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AgeCommit message (Expand)Author
2020-08-07Merge branch 'blender-v2.90-release' into masterJacques Lucke
2020-08-07Code Style: use "#pragma once" in source directoryJacques Lucke
2020-08-06Sculpt: Cloth Brush simulation area propertyPablo Dobarro
2020-08-06Merge branch 'blender-v2.90-release' into masterCampbell Barton
2020-08-06Cleanup: avoid debug-only includes for BLI_assert.hCampbell Barton
2020-08-06Cleanup: no need for plural for term 'collision'Campbell Barton
2020-08-06Sculpt: Cloth Brush/Filter CollisionsPablo Dobarro
2020-08-05Sculpt: Option to lock the rotation in the Pose Brush scale deform modePablo Dobarro
2020-08-05GPencil: Add Fill option to determine the layers used for boundary strokesAntonio Vazquez
2020-08-05Merge branch 'blender-v2.90-release' into masterCampbell Barton
2020-08-05EEVEE: LightCache: Prevent crash when using a lightcache too bigClément Foucault
2020-08-05Sculpt: Cloth brush Pin Simulation Boundary propertyPablo Dobarro
2020-08-04Merge branch 'blender-v2.90-release'Bastien Montagne
2020-08-04Cleanup: typos & co in UI messages (and some other places).Bastien Montagne
2020-08-04Merge branch 'blender-v2.90-release'Sergey Sharybin
2020-08-04Pose channel: Add session UUIDSergey Sharybin
2020-08-03Ocean Modifier: Add viewport resolutionPhil Stopford
2020-08-03Cycles: add support for rendering deformation motion blur from Alembic caches.Kévin Dietrich
2020-08-01Cleanup: use term init instead of initialize/initialiseCampbell Barton
2020-07-31Merge branch 'blender-v2.90-release'Sergey Sharybin
2020-07-31Cleanup: Remove unused original pointer in SequenceSergey Sharybin
2020-07-31Sequencer: Add session UUID field to the Sequence DNASergey Sharybin
2020-07-31Add generic session UUID structures to DNASergey Sharybin
2020-07-30Add compound shape for rigid body simulationDavid Vogel
2020-07-30Cleanup: Rename defineHans Goudey
2020-07-29Sculpt: Cloth Brush Soft Body Influence propertyPablo Dobarro
2020-07-29Cleanup: GPU: Move Image based function to GPU_draw.hClément Foucault
2020-07-29GPencil: New Brush predefined modeAntonio Vazquez
2020-07-29GPU: Refactor gpu_texture_image to not use GL callsClément Foucault
2020-07-28Merge branch 'blender-v2.90-release'Jacques Lucke
2020-07-28Cleanup: correct usage of extern-C blocks in various placesJacques Lucke
2020-07-28Merge branch 'blender-v2.90-release'Germano Cavalcante
2020-07-28Transform: Correct Face Attributes: Option to merge attributesGermano Cavalcante
2020-07-28Cleanup: incorrect spelling of 'manhattan'Campbell Barton
2020-07-27GPU: Fix crash and missing texture due to recent C++ portClément Foucault
2020-07-26Fluid: Added new option to control the maximum number fluid particles in the ...Sebastián Barschkis
2020-07-26Fluid: Added new option to control the maximum number fluid particles in the ...Sebastián Barschkis
2020-07-26Cleanup: Image: Rename redundant enum for clarityClément Foucault
2020-07-26GPUTexture: Replace GL textarget enum by Image enumClément Foucault
2020-07-25Simulation: cleanup dna dataJacques Lucke
2020-07-24Merge branch 'blender-v2.90-release'Jacques Lucke
2020-07-24Allocator: make leak detection work with static variablesJacques Lucke
2020-07-24DNA: disable 'int8_t' since it's not properly supportedCampbell Barton
2020-07-23Merge branch 'blender-v2.90-release'Jacques Lucke
2020-07-23DNA: support fixed size integersJacques Lucke
2020-07-23Simulation: add depsgraph relations for ids referenced by node treeJacques Lucke
2020-07-23Merge branch 'blender-v2.90-release'Bastien Montagne
2020-07-23LibOverride: Store RNA prop type in override properties.Bastien Montagne
2020-07-23LibOverride: Make `ID_IS_OVERRIDABLE_LIBRARY` macro more correct.Bastien Montagne
2020-07-23LibOverride: change runtime data into a real struct.Bastien Montagne