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AgeCommit message (Expand)Author
2009-10-27- Right click menu can open links directly to API reference docs (rna and ope...Campbell Barton
2009-10-26*Started to add theme editing in Preferences. Isn't visible in the UI yet.William Reynish
2009-10-22Shape KeysBrecht Van Lommel
2009-10-22UI: List Template tweaks to get it a bit more usableBrecht Van Lommel
2009-10-21Graph Editor: Pivot Modes for TransformJoshua Leung
2009-10-21Text Editor: Scrollbar now drawn on the rightJoshua Leung
2009-10-20move G_FACESELECT from G.f to mesh->editflag, renamed to ME_EDIT_PAINT_MASKCampbell Barton
2009-10-20Auto SaveBrecht Van Lommel
2009-10-20Graph Editor: Added 2D CursorJoshua Leung
2009-10-20etch-a-ton RNA and UI, back in 2.5Martin Poirier
2009-10-19use the meshes mirror flag for weight paintingCampbell Barton
2009-10-16ShapeKey Editor (sub-mode of DopeSheet Editor)Joshua Leung
2009-10-15stamp font size and added rendertime stamp optionCampbell Barton
2009-10-15made texflag a short everywhere (only stores one flag)Campbell Barton
2009-10-14iTaSC: Selection of constrained axis for CopyPose constraintBenoit Bolsee
2009-10-14Scene/Render Buttons:Brecht Van Lommel
2009-10-14added mesh mirror flag, now store this per meshCampbell Barton
2009-10-14After discussion with Campbell, split Scene tab in Scene and Render. This mak...William Reynish
2009-10-14Shape Keys: disable the temporary shape display system, whereBrecht Van Lommel
2009-10-14DopeSheet/Action Editors - Summary Channel Tweaks:Joshua Leung
2009-10-14UI Templates: ('Any ID' Selector)Joshua Leung
2009-10-13Context operators for adjusting context values directly to avoid adding opera...Campbell Barton
2009-10-13DopeSheet: DopeSheet Summary ChannelJoshua Leung
2009-10-13Project option for snap to faces.Martin Poirier
2009-10-12Deep Shadow BufferBrecht Van Lommel
2009-10-12macro's can set options for the operators they executeCampbell Barton
2009-10-12remove OB_RADIO, added function by mistakeCampbell Barton
2009-10-10Add operator and operator type flag for GRAB_POINTER, don't coopt the OPTYPE_...Martin Poirier
2009-10-08Key ConfigurationBrecht Van Lommel
2009-10-08Smoke:Daniel Genrich
2009-10-08Keying Sets - Bugfixes + Auto-KeyframingJoshua Leung
2009-10-08Rotation Modes Bugfix:Joshua Leung
2009-10-08Node Bugfixes:Brecht Van Lommel
2009-10-07Preview Render:Brecht Van Lommel
2009-10-07Experimental option to allow moving the mouse outside the view, "Continuous G...Campbell Barton
2009-10-06new operator - bpy.ops.wm.call_menu(name="SOME_MT_menu")Campbell Barton
2009-10-06svn merge -r 23528:23646 https://svn.blender.org/svnroot/bf-blender/trunk/ble...soc-2009-jaguarandiAndre Susano Pinto
2009-10-05General particle bug fixes + few small goodiesJanne Karhu
2009-10-05* changes/additions to volume lightingMatt Ebb
2009-10-03imbusy GSoC'09 branch merge (Vertex Buffer Object support)Lukas Steiblys
2009-10-03Keying Sets UI:Joshua Leung
2009-10-01*Updated UI options and added UI options to:Andre Susano Pinto
2009-10-01Texture stack influences are now all separate values, and negativeBrecht Van Lommel
2009-10-01Unified effector functionality for particles, cloth and softbodyJanne Karhu
2009-09-30Rework of volume shadingMatt Ebb
2009-09-29Sorry, three commits in one, became difficult to untangle..Brecht Van Lommel
2009-09-29Removed the termporary defines added to make the Game Engine compile. Hopeful...Joshua Leung
2009-09-28svn merge -r 23207:23528 https://svn.blender.org/svnroot/bf-blender/trunk/ble...Andre Susano Pinto
2009-09-28add temp defines to keep the game engine building, should be fixed properly.Campbell Barton
2009-09-28Durian Feature Request: Rotation Modes for ObjectsJoshua Leung