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AgeCommit message (Expand)Author
2021-11-16File Browser: Improve usage of threads in the creation of thumbnailsGermano Cavalcante
2021-11-16Merge branch 'blender-v3.0-release'Sergey Sharybin
2021-11-16Asset Browser: hide catalog debug info behind debug optionSybren A. Stüvel
2021-11-13BLF: Use Floats for Font Point SizesHarley Acheson
2021-11-13Text Editor: Auto close relevant charactersMatheus Santos
2021-11-13Cleanup: spelling in comments, comment block formattingCampbell Barton
2021-11-12Cleanup: unify snap modes to geometry in a single flagGermano Cavalcante
2021-11-12Cleanup: Move remaning node editor files to C++Hans Goudey
2021-11-08Fix inconsistent creation of `NodeTreeTypeUndefined` type of node treeBastien Montagne
2021-11-08Nodes: store socket declaration reference in socketJacques Lucke
2021-11-06Nodes: add preview image storage to node groupJacques Lucke
2021-11-05Cleanup (UI): Add/use type for operator context enumJulian Eisel
2021-11-04Merge branch 'blender-v3.0-release'Germano Cavalcante
2021-11-04Cleanup: Move object.c to C++Germano Cavalcante
2021-11-03Spreadsheet: Display geometry volume component gridsHans Goudey
2021-11-02Merge branch 'blender-v3.0-release'Jacques Lucke
2021-11-02Images: refactor how failed image load attempts are rememberedJacques Lucke
2021-11-01Localize image mutex lock into runtime field of Image datablockSergey Sharybin
2021-10-28Sequencer: support basic selection & delete from previewsCampbell Barton
2021-10-27Docs: add docstring for wmWindowManger.winactiveCampbell Barton
2021-10-27Revert "Revert "Eevee: support accessing custom mesh attributes""Germano Cavalcante
2021-10-26Revert "Eevee: support accessing custom mesh attributes"Ray Molenkamp
2021-10-26Eevee: support accessing custom mesh attributesKévin Dietrich
2021-10-26LineArt: Trimming edges right at the image borderYimingWu
2021-10-26LineArt: Custom CameraYimingWu
2021-10-26LineArt: Stroke offset towards camera.YimingWu
2021-10-26Geometry Nodes: support viewing field values in spreadsheetJacques Lucke
2021-10-26XR Controller Support Step 5: NavigationPeter Kim
2021-10-25Assets: Snapping with visual feedback while draggingGermano Cavalcante
2021-10-25Assets: Add Author field to asset metadataJulian Eisel
2021-10-25Assets/IDs: Don't generate previews for object types with no real geometryJulian Eisel
2021-10-25Geometry Nodes: new Image Texture nodeJacques Lucke
2021-10-22Geometry Nodes: add Boolean and Integer Input nodesDorian
2021-10-22Fix T90638: Inconsistent object data behavior when link-duplicating collections.Bastien Montagne
2021-10-21Node Editor: Introduce color overlay and dashed wires theme settingPablo Vazquez
2021-10-21VSE: Add 2D cursor overlay optionRichard Antalik
2021-10-20Cleanup: Remove unused file-list array info membersJulian Eisel
2021-10-20Cleanup: use elem macrosCampbell Barton
2021-10-20Cleanup: spelling in commentsCampbell Barton
2021-10-19Geometry Nodes: Fields version of the raycast nodeHans Goudey
2021-10-19Cleanup: use 'e' prefix for enum typesCampbell Barton
2021-10-18Cleanup: internal sequencer naming for overlaysCampbell Barton
2021-10-18Cleanup: spelling in commentsCampbell Barton
2021-10-17UI: Visual style update to panelsPablo Vazquez
2021-10-16Fix nonnull-compare warning in DNA_view3d_types.hJesse Yurkovich
2021-10-16Geometry Nodes: Rotate Euler: Use "Local" instead of "Point"Jarrett Johnson
2021-10-15Geometry Nodes: Fields transfer attribute nodeHans Goudey
2021-10-15Cleanup: Commonize code for checking scene lights/world settingsJesse Yurkovich
2021-10-14Cleanup: remove historic reference from makesdna.cCampbell Barton
2021-10-14Cleanup: pass the sizeof(..) as the second arg for array allocationCampbell Barton