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AgeCommit message (Expand)Author
2018-05-13Fix 3D view axis align flagCampbell Barton
2018-05-12UI: move pivot to the topbarCampbell Barton
2018-05-11Workbench: StudioLight HDRI'sJeroen Bakker
2018-05-11T54983: Bone selection overlayJeroen Bakker
2018-05-09Outliner: move filter options to popover.Brecht Van Lommel
2018-05-09T55014: Optionally: objects not cast shadows in workbenchJeroen Bakker
2018-05-09T55008: Migrating RE-Collection data to Scene dataJeroen Bakker
2018-05-09Remove Frame ServerCampbell Barton
2018-05-09Modifiers: ported Surface Deform to MeshSybren A. Stüvel
2018-05-09Merge branch 'master' into blender2.8Campbell Barton
2018-05-09MSVC: resolve near/far issue take2Campbell Barton
2018-05-09Merge branch 'master' into blender2.8Campbell Barton
2018-05-09MSVC: remove hack for near/far name collisionCampbell Barton
2018-05-08Cleanup: naming (prefer len over num for new code)Campbell Barton
2018-05-08Cleanup: mesh_runtime namingCampbell Barton
2018-05-08Collections: remove per collection and view layer engine overrides.Brecht Van Lommel
2018-05-08Orientation for 3D cursorCampbell Barton
2018-05-08Clenup: typos.Bastien Montagne
2018-05-08Ported Mesh Deform modifierSybren A. Stüvel
2018-05-08looptri + bvhtree support for MeshSybren A. Stüvel
2018-05-07Armature: Add new Transparent Bone overlay option.Clément Foucault
2018-05-07Change mesh dirty runtime flags to signed int64_t.Bastien Montagne
2018-05-07UI: Hide & shrink scroll-bars based on cursor positionJulian Eisel
2018-05-06Cleanup: deprecate area.headertype.Brecht Van Lommel
2018-05-053D viewport: rename ambient to shadow intensity, default single color to 0.8.Brecht Van Lommel
2018-05-053D Viewport: move overlay settings from collections to 3D viewport.Brecht Van Lommel
2018-05-053D Viewport: make shading and overlay DNA match UI names.Brecht Van Lommel
2018-05-05Cleanup: remove legacy 3D view data.Brecht Van Lommel
2018-05-05Cleanup: minor code formatting tweaks for 3D view DNA.Brecht Van Lommel
2018-05-04Workbench: Color selector when in single color modeJeroen Bakker
2018-05-04Merge branch 'blender2.8' into tmp-static-override-insertionBastien Montagne
2018-05-04Workbench: ShadowsJeroen Bakker
2018-05-03Fix 3D cursor being hidden on existing 2.8 filesCampbell Barton
2018-05-03Cleanup: fix warnings, removed unused code.Brecht Van Lommel
2018-05-03Merge branch 'blender2.8' into tmp-static-override-insertionBastien Montagne
2018-05-03Workbench: studiolightJeroen Bakker
2018-05-03Merge branch 'blender2.8' into tmp-static-override-insertionBastien Montagne
2018-05-03Workbench: Show 3D Cursor OverlayJeroen Bakker
2018-05-03Metaball: pointers used in `DRW_shgroup_call_dynamic_add` don't need to hold ...Germano
2018-05-02Eevee: Add Lamp Specular multiplier.Clément Foucault
2018-05-02Static Override: add insertion for modifiers and one constraints, fix editing...Bastien Montagne
2018-05-02Static Override: Move 'auto' flag into override struct, expose it to RNA.Bastien Montagne
2018-05-02Mesh: add runtime customdata dirty flagsCampbell Barton
2018-05-02Mesh: move runtime members to own structCampbell Barton
2018-05-02Workbench: Single Color ModesJeroen Bakker
2018-05-01Modifiers: Simple Deform & Build, DerivedMesh → MeshSybren A. Stüvel
2018-05-01Mark localized node trees and materials as suchSergey Sharybin
2018-04-30DNA: Unnecessarily big padding size in Object structJulian Eisel
2018-04-29UI: better support for dynamically sized regions in topbar.Brecht Van Lommel
2018-04-29Tool System: support data-blocks in toolsCampbell Barton