Age | Commit message (Expand) | Author |
2020-04-01 | GPencil: Cleanup typo error | Antonio Vazquez |
2020-03-31 | Add Voxel Mode to the Remesh modifier | Pablo Dobarro |
2020-03-30 | GPencil: Remove GP_DATA_PYTHON_UPDATED used by old engine | Antonio Vazquez |
2020-03-30 | GPencil: Rename Overlay blend mode to Hard Light | Antonio Vazquez |
2020-03-29 | Cleanup: remove DNA_view2d_types.h from DNA_sound_types.h | Campbell Barton |
2020-03-27 | Sculpt: Pose Brush Face Sets origin mode | Pablo Dobarro |
2020-03-27 | CPencil: Cleanup unused fill code | Antonio Vazquez |
2020-03-27 | Surface Deform modifier: add vertex group and strength control. | Cody Winchester |
2020-03-27 | Solidify modifier: add option to assign shell & rim geometry to selected vert... | Cody Winchester |
2020-03-27 | Warp modifier: add bone from and bone to options when using armature objects | Cody Winchester |
2020-03-26 | Mantaflow: remove reminents of high res smoke | Aaron Carlisle |
2020-03-26 | Fix T60682: adds macOS alias redirection for directories | Brecht Van Lommel |
2020-03-26 | Sculpt: Surface Smooth Brush and Mesh Filter | Pablo Dobarro |
2020-03-24 | Add invert mapping option to proximity weight edit modifier, and some cleanup. | Bastien Montagne |
2020-03-24 | Modifiers: Vertex Weight Edit add invert curve falloff option | Cody Winchester |
2020-03-24 | UI: add menu search functionality to operator search menu | Campbell Barton |
2020-03-23 | UI: Theme options for checkerboard pattern colors and size | Michael Soluyanov |
2020-03-22 | Cleanup: spelling, correct Mesh.mface docs | Campbell Barton |
2020-03-21 | GPencil: New Hardeness mode for Opacity modifier | Antonio Vazquez |
2020-03-20 | Cleanup: clang-format, comment indentation | Campbell Barton |
2020-03-20 | Cleanup: sort file, struct lists | Campbell Barton |
2020-03-20 | Cleanup: remove old header conventions recently re-introduced | Campbell Barton |
2020-03-19 | Cleanup: fix typos in comments | Brecht Van Lommel |
2020-03-19 | Cleanup: `make format` after SortedIncludes change | Dalai Felinto |
2020-03-19 | UI: add view aligned gizmo color | Campbell Barton |
2020-03-19 | VSE: Strip drawing improvements | Richard Antalik |
2020-03-19 | VSE: Disk cache | Richard Antalik |
2020-03-18 | Cleanup: spelling | Campbell Barton |
2020-03-18 | Objects: add Volume object type, and prototypes for Hair and PointCloud | Brecht Van Lommel |
2020-03-18 | Weight Paint: Implement a new Lock-Relative mode. | Alexander Gavrilov |
2020-03-17 | VR: Initial Virtual Reality support - Milestone 1, Scene Inspection | Julian Eisel |
2020-03-17 | Add experimental global undo speedup. | Bastien Montagne |
2020-03-17 | Add accumulated recalc flags to IDs. | Bastien Montagne |
2020-03-17 | Cleanup: rename 'centre' to 'center' in View3D | Campbell Barton |
2020-03-17 | Cleanup: sort DNA renaming | Campbell Barton |
2020-03-14 | Cleanup: remove unused ARegion from bGPdata_Runtime | Campbell Barton |
2020-03-13 | Fix stereoscopy drawing for camera background | Dalai Felinto |
2020-03-13 | GPencil: Fix Noise modifier versioning | Antonio Vazquez |
2020-03-13 | GPencil: Join Tint and Vertex Color modifier | Antonio Vazquez |
2020-03-12 | Ocean: add new spectra modes to the ocean modifier | Phil Stopford |
2020-03-11 | EEVEE: Replace octahedron reflection probe by cubemap array | Clément Foucault |
2020-03-11 | Workbench Simplification Refactor | Clément Foucault |
2020-03-11 | GPencil: Add missing Layer buttons in Dopesheet header and remove unneeded op... | Antonio Vazquez |
2020-03-11 | Smoke: put density/color in separate textures, fixes for workbench shader | Brecht Van Lommel |
2020-03-11 | Cleanup: rename 'private' to 'embedded' for sub-data IDs. | Bastien Montagne |
2020-03-11 | Cycles: add view layer setting to exclude volumes, like hair and surfaces | Brecht Van Lommel |
2020-03-10 | Modifiers: Corrective Smooth modifier, new Scale parameter | Lucas Veber |
2020-03-09 | Sculpt: Edge Automasking | Pablo Dobarro |
2020-03-09 | Face Sets: Use white color for a default Face Set to enable the overlay | Pablo Dobarro |
2020-03-09 | GPencil: Refactor of Draw Engine, Vertex Paint and all internal functions | Antonio Vazquez |