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2019-03-01RNA: move cursor into own structCampbell Barton
Without this it's impractical to subscribe to any change to the cursor. Fixes T61969 by having gizmos update on any change to the cursor.
2019-02-18doxygen: add newline after \fileCampbell Barton
While \file doesn't need an argument, it can't have another doxy command after it.
2019-02-14Fix T56665: Assert when selecting objectCampbell Barton
Selecting object w/ a different mode missed refreshing the screen areas current tool.
2019-02-06Cleanup: Remove deprecated ghosting codeJacques Lucke
Most of this code is deprecated for many years already and does not work at all in Blender 2.8. Reviewers: brecht, aligorith Differential Revision: https://developer.blender.org/D4271
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
Move \ingroup onto same line to be more compact and make it clear the file is in the group.
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
BF-admins agree to remove header information that isn't useful, to reduce noise. - BEGIN/END license blocks Developers should add non license comments as separate comment blocks. No need for separator text. - Contributors This is often invalid, outdated or misleading especially when splitting files. It's more useful to git-blame to find out who has developed the code. See P901 for script to perform these edits.
2019-01-28Cleanup: sort forward declarations of enum & structCampbell Barton
Done using: source/tools/utils_maintenance/c_sort_blocks.py
2019-01-15Cleanup: use BrushCapabilities prefix for RNA typesCampbell Barton
2019-01-11GP: New Cutter, Constraints and Segment selectionAntonioya
This commit groups a set of new tools that were tested in grease pencil object branch before moving to master. We decide to do all the development in a separated branch because it could break master during days or weeks before the new tools were ready to deploy. The commit includes: - New Cutter tool to trim strokes and help cleaning up drawings. - New set of constraints and guides to draw different types of shapes. All the credits for this development goes to Charlie Jolly (@charlie), thanks for your help! - Segment selection mode to select strokes between intersections. - New operator to change strokes cap mode. - New option to display only keyframed frames. This option is very important when fill strokes with color. - Multiple small fixes and tweaks. Thanks to @pepeland and @mendio for their ideas, tests, reviews and support. Note: Still pending the final icons for Cutter in Toolbar and Segment Selection in Topbar. @billreynish could help us here?
2019-01-10Fix T60354: Paint color shown when not usedCampbell Barton
Add 'has_color' check to avoid duplicated tool checks. Also abbreviate text descriptions.
2019-01-10Cleanup: sort RNA types after enameCampbell Barton
2019-01-05UI: Preferences Redesign Part 2Severin
(Part 1 was 00963afc14978b) Does the following changes visible to users: * Use panels and sub-panels for more structured & logical grouping * Re-organized options more logically than before (see images in D4148) * Use flow layout (single column by default). * New layout uses horizontal margin if there's enough space. * Change size of Preferences window to suit new layout. * Move keymap related options from "Input" into own section. * Own, left-bottom aligned region for Save Preferences button. * Adjustments of names, tooltips & icons. * Move buttons from header into the main region (except editor switch). * Hide Preferences header when opened in temporary window. * Use full area width for header. * Don't use slider but regular number widget for UI scale. * Gray out animation player path option if player isn't "Custom" Internal changes: * Rearrange RNA properties to match changed UI structure. * Introduces new "EXECUTE" region type, see reasoning in D3982. * Changes to panel layout and AZone code for dynamic panel region. * Bumps subversion and does versioning for new regions. RNA changes are documented in the release notes: https://wiki.blender.org/wiki/Reference/Release_Notes/2.80/Python_API/Preferences_API Design & implementation mostly done by @billreynish and myself. I recommend checking out the screenshots posted by William: https://developer.blender.org/D4148#93787 Reviewed By: brecht Maniphest Tasks: T54115 Differential Revision: https://developer.blender.org/D4148
2018-12-21RNA: naming, user-preferences -> preferencesCampbell Barton
2018-12-19RNA: support setting default values for custom properties.Alexander Gavrilov
NLA requires a usable default value for all properties that are to be animated via it, without any exceptions. This is the real cause of T36496: using the default of 0 for a scale related custom property obviously doesn't work. Thus, to really fix this it is necessary to support configurable default values for custom properties, which are very frequently used in rigs for auxiliary settings. For common use it is enough to support this for scalar float and integer properties. The default can be set via the custom property configuration popup, or a right click menu option. In addition, to help in updating old rigs, an operator that saves current values as defaults for all object and bone properties is added. Reviewers: campbellbarton, brecht Differential Revision: https://developer.blender.org/D4084
2018-12-19Gizmo: optional custom orientations for transformCampbell Barton
This aims to resolve a conflict where some users want to keep keyboard axis setting global, even when the orientation is set to something else. Move/rotate/scale can optionally each have a separate orientation. Some UI changes will be made next.
2018-11-30Merge branch 'master' into blender2.8Campbell Barton
2018-11-30Cleanup: ensure '_END' macros end with a semicolonCampbell Barton
Missing these breaks auto-indent for editors that don't expand macros.
2018-11-16Keymap: add support for key-config preferencesCampbell Barton
This is needed for keymaps to define their own options, which can include left/right mouse select. This can also help to us to provide popular keymap tweaks as options, so users can easily fit blender to their workflow with well supported adjustments which don't give the overhead of having to maintain your own keymap, which become out-dated when operators change.
2018-11-14Depsgraph: fix relations for drivers on bone weight in Armature constraint.Alexander Gavrilov
2018-11-07Paint: update shortcut detection for new logicCampbell Barton
2018-11-02Tool System: brushes are now categorized by toolCampbell Barton
The toolbar now shows brush types, the brush selector now only shows brushes matching the current tool type. Details: - Add's Paint.tool_slots (used by the toolbar). - Removed custom grease pencil brush tool code. - Bumped subversion. See T57526 for details.
2018-10-30Sequencer: replace notifier /w message-busCampbell Barton
2018-10-30Cleanup: keep RNA types sortedCampbell Barton
2018-10-28GP: Refactor Instance modifier and rename to ArrayAntonioya
The old name Instance was logic when the modifier created new object instances, but now works equal to mesh Array modifier, so the old name was not logic and must be Array. Also added a Object to use as offset similar to mesh Array modifier.
2018-10-22GP: New Time modifierAntonioya
This modifier allows to offset the keyframe animated to get more variations in the animation when reuse the same datablock.
2018-10-11GP: New Glow Shader FX (wip)Antonioya
New shader to simulate a glow of the color. The glow can be generated by luminance threshold or using a selection color.
2018-10-10Python API: add loop triangles access, remove tessfaces.Brecht Van Lommel
Loop triangles are tessellated triangles create from polygons, for renderers or exporters that need to match Blender's polygon tesselation exactly. These are a read-only runtime cache. Tessfaces are a legacy data structure from before Blender supported n-gons, and were already mostly removed from the C code. Details on porting code to loop triangles is in the release notes. Differential Revision: https://developer.blender.org/D3539
2018-10-02Gizmo: support for gizmo-group propertiesCampbell Barton
This allows gizmo groups to store properties in the tool. This makes sense for gizmo options which only control gizmo display and don't control operator execution. Unlike similar kinds of properties, this isn't accessible via the gizmo-group-type instance. For now the it's only stored in the workspace tool as can be done for operator properties, so each instance doesn't have different settings which would be confusing from a user perspective and complicate access from the top-bar. Later we could add gizmo-group properties if needed.
2018-09-30GP: implement Shadow FX (wip)Antonioya
Initial implementation of effect to create a drop shadow of the strokes
2018-08-30GP: New Armature modifier and tools to handle weightsAntonioya
This commit adds a new armature modifier for grease pencil. The deformations are done reusing the mesh deform routines. There is also a new operator in weight paint mode to help the artist to generate weights base on armatures. This operator is required because 2D animation workflow is not equal to meshes when parent an object to armatures. In the drawing engine has been added the option to handle the Fade object parameter used in armatures to see the strokes while move the bones. When rename bones, all related data of grease pencil is renamed too. This not only affect new armature code, but also layers parented and hook modifiers. Thanks @aligorith for his review and help.
2018-08-01Merge branch 'blender2.8' into soc-2018-bevelBastien Montagne
Conflicts: release/scripts/addons release/scripts/startup/bl_ui/space_view3d_toolbar.py source/blender/editors/space_outliner/outliner_draw.c
2018-07-31New Grease Pencil object for 2D animationAntonioya
This commit merge the full development done in greasepencil-object branch and include mainly the following features. - New grease pencil object. - New drawing engine. - New grease pencil modes Draw/Sculpt/Edit and Weight Paint. - New brushes for grease pencil. - New modifiers for grease pencil. - New shaders FX. - New material system (replace old palettes and colors). - Split of annotations (old grease pencil) and new grease pencil object. - UI adapted to blender 2.8. You can get more info here: https://code.blender.org/2017/12/drawing-2d-animation-in-blender-2-8/ https://code.blender.org/2018/07/grease-pencil-status-update/ This is the result of nearly two years of development and I want thanks firstly the other members of the grease pencil team: Daniel M. Lara, Matias Mendiola and Joshua Leung for their support, ideas and to keep working in the project all the time, without them this project had been impossible. Also, I want thanks other Blender developers for their help, advices and to be there always to help me, and specially to Clément Foucault, Dalai Felinto, Pablo Vázquez and Campbell Barton.
2018-07-26Merge branch 'master' into blender2.8Campbell Barton
2018-07-26Cleanup: Use const argumentCampbell Barton
2018-07-21Merge branch 'blender2.8' into soc-2018-bevelRohan Rathi
2018-07-15WM: rename manipulator to gizmo internallyCampbell Barton
2018-07-06UI/Python: rename Lamps to Lights, to follow more standard terminology.Brecht Van Lommel
Internally it's still mostly named lamps, though some modules like Cycles were already calling them lights.
2018-07-02Merge branch 'blender2.8' into soc-2018-bevelRohan Rathi
2018-07-02Merge branch 'master' into blender2.8Campbell Barton
2018-07-02Cleanup: use bool for poll functionsCampbell Barton
2018-07-01Merge branch 'master' into blender2.8Campbell Barton
2018-07-01RNA: use bool for boolean RNA typesCampbell Barton
We were using int's for bool arguments in BKE, just to avoid having wrapper functions.
2018-06-29Refactor static override code to pass Main around.Bastien Montagne
Access to main database is actually rarely needed, but some custom 'apply' functions do need it (like Collections' overriding of objects or children collections).
2018-06-28RNA path: add way to get both valid ptr/prop pair, and final item ptr.Bastien Montagne
This will be much useful in some cases, at least in override area it is needed (avoids searching again for the overriden item in a collection).
2018-06-20Merge branch 'blender2.8' into soc-2018-bevelRohan Rathi
2018-06-14T55406: Flip MatcapJeroen Bakker
- Icon represent the flipped matcap in the shading menu - Added template_icon to display any icon in scale.
2018-06-11Merge branch 'blender2.8' into soc-2018-bevelRohan Rathi
2018-06-05RNA/Override: Move override-related property flags to own variable.Bastien Montagne
We are already running out of available flags in main, generic int, and everytime I work on static override I find new special cases that will need new specific propflag, so...
2018-06-01Cleanup: trailing whitespace (comment blocks)Campbell Barton
Strip unindented comment blocks - mainly headers to avoid conflicts.
2018-05-30Depsgraph API: renaming, more granular update information.Brecht Van Lommel
* depsgraph.ids: all evaluated datablocks in the depsgraph * depsgraph.objects: all evaluated objects in the depsgraph * depsgraph.object_instances: all object instances to display or render * depsgraph.updates: list of updates to datablocks