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2019-11-02Gpencil: MultiStroke -> Multiple StrokesYimingWu
2019-11-02Gpencil: Add tip length to length modifier.YimingWu
So that we can better align the tip points when extending and avoid jittering.
2019-10-10Merge remote-tracking branch 'origin/master' into temp-npr-gpencil-modifiersYimingWu
2019-09-20UI: Fix CapitalizationYevgeny Makarov
Differential Revision: https://developer.blender.org/D5716
2019-09-15Gpencil: layer/material influence for multistroke modifier.YimingWu
2019-09-15Gpencil: layer/material influence for lenght modifier.YimingWu
2019-09-14Gpencil: modifier RNA fixes.YimingWu
For multiply and length modifiers.
2019-09-14Gpencil: npr related modifier files added.YimingWu
Including length modifier and multiply modifier.
2019-09-02GPencil: New Strength mode for Opacity modifierAntonio Vazquez
This new option applies the opacity using the strength of the stroke instead to use the alpha channel of the material. Tested in greasepencil-object branch {F7712796} The vertex group filter has been removed because this filter is not logic in Material mode and must be valid only in Strength mode. {F7713147} Reviewers: pepeland, mendio Reviewed By: mendio Differential Revision: https://developer.blender.org/D5650
2019-08-23RNA: Cleanup PointerRNA structJacques Lucke
The old layout of `PointerRNA` was confusing for historic reasons: ``` typedef struct PointerRNA { struct { void *data; } id; struct StructRNA *type; void *data; } PointerRNA; ``` This patch updates it to: ``` typedef struct PointerRNA { struct ID *owner_id; struct StructRNA *type; void *data; } PointerRNA; ``` Throughout the code base `id.data` was replaced with `owner_id`. Furthermore, many explicit pointer type casts were added which were implicit before. Some type casts to `ID *` were removed. Reviewers: brecht, campbellbarton Differential Revision: https://developer.blender.org/D5558
2019-08-21Fix T68943: GPencil Time modifier gets strange value in offset parameterAntonio Vazquez
This is due a limitation in the RNA property when the range is too extreme. As we don't need that, the value was set to SHRT_MAX frames as maximum offset. Also fixed the same problem in other modules of Grease Pencil.
2019-08-21GPencil: add new filter by material to modifiersMatias Mendiola
This commit adds a new filter by material using the name and not only the index. Reviewers: antoniov, pepeland Differential Revision: https://developer.blender.org/D5544
2019-08-20Liboverride: Add more missing ID RNA pointers as overridable.Bastien Montagne
2019-08-19LibOverride: add some more missing override flags for RNA ID pointers.Bastien Montagne
2019-08-17Fix T68753: GPencil tooltip typoAntonio Vazquez
2019-08-10GPencil: Refine tooltip for Simplify modifierAntonio Vazquez
2019-08-10GPencil: Add new Distance property to Simplify modifierAntonio Vazquez
Before, the length variable was reused for Sample and Merge Simplify. Now, the Merge has its own distance property and variable in the modifier struct.
2019-08-10GPencil: Fix tooltips for Simplify modifierAntonio Vazquez
2019-08-08GPencil: Add mode Merge to Simplify modifierAntonio Vazquez
This option uses the same logic of the merge by distance but as an option of modifier to allow dynamic merge. This option will be very useful for LANPR generated strokes.
2019-08-08GPencil: New Simplify modifier mode Sample and operatorAntonioya
This mode simplify the stroke doing a resampling of the points and generate new geometry at the distance defined. Sample function developed by @NicksBest New Resample Stroke operator This operator recreates the stroke geometry with a predefined length between points. The operator uses the same code used in Simplify modifier. Reviewers: @mendio
2019-08-01Fix T67939: GPencil Noise modifier wrong random calculationAntonioya
There were several problems in the old random calculation: * Different result in the viewport and render. * Noise "pop" in some frames. * Random number was calculated every time the file was opened, so get different results. Now, instead to calculate the random numbers when n number of frames changed, the random values are calculated using a unique seed by stroke. Also, a new Seed parameter has been added and this adds more control in the noise generated. This value can be animated and get more variations. Differential Revision: http://developer.blender.org/D5393
2019-07-09Fix (minor) some typos and other errors in UI messages.Bastien Montagne
2019-06-26GPencil: Change HSV modifier to use the same range of parameter that other ↵Antonioya
areas of Blender The value of the Hue must be between 0 and 1, but the value was between 0 and 2.
2019-06-15Cleanup: Rename: Static Override -> Library Override.Bastien Montagne
Better to make internal code naming match official/UI naming to some extent, this will reduce confusion in the future. This is 'breaking' scripts and files that would use that feature, but since it is not yet officially supported nor exposed in 2.80, as far as that release is concerned, it is effectively a 'no functional changes' commit.
2019-05-20Cleanup: reorder report argument for pointer assignmentCampbell Barton
Most code uses ReportList argument last (or at least not first) when an optional report list can be passed in.
2019-05-17Python: Raise an error even NO_MAIN data is assigned to objectSergey Sharybin
The goal is to prevent assignment of temporary or evaluated meshes to objects from the main database. Majority of the change is actually related on passing reports around. On a positive side there are more error prints which can become more visible to scripters. There are still possible further improvements in the related areas. For example, disable user counting for evaluated ID datablocks when assignment happens. But can also happen later on as a separate improvement. Reviewers: brecht, campbellbarton, mont29 Reviewed By: brecht Differential Revision: https://developer.blender.org/D4884
2019-04-17ClangFormat: format '#if 0' codeCampbell Barton
Previous cleanups didn't account for space after '#'.
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-01Fix T62960: Expanding/Closing Constraints/Modifiers causes re-renderSergey Sharybin
Mark specific properties as no-dependency-graph tag. This is needed to avoid a centralized Copy-on-Write tag from RNA pointer update.
2019-03-15Cleanup: indentation, wrappingCampbell Barton
Mostly functions wrapping args, not confirming to our style guide.
2019-02-27DNA: rename Lamp -> LightCampbell Barton
- BKE_lamp -> BKE_light - Main.lamp -> light
2019-02-18doxygen: add newline after \fileCampbell Barton
While \file doesn't need an argument, it can't have another doxy command after it.
2019-02-12Fix T51771: UI Messages: Reserve 'Normal' to its geometric meaning.Bastien Montagne
Using 'Regular' instead for the common meaning, this avoids having to add some i18n context disambiguation...
2019-02-11Cleanup: RNA boolean names (use prefix conventions)Campbell Barton
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
Move \ingroup onto same line to be more compact and make it clear the file is in the group.
2019-02-03Cleanup: trailing commasCampbell Barton
Needed for clan-format not to wrap onto one line.
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
BF-admins agree to remove header information that isn't useful, to reduce noise. - BEGIN/END license blocks Developers should add non license comments as separate comment blocks. No need for separator text. - Contributors This is often invalid, outdated or misleading especially when splitting files. It's more useful to git-blame to find out who has developed the code. See P901 for script to perform these edits.
2018-12-24Fix/cleanup typos and such in UI messages (and some comments).Bastien Montagne
2018-12-24Cleanup: First batch of UI messages fixes (typos, final points...).Bastien Montagne
Also contains some code typo fixes (mostly, adtaptative -> adaptive, former is nearly innexistant in English, let's stick to simple valid words ;) ).
2018-12-07Depsgraph: Remove duplicated sets of recalc/update flagsSergey Sharybin
There were at least three copies of those: - OB_RECALC* family of flags, which are rudiment of an old dependency graph system. - PSYS_RECALC* which were used by old dependency graph system as a separate set since the graph itself did not handle particle systems. - DEG_TAG_* which was used to tag IDs. Now there is a single set, which defines what can be tagged and queried for an update. It also has some aggregate flags to make queries simpler. Lets once and for all solve the madness of those flags, stick to a single set, which will not overlap with anything or require any extra conversion. Technically, shouldn't be measurable user difference, but some of the agregate flags for few dependency graph components did change. Fixes T58632: Particle don't update rotation settings
2018-11-22Icons: use newly added iconsWilliam Reynish
2018-11-10Cleanup: styleCampbell Barton
2018-11-07Cleanup: remove some useless BKE_library and BKE_main includes.Bastien Montagne
Makes it simpler to make some changes... Also fix order of some includes (use alphabetical please).
2018-11-03GP: New Time Offset custom frame range parametersAntonioya
These parameters allow to define a frame range for the animation loop and make possible to loop a section while the scene is playing.
2018-11-02Fix issues with hide/restrict icons after recent changes.Brecht Van Lommel
Set the names to match the original order again, to avoid breaking addons and various places in the code that relied on them.
2018-10-31UI: icon set updates by Andrzej Ambroz.William Reynish
New icons for duplicate, driver types, window, hue/saturation.
2018-10-30Fix wrong grease pencil modifier show viewport/render icons.Brecht Van Lommel
2018-10-29UI: icon set updates Andrzej Ambroz, and various fixes.William Reynish
* Text editor word wrap, line numbers & syntax toggles now use consistent icons that don’t change when you enable or disable them. * Replaced icon toggle buttons in the snapping popover with normal checkboxes and descriptive text labels. This makes it clearer which item is the main radio button, is more consistent with other popovers, and allows us to use more descriptive text. * Added correct icons for grease pencil add menu. * Added bespoke icons for grease pencil modifiers. * Added icon for particle instance modifier. * Added icon for fake user on & off states. * Added correct icons for enabling/disabling modifiers in the dopesheet & f-curve editor. * Made it so the restrict viewport & restrict render toggles for modifier update correctly when enabled or disabled, by flipping the order in the icon sheet. This also required changing the outliner to match. * Removed the few old remaining icons in the old style and made sure to replace the last places where they were used. * Updated many icons to be clearer & more consistent.
2018-10-28GP: Refactor Instance modifier and rename to ArrayAntonioya
The old name Instance was logic when the modifier created new object instances, but now works equal to mesh Array modifier, so the old name was not logic and must be Array. Also added a Object to use as offset similar to mesh Array modifier.
2018-10-24GP: Rename Fixed type in Time modifierAntonioya