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AgeCommit message (Expand)Author
2022-09-28Geometry Nodes: viewport previewJacques Lucke
2022-09-28GPencil: Fill Tool - Check if extensions collide with real strokesAntonio Vazquez
2022-09-28Cleanup: spelling in commentsCampbell Barton
2022-09-27Gpencil: Time Offset modifier new Chain modeAleš Jelovčan
2022-09-27GPencil: New Outline modifierAntonio Vazquez
2022-09-26UI: add preference to disable touchpad multitouch gesturesrecht Van Lommel
2022-09-26Cleanup: use 'u' prefixed integer types for brevity in C codeCampbell Barton
2022-09-25Cleanup: use 'u' prefixed integer types for brevity & cast styleCampbell Barton
2022-09-24Cleanup: simplify accessing mesh looptrisJacques Lucke
2022-09-23Geometry Nodes: Split transfer attribute nodeHans Goudey
2022-09-23GPencil: Improve Fill Tool Extend linesAntonio Vazquez
2022-09-23Fix: Missing DNA rename for recent mesh refactorHans Goudey
2022-09-23Mesh: Move selection flags to generic attributesHans Goudey
2022-09-23Mesh: Move edge crease out of MEdgeHans Goudey
2022-09-23Mesh: Move sculpt face sets to a generic attributeHans Goudey
2022-09-22UV: add toggle to show the grid over the imageChris Blackbourn
2022-09-21Refactor: Move file browser filelist.c to C++Julian Eisel
2022-09-21Docs: add notes about wmWindow.eventstate & modifier key checksCampbell Barton
2022-09-20Fix T101214: hidden link can cause cycle in node treeJacques Lucke
2022-09-20UV: extend custom grid sizes to set each axis separatelyChris Blackbourn
2022-09-19Geometry Nodes: Distribute Points in VolumeIyad Ahmed
2022-09-19GPencil: Cut Extended lines in Fill tool when collideAntonio Vazquez
2022-09-19DNA: Remove unnecessary studio light & light probe struct paddingsJulian Eisel
2022-09-19Cleanup: spellingCampbell Barton
2022-09-18Build: fix gtest build flags affecting actual libraryBrecht Van Lommel
2022-09-18LineArt: Force intersection option.YimingWu
2022-09-17GPencil: Remove Leak SizeAntonio Vazquez
2022-09-17GPencil: Rename Fill closure methodsAntonio Vazquez
2022-09-17GPencil: Add more types of stroke extensions when fillingDave Pagurek
2022-09-17Cleanup: spelling, punctuation & repeated words in commentsCampbell Barton
2022-09-16Eevee: Add support for Nishita sky textureLukas Stockner
2022-09-16Cleanup: spelling in commentsCampbell Barton
2022-09-15Fix T95649: Corrective Smooth can cause vertices to jumpCampbell Barton
2022-09-15Cleanup: spelling in comments, comment blocksCampbell Barton
2022-09-15UV: rename "Pixel Snap Mode" to "Pixel Round Mode"Chris Blackbourn
2022-09-14ViewLayer: Lazy sync of scene data.Monique Dewanchand
2022-09-14Fix reports printing twice when called from Python in background-modeCampbell Barton
2022-09-13Fix: Resolve deprecation warning when copying polygon structHans Goudey
2022-09-13EEVEE-Next: Cryptomatte render passes.Jeroen Bakker
2022-09-13Geometry Nodes: new evaluation systemJacques Lucke
2022-09-10Cleanup: spelling in commentsCampbell Barton
2022-09-09Mesh: Move bevel weight out of MVert and MEdgeHans Goudey
2022-09-09Realtime Compositor: Implement scale nodeOmar Emara
2022-09-09Cleanup: spelling in commentsCampbell Barton
2022-09-08Cleanup: make meaning of base visibility flags more clearBrecht Van Lommel
2022-09-08Cleanup: Use C++ methods to retrieve attribute accessorsHans Goudey
2022-09-08Cleanup: remove ED_types.h & ACTIVE, DESELECT definitionsCampbell Barton
2022-09-07Nodes: add owner_tree method to nodesJacques Lucke
2022-09-07Cleanup: Tweak naming for recently added mesh accessorsHans Goudey
2022-09-07Cleanup: spelling in comments, correct doxy slashes, replace '/w'Campbell Barton