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AgeCommit message (Expand)Author
2004-07-28Oops, include file belonging to previous commit...Ton Roosendaal
2004-07-28Added option to set 'full Osa' on non raytraced scenes. This makes sureTon Roosendaal
2004-07-27Nathan's huge ipo patch.Ton Roosendaal
2004-07-26Fix for #1449 (blocky shadows)Ton Roosendaal
2004-07-26added a commentStephen Swaney
2004-07-19Particles effector type #defineMartin Poirier
2004-07-181) Change the way "Align mode" is accessed in the UI: It's now a globalAlexander Ewering
2004-07-16* User preference to select with the left mouse buttonMatt Ebb
2004-07-15This adds two modes to the 'around' drop down in 3d headerJohnny Matthews
2004-07-15Commit for the 4 aforementioned "features":Alexander Ewering
2004-07-13Removed some testcode from yafray_Render.cppAlfredo de Greef
2004-07-13Added LSCM UV Unwrapping:Brecht Van Lommel
2004-07-09Quite a large one this time... but now we have:Ton Roosendaal
2004-07-07* fixed bug in rainbow color for material and world ipoviewNathan Letwory
2004-07-06This is the initial commit of a revamp of the sweep effects that goofster com...Johnny Matthews
2004-07-05* Added IPO for displacement, translucency and raymirrorNathan Letwory
2004-07-03Made static particles working with a deformed Mesh, both for Lattice asTon Roosendaal
2004-07-03Added new operators for "MapTo" panel as suggested & partially coded byTon Roosendaal
2004-06-30NEW: Ramp shades for diffuse and specularTon Roosendaal
2004-06-29- added octal tree node optimalization of MetaBall polygonisationJiri Hnidek
2004-06-26The revised patch from Leon for new particle effects.Ton Roosendaal
2004-06-24Added another Sequence effect: the wellknown Glow effect.Roel Spruit
2004-06-23- Added correct Writing/Reading of the new Sweep sequence effect (Thanks Ton,...Roel Spruit
2004-06-19Popular request: the floating panels (NKEY) now close on a 2nd NKEY command.Ton Roosendaal
2004-06-19added a new Sequence Effect: Sweep.Roel Spruit
2004-06-16New export through plugin scheme for yafray. It is working on linux and mac os xAlejandro Conty Estevez
2004-06-16Restored oldstyle zoom in/out, and added a new userpref for denoting zoomTon Roosendaal
2004-05-29Oh, the fix is an addition of a OB_NEG_SCALE flag in ob->transflag, whichTon Roosendaal
2004-05-29NEW! Blender now displays flipped (negative scaled) Objects correctly inTon Roosendaal
2004-05-19Removed double #defines from include, added some comments in code, andTon Roosendaal
2004-05-16Rewind of change in MCol structure.Ton Roosendaal
2004-05-16Added #!/usr/bin/python standard script identifier to the start of SConscript...Kester Maddock
2004-05-16Fix for bug 1245: Colours are wrong on GameBlenderKester Maddock
2004-05-07Added two more mapping types to World buttons for sky render.Ton Roosendaal
2004-05-03Mouse Wheel Support for the Game Engine.Kester Maddock
2004-04-28Sneaked in new feature (request samo):Ton Roosendaal
2004-04-26Added Ambient channel in "Map To" Panel for materials. Is now means toTon Roosendaal
2004-04-26Solved AO smooth rendering, by introducing a "Bias" value for smoothedTon Roosendaal
2004-04-24Raytrace now has option to change the resolution of the Octree used. ItTon Roosendaal
2004-04-20Another phase in panelizing all window types. Did lots of small codeTon Roosendaal
2004-04-20Preparations to have Panels in all window types. Also implementedTon Roosendaal
2004-04-15Added "Auto AA" toggle in Yafray Render panel defaulted to On (current functi...Johnny Matthews
2004-04-12More AO fun to play with:Ton Roosendaal
2004-04-12SCons updates Michel Selten
2004-04-06Eeshlo AO patch, revisedTon Roosendaal
2004-04-03Eesho's patch for new noise textures!Ton Roosendaal
2004-04-03#define some constants for physics engines in DNA world types.Kester Maddock
2004-04-01New UV editor / Image Window features:Brecht Van Lommel
2004-03-24add comment to BezTriple struct.Stephen Swaney
2004-03-23[GameEngine] Commit all Kester's changes made to the gameengine to restore 2....Nathan Letwory