Age | Commit message (Collapse) | Author |
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cases.
This was apparently done in two places only, with a very cryptic comment
(`/* for raw_access, untested */`), and... I cannot see how returning a
non-zero length value for an array that does not exist or is not
accessible at least, would be anything but an obvious source of issues.
Note that both commits adding those lines are from stone ages (2009):
rBcbc2c1886dee and rB50e3bb7f5f34.
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Also use doxy style function reference `#` prefix chars when
referencing identifiers.
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Copy-paste mistake in rB4e9817a4fb29 (copied from fmodifier).
Maniphest Tasks: T89535
Differential Revision: https://developer.blender.org/D11753
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This patch fixes many minor spelling mistakes, all in comments or
console output. Mostly contractions like can't, won't, don't, its/it's,
etc.
Differential Revision: https://developer.blender.org/D11663
Reviewed by Harley Acheson
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Mark NLA/FCurve modifier properties as library-overridable.
It was already allowed to add such modifiers to a library-overridden
object, but then the properties of those modifiers were read-only,
limiting their use.
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Request from Blender studio for cached pipeline.
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Changes include using proper and consistent grammar, simplifying
phrasing, using correct terminology, and not including python API
identifiers in tooltips.
Differential Revision: https://developer.blender.org/D9924
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This patch implements the list panel system D7490 for FCurve modifiers.
The UI layouts are updated to make use of subpanels and to be consistent
with the rest of the interface, and easier to understand.
See the differential revision for screenshots.
This commit also significantly cleans up the FModifier UI code, and
improves, mainly by replacing the old button creation code is with
the newer interface API using RNA. In turn there is a bit of complexity
added because each FModifier has a separate panel.
Although reordering of FModifiers was not implemented before, we get
drag and drop basically for free here, so it is also included.
As noted in some older to do tasks, FModifiers aren't evaluated
in perfect order, which may be a point of improvement for the future.
Differential Revision: https://developer.blender.org/D7997
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Approximately 138 changes in the spelling of compound words
and proper names like "Light Probe", "Shrink/Fatten", "Face Map".
In many cases, hyphens were used where they aren't correct, like
"re-fit". Other common changes include:
- "Datablock" -> "data-block"
- "Floating point" -> "floating-point"
- "Ngons" -> "n-gons"
These changes help give the language used in the interface
a consistent, more professional feel.
Differential Revision: https://developer.blender.org/D9923
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Approximately 195 changes of capitalization to conform to MLA title style.
UI labels and property names should use MLA title case, while descriptions
should be capitalized like regular prose, generally with only the start of
a sentence capitalized.
Differential Revision: https://developer.blender.org/D9922
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Remove `return` from for-loop which blocked the recalculation of driven
values when it found the first driver.
Reviewed By: sybren, sergey
Differential Revision: https://developer.blender.org/D9515
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Add a new property `co_ui` to Keyframes, the modification of which will
apply to the keyframe itself as well as its Bézier handles.
Dragging the "Keyframe" slider in the properties panel now maintains the
deltas between the keyframe and its handles, just like moving the key in
the graph editor would.
Reviewed by @sybren in T81813.
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Cleanup old tracker task format to the new. e.g: [#34039] to T34039
Ref D8718
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Remove one outdated comment, and make the other into a proper sentence.
No functional changes
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Remove `bool flush` parameter from `rna_tag_animation_update()`, as every
call uses `true` anyway.
No functional changes.
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Check the selection flag since BEZT_FLAG_TEMP_TAG might be set.
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Small tweaks to make labels and texts more correct, consistent and
polished.
Reviewed by: Aaron Carlisle, Julian Eisel
Differential Revision: https://developer.blender.org/D8346
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Missing proper tagging of 'backward' pointer from fcurve to its group in
RNA would lead to infinite loop...
Issue was triggered by override, but crash could be generated from other
places as well (like from py console), on any action actually...
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All the driver-specific code in `fcurve.c` has been moved into a new file
`fcurve_driver.c`. The corresponding declarations have been moved from
`BKE_fcurve.h` to `BKE_fcurve_driver.h`.
All the `#include "BKE_fcurve.h"` statements have been investigated and
replaced with `BKE_fcurve_driver.h` where necessary.
No functional changes.
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The `BKE_animsys.h` and `anim_sys.c` files already had a an "AnimData
API" section. The code in that section has now been split off, and
placed into `BKE_anim_data.h` and `anim_data.c`.
All files that used to include `BKE_animsys.h` have been adjusted to
only include the animation headers they need (sometimes none).
No functional changes.
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The default was changed with an initial implementation of the feature.
With the feedback from animators, having a behavior which affects curves
outside of a changing range is not convenient for professional animators
working on high quality character animation. On the other hand, automatic
smoothing is better for casual animation of object motion.
