisel
2022-09-21Docs: add notes about wmWindow.eventstate & modifier key checksCampbell Barton
2022-09-21Merge branch 'refactor-mesh-selection-generic' into refactor-mesh-position-ge...Hans Goudey
2022-09-21Merge branch 'master' into refactor-mesh-selection-genericHans Goudey
2022-09-20Fix T101214: hidden link can cause cycle in node treeJacques Lucke
2022-09-20UV: extend custom grid sizes to set each axis separatelyChris Blackbourn
2022-09-19Merge branch 'refactor-mesh-selection-generic' into refactor-mesh-position-ge...Hans Goudey
2022-09-19Merge branch 'master' into refactor-mesh-selection-genericHans Goudey
2022-09-19Geometry Nodes: Distribute Points in VolumeIyad Ahmed
2022-09-19GPencil: Cut Extended lines in Fill tool when collideAntonio Vazquez
2022-09-19DNA: Remove unnecessary studio light & light probe struct paddingsJulian Eisel
2022-09-19Cleanup: spellingCampbell Barton
2022-09-18Build: fix gtest build flags affecting actual libraryBrecht Van Lommel
2022-09-18LineArt: Force intersection option.YimingWu
2022-09-17Merge branch 'master' into refactor-mesh-selection-genericHans Goudey
2022-09-17GPencil: Remove Leak SizeAntonio Vazquez
2022-09-17GPencil: Rename Fill closure methodsAntonio Vazquez
2022-09-17GPencil: Add more types of stroke extensions when fillingDave Pagurek
2022-09-17Cleanup: spelling, punctuation & repeated words in commentsCampbell Barton
2022-09-16Eevee: Add support for Nishita sky textureLukas Stockner
2022-09-16Cleanup: spelling in commentsCampbell Barton
2022-09-15Merge branch 'master' into refactor-mesh-position-genericHans Goudey
2022-09-15Merge branch 'master' into refactor-mesh-selection-genericHans Goudey
2022-09-15Fix T95649: Corrective Smooth can cause vertices to jumpCampbell Barton
2022-09-15Remove some references to MVert/mvertHans Goudey
2022-09-15Cleanup: spelling in comments, comment blocksCampbell Barton
2022-09-15Merge branch 'refactor-mesh-selection-generic' into refactor-mesh-position-ge...Hans Goudey
2022-09-15Merge branch 'master' into refactor-mesh-selection-genericHans Goudey
2022-09-15UV: rename "Pixel Snap Mode" to "Pixel Round Mode"Chris Blackbourn
2022-09-14ViewLayer: Lazy sync of scene data.Monique Dewanchand
2022-09-14Merge branch 'master' into refactor-mesh-selection-genericHans Goudey
2022-09-14Compiles, runs in basic situationsHans Goudey
2022-09-14Fix reports printing twice when called from Python in background-modeCampbell Barton
2022-09-14Merge branch 'master' into refactor-mesh-position-genericHans Goudey