Age | Commit message (Collapse) | Author |
|
length in frames (or 1 for still images).
|
|
|
|
also use ..._find_name(..., name) rather then ..._find_named(..., name) --- both were used.
|
|
|
|
|
|
|
|
else if's
|
|
Note about long lines: I did not touch to two pieces of code (because I don’t see any way to keep a nicely formated, compact code, with shorter lines):
* The node types definitions into rna_nodetree_types.h
* The vgroup name functions into rna_particle.c
|
|
Addresses:
* C++ comments.
* Spaces after if/for/while/switch statements.
* Spaces around assignment operators.
|
|
All suggested changes looked good to me, thx to Michael Färber for this list of changes!
|
|
|
|
settings.
For premultiplied alpha images, this makes any color space conversion for the image
or render output work on color without alpha multiplied in.
This is typically useful to avoid fringing when the image was or will be composited
over a light background. If the image will be composited over a black background on
the other hand, leaving this option off will give correct results.
In an ideal world, there should never be any color space conversion on images with
alpha, since it's undefined what to do then, but in practice it's useful to have
this option.
Patch by Troy Sobotka, with changes by me.
|
|
french...
|
|
avoid confusