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2012-06-12Naming + Style tweaks for newly added flag for Action ConstraintJoshua Leung
Old names used could conflict with other things too easily in future
2012-06-12"Fix" for [#30704] Action Constraint mapping bugBastien Montagne
Feature request rather than a real bug: allow constrained bone to use "object" part of the linked action, in addition to "same-named bone" part.
2012-06-09constraints names are not matching (rna and constraint.c). doing ↵Dalai Felinto
rna->constraint.c
2012-05-17Disable setting non-object actions as the action used by the Action ConstraintJoshua Leung
(... I could've sworn there used to be some dynamic enums for filtering actions by root type)
2012-05-12style cleanup: mostly whitespace in rnaCampbell Barton
2012-05-05Bugfixes for various ID-block references (Constraints, NLA)Joshua Leung
* ID-blocks referenced by Constraints but not being used as the target objects (such as Actions in the Action Constraint, or Text Blocks in PyConstraints) now get usercounts for being referenced in this way. This should fix ancient bugs such as [#19205] and [#8593]. More tests still needed to verify that this does now play nicely with proxies. * Changing actions used by NLA strips should now update the usercounts accordingly
2012-04-29style cleanup: whitespace / commasCampbell Barton
2012-04-14Fixed some UI message typos (spotted by Leon Cheung, thx).Bastien Montagne
2012-04-14i18n: "labels" of multi-section enums need to be marked for gettext (N_()), ↵Bastien Montagne
as they are not available from python...
2012-03-30Node socket values now only have soft limits, rather than hard limits, so youBrecht Van Lommel
can type in any value, and only when sliding the number value there is a limit. It was already possible to assign any value to a socket with node linking, so this shouldn't cause any new issues. Also raised the limits on the math nodes, with a patch by Agustin Benavidez.
2012-03-30Fix [#30709] Renaming a bone renames all drivers' targets using a bone of ↵Bastien Montagne
that name, regardless of the armature. This fix adds a "ref_id" ID pointer to BKE_all_animdata_fix_paths_rename() & co, which is the ID against which prefix+oldName/NewName is "applied", currently only used for drivers' bones targets. Just pass NULL to get same behavior as previously. A bit annoying to make such a change for such a specific case, but there seems to be no other way to go... :/
2012-03-24style cleanup: follow style guide for formatting of if/for/while loops, and ↵Campbell Barton
else if's
2012-03-18Code style edits (mostly spliting long lines, and removing trailing spaces).Bastien Montagne
Note about long lines: I did not touch to two pieces of code (because I don’t see any way to keep a nicely formated, compact code, with shorter lines): * The node types definitions into rna_nodetree_types.h * The vgroup name functions into rna_particle.c
2012-03-06Code cleanup in rna files (huge, higly automated with py script).Bastien Montagne
Addresses: * C++ comments. * Spaces after if/for/while/switch statements. * Spaces around assignment operators.
2012-02-02Cleanup Only: replace numbers with defines.Campbell Barton
2012-02-01fix for error found while looking into bug [#29998].Campbell Barton
rotation limits can exceed 90deg.
2012-01-31Action constraint transform channel was listing X Scale as Z Scale,Nathan Vegdahl
resulting in two Z Scale listings in the menu. Fixed.
2012-01-27Action Constraint GUI - Refinements and ClarificationJoshua Leung
While looking at a bug report, I found that the current GUI for the Action Constraint actually didn't make sense, mixing up settings so that it wasn't clear which settings corresponded to which others. This commit cleans up the layout into a clearer two-column design to have a "from" -> "to" layout, making all the relationships between things clear. For more details see http://aligorith.blogspot.com/2012/01/action-constraint- gui-revised.html
2012-01-04Camera tracking: added depth object to Follow Track constraintSergey Sharybin
If this object is defined, object with Follow Track constraint would be projected into surface of this depth object. If object is not set or there's no projection onto it, projection plane calculated based on original object position would be used. This allows to make cheap facial mocap.
2011-12-16Camera tracking: add camera to follow track and object solver constraintSergey Sharybin
Object used to be parented to active camera which isn't very convenient when working with witness cameras. Now parent camera can be specified in constraint (if it's not specified, active camera is used)
2011-12-05Object tracking; initial commitSergey Sharybin
This commit implements basis stuff needed for object tracking, use case isn't perfect now, interface also should be cleaned a bit. - Added list of objects to be tracked. Default there's only one object called "Camera" which is used for solving camera motion. Other objects can be added and each of them will have it;s own list of tracks. Only one object can be used for camera solving at this moment. - Added new constraint called "Object Tracking" which makes oriented object be moving in the save way as solved object motion. - Scene orientation tools can be used for orienting object to bundles. - All tools which works with list of tracks or reconstruction data now gets that lists from active editing object. - All objects and their tracking data are available via python api.
2011-11-19More UI messages fixes and tweaks (found while translating in french).Bastien Montagne
2011-11-14Camera tracking: interface cleanup and small buttons renamingSergey Sharybin
- Move tracking-related constraints to own section in list Currently there are only two constraints, so can look a bit odd, but it'll be other constraints like "Object Solver" and so. - Move motion-tracking parameters from 3D viewport Display panel to it's own panel. - Get rid of "Bundle" in 3d viewport. It's quite obvious that it's a 3D representation of tracks is used in 3D viewport and it shouldn't be so confusing for artists now. - Also get rid of "Bundle" in Follow Track constraint. Old files can change a bit because of changes in DNA. - Also get rid of "Bundles" in operator which creates vertices cloud from 3D position of tracks. - Rename "Principal Point" to "Optical Center" in the interface.
2011-11-07Camera tracking integrationSergey Sharybin
=========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-09-15replace BLI_strncpy with BLI_strncpy_utf8 where input isnt ensured to be valid.Campbell Barton
also replace strcpy's which copy using "" with str[0]='\0'
2011-08-12Bye bye vile relics of extinct version control systems,Joshua Leung
Causing a flurry of refresh file prompts post-commit, Confusing local diffs and causing merge conflicts, Stating the obvious; redundant and useless... We shall not miss thou, blasted expand $keywords$
2011-07-22Merge with trunk up to r38584.Joerg Mueller
2011-07-13Adding Child Of constraint "inverse parent matrix" to rna, so itTon Roosendaal
can be set via Python.
2011-07-08Constraints RNA - More Head/Tail stuffJoshua Leung
Added for Damped Track and Locked Track constraints
2011-07-08Limit Distance contraint can now use Head/Tail setting for boneJoshua Leung
targets too
2011-06-04Merge with trunk revision 37149.Joerg Mueller
2011-05-31tag unused rna args.Campbell Barton
2011-05-29Merge with trunk r36987.Joerg Mueller
2011-05-26add the property as an argument to enum item functions, not used yet but ↵Campbell Barton
needed for dynamic python enums.
2011-05-26Bugfix: Label for "Local With Parent" constraint space was broken byJoshua Leung
tooltips patch applied a few weeks ago in trunk
2011-05-24= Limit Distance Constraint - 'For Transform' Option =Joshua Leung
The Limit Distance Constraint now has a "For Transform" option just like all the other Limit constraints. This option controls whether the constraint gets applied to interactive transforms in the 3D View too, preventing controllers from getting large values without the animator knowing. Additional code changes: * Split code to get constraint targets and grab their matrices for solving out to a separate helper function: get_constraint_targets_for_solving() * Fixed a bug where "found constraint ...." prints would appear in the console. Looks like some warning print that was forgotten TODO: * While coding this, I noticed potential division by zero bugs with the Limit Distance constraint. Looking into these after this commit.
2011-05-15Patch [#27344] 300+ New/changed tooltips by Davis Sorenson (dsavi). Thanks a ↵Thomas Dinges
lot! Reviewed by Tom Musgrove and myself. From the patch description: ValterVB on #blendercoders submitted a long list of missing tooltips in Blender, and I went through the list and added all I knew. After that I crowdsourced the rest by putting a spreadsheet on Google docs and having people fill in the missing ones that I didn't know. So if there's some weird tooltip in there that doesn't make sense, that's why. Thanks to Wolter, spacetug and others on BlenderArtists for contributing tooltips.
2011-04-23Bugfix [#27134] Minor bug in the name: property Constraint.is_validJoshua Leung
has label "Disabled" "is_valid" RNA property for constraints had the property name inverted, but the displayed name and tooltips were not inverted too
2011-04-21whitespace only, no functional change mixed tabs/spaces --> tabs.v2.57aCampbell Barton
2011-04-04fix [#26757] Python console: help() doesn't work anymoreCampbell Barton
also quiet some warnings & add docstrings to bpy module which was shaowing the GPL header in its help() message.
2011-04-03quiet various warnings, also disable -Wdouble-promotion with cmake since it ↵Campbell Barton
gives warnings with variable length args.
2011-03-04Bugfix [#26312] Wrong text in a button in the Stretch to constraintJoshua Leung
This looks like a simple Copy+Paste typo
2011-02-27doxygen: blender/makesrna tagged.Nathan Letwory
2011-02-27BGE patch: [#26223] Some RigidBody joints fixes (ui angles, conetwist/hinge ↵Dalai Felinto
limits etc) by Juha Mäki-Kanto + ui changes pour moi From the tracker::: Issues fixed: - ConeTwist-constraint's params weren't making it to the CcdPhysicsEnvironment, also added Hinge's params. - UI wasn't using angles where applicable. - btHingeConstraint's constructor can create frame-matrices which don't align so the hinge doesn's start at 0 degree tilt. This is an issue when setting limits. Changes: - UI: Hinge limits can be set (and disabled). - UI: ConeTwist only has max-limits and only the twistX can be disabled - PyApi via rna_constraint.c: added the functions limit_xyz_min, limit_xyz_max (for 6dof), limit_angle_xyz_min, limit_angle_xyz_max (for 6dof), limit_angle_x_min, limit_angle_x_max (for hinge). - PyApi: dropped python-function limit_cone_min. .:. Extra: UI Changes: - renamed "RigidBody Joint" to "Rigid Boidy Joint" - reorganized UI to conform with other parameters (e.g. Limit Rot) - added dis/active all over the place :)
2011-02-23doxygen: prevent GPL license block from being parsed as doxygen comment.Nathan Letwory
2011-01-27Bugfix [#25707] / Todo Item: "Local Space" for Object constrainingJoshua Leung
For Constraints, there's now a working "Local" Space for Objects without parents. This is defined as relative to the object's rotated set of axes which results from rotation that gets set via "rotation" transform properties. I'm not sure whether this different behaviour between parented and unparented objects will be too confusing (and thus require separate settings + a round of version patching), so I'll wait until we get proper testing from experienced riggers first.
2011-01-07remove references to BKE_utildefines where its not needed.Campbell Barton
- move GS() define into DNA_ID.h - add BLI_utildefines as an automatic include with makesrna generated files.
2011-01-07split BKE_utildefines.h, now it only has blender specific defines like GS() ↵Campbell Barton
MAKE_ID, FILE_MAXDIR, moved the generic defines to BLI_utildefines.h. no functional changes.
2011-01-02bugreport & fix [#25441] Copy Transforms Constraint head/tail fixin'Campbell Barton
from Dan Eicher (dna)
2011-01-01Bugfix, IRC reportTon Roosendaal
Floor constraint didn't work: the defines for the enums were using the wrong ones, the right ones are not logical... but code and dna and old files assume these. Now it works :)