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AgeCommit message (Expand)Author
2019-09-25Fix T69542: Corrective Smooth modifier breaks when drivers are involvedSebastian Parborg
2019-09-24Tracking: Highlight keyframes in path visualizationSergey Sharybin
2019-09-23Cleanup: remove unimplemented texture space rotation variablesBrecht Van Lommel
2019-09-23Cleanup: remove Mesh.bb and Curve.bb, no reason for these to be persistentBrecht Van Lommel
2019-09-19Fix T66154: viewlayer hide/exclude settings getting lost for linked collectionsBrecht Van Lommel
2019-09-19Cleanup: spellingCampbell Barton
2019-09-18Sculpt: Split original normal into original normal and planePablo Dobarro
2019-09-18UI: Preference for file browser as fullscreen areaJulian Eisel
2019-09-18UI: Move render display type to PreferencesJulian Eisel
2019-09-18Refactor temp-space opening for optional fullscreen modeJulian Eisel
2019-09-16UI: Show in-/decrement buttons for exportersJulian Eisel
2019-09-14VSE: prefetchingRichard Antalik
2019-09-14Cleanup: undeclared variable warnings, extra semicolonCampbell Barton
2019-09-13Per-Viewport Collection VisibilityDalai Felinto
2019-09-13Add QuadriFlow remesherSebastian Parborg
2019-09-12GPencil: New set of Brush iconsAntonio Vazquez
2019-09-12Shading: Add Vertex Color node.OmarSquircleArt
2019-09-12Shading: Add More Features To The Voronoi Node.OmarSquircleArt
2019-09-12Fix T69737: Crash using the Elastic Deform brush and CompressibilityPablo Dobarro
2019-09-11DNA: use defaults for SceneEEVEECampbell Barton
2019-09-11DNA: move View3D, View3DOverlay into DNA_view3d_defaults.hCampbell Barton
2019-09-11DNA: defaults for ID typesCampbell Barton
2019-09-11DNA: initialize defaults for output pathsCampbell Barton
2019-09-11DNA: make DNA_elem_size_nr a public functionCampbell Barton
2019-09-11GPencil: New Brush postprocesing SimplifyAntonio Vazquez
2019-09-11Cycles: Display RenderPass in ViewportJeroen Bakker
2019-09-10Fix SDNA error expanding names not updating name array sizesCampbell Barton
2019-09-10Cleanup: no need to add Brush.flag2Campbell Barton
2019-09-10GPencil: New Simplify Tint optionAntonio Vazquez
2019-09-10UI: File Browser Custom Folder ColorHarley Acheson
2019-09-10Sculpt: Grab Active Vertex and Dynamic Mesh PreviewPablo Dobarro
2019-09-09Shading: Extend Musgrave node to other dimensions.OmarSquircleArt
2019-09-09DNA: use defaults for Object, Mesh, MaterialCampbell Barton
2019-09-09DNA: add theme & preferences to defaultsCampbell Barton
2019-09-09Sculpt: Pose BrushPablo Dobarro
2019-09-09Sculpt: Topology automaskingPablo Dobarro
2019-09-09Sculpt: Elastic Deform BrushPablo Dobarro
2019-09-09DNA: initial DNA defaults supportCampbell Barton
2019-09-09Sculpt: Draw Sharp BrushPablo Dobarro
2019-09-09Cleanup: remove unused scene struct membersCampbell Barton
2019-09-07Cleanup: style, spellingCampbell Barton
2019-09-06GPencil: New option to fade not selected objectsAntonio Vazquez
2019-09-06Eevee: Use manual derivatives for better quality bump.Clément Foucault
2019-09-06GPencil: Guides: Refactor and add new ISO optionCharlie Jolly
2019-09-06Transformation Constraint: implement a Mix Mode option.Alexander Gavrilov
2019-09-06Viewport Shading: StudioLight IntensityJeroen Bakker
2019-09-06Copy Transforms: add a mixing mode option.Alexander Gavrilov
2019-09-06Copy Rotation: implement new mixing modes that actually work.Alexander Gavrilov
2019-09-05LibOverride: add a generic macro to check whetehr an ID is overridable.Bastien Montagne
2019-09-05Eevee: Shadow map refactorClément Foucault