This change adds an ability to change the default via User Preferences.
Differential Revision: https://developer.blender.org/D5875
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In order to correctly drive corrective shape keys from a freely
rotating organic joint it is very often found necessary to
decompose the rotation into separate bending and twisting
motions. This type of decomposition cannot be reproduced by
any Euler order or a single quaternion.
Instead this is done by using a helper bone with a Damped Track
constraint aimed at the tail of the control to pick up the bending,
and its helper child with Copy Transforms to separate the twist.
Requiring two additional bones to drive a shape key or a correction
bone seems inconvenient, so this implements the necessary math as new
options in the recently introduced Rotation Mode dropdown of the
Transform Channel driver variable type. The data is also accessible
as a Transformation constraint input.
The output is in the form of Quaternion-derived 'pseudo-angles',
which for `Swing and Y Twist` would represent the following:
* W: true bend angle, independent of bend direction.
* Y: true twist angle.
* X, Z: pseudo-angles representing the proportion of bending around X/Z.
Reviewers: brecht
Differential Revision: https://developer.blender.org/D5651
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It's hard to find things quickly in the wall of '...ation' without breaks.
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For reasons similar to drivers, it should be possible to set an
explicit Euler rotation order in constraints that use Euler angles.
The Transform constraint in a way approaches drivers in its use,
in that it effectively alters channels using values of other
channels after applying a fixed form mathematical expression.
For this reason, instead of just specifying the euler order for
its inputs, it uses the same enum as driver variables. However
Quaternion components are converted to a weighted pseudo-angle
representation as the rest of the constraint UI expects angles.
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After adding the Euler order option, it's an easy addition to
the enum. The list of channels had of course to be expanded too.
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The meaning of the euler angles completely depends on the rotation
order. Currently the rotation order is taken from the target of the
driver variable, which somewhat makes sense if it uses euler, but if
it's quaternion, then the order is always set to XYZ.
Add a new option for the rotation channels of the Transform Channel
driver variables that defaults to the old behavior, but allows setting
an explicit rotation order.
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The old layout of `PointerRNA` was confusing for historic reasons:
```
typedef struct PointerRNA {
struct {
void *data;
} id;
struct StructRNA *type;
void *data;
} PointerRNA;
```
This patch updates it to:
```
typedef struct PointerRNA {
struct ID *owner_id;
struct StructRNA *type;
void *data;
} PointerRNA;
```
Throughout the code base `id.data` was replaced with `owner_id`.
Furthermore, many explicit pointer type casts were added which
were implicit before. Some type casts to `ID *` were removed.
Reviewers: brecht, campbellbarton
Differential Revision: https://developer.blender.org/D5558
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Better to make internal code naming match official/UI naming to some
extent, this will reduce confusion in the future.
This is 'breaking' scripts and files that would use that feature, but
since it is not yet officially supported nor exposed in 2.80, as far
as that release is concerned, it is effectively
a 'no functional changes' commit.
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Add tags in fcurve.update(), keyframe_point.insert/add/remove(),
fmodifier.control_points.add/remove().
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Most code uses ReportList argument last (or at least not first)
when an optional report list can be passed in.
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The goal is to prevent assignment of temporary or evaluated meshes
to objects from the main database.
Majority of the change is actually related on passing reports around.
On a positive side there are more error prints which can become more
visible to scripters.
There are still possible further improvements in the related areas.
For example, disable user counting for evaluated ID datablocks when
assignment happens. But can also happen later on as a separate
improvement.
Reviewers: brecht, campbellbarton, mont29
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D4884
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Part of T43295.
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Unlike location and rotation, there is a meaningful definition of
overall/average scaling via the total change in the volume. This
adds an option to retrieve that via a single driver variable,
instead of having to use three and an expression.
Using the determinant to compute the volume scaling also allows
detecting flipping due to negative scale - this is impossible
to do via the three variable approach.
The volume_scale functions are added purely for code readability:
'volume scale factor' is easier to understand than determinant.
Differential Revision: https://developer.blender.org/D4803
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Previous cleanups didn't account for space after '#'.
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Apply clang format as proposed in T53211.
For details on usage and instructions for migrating branches
without conflicts, see:
https://wiki.blender.org/wiki/Tools/ClangFormat
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Mark specific properties as no-dependency-graph tag.
This is needed to avoid a centralized Copy-on-Write tag from RNA
pointer update.
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Use dedicated flag to tag animation just for copy-on-write synchronization,
which makes it so copies of the original data blocks gets in sync with the
original ID. This will not flush the animation update to all objects which
depend on that animation.
If such flush is required, use ID_RECALC_ANIMATION.
Reviewers: brecht
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D4508
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Reviewers: brecht
Differential Revision: https://developer.blender.org/D4473
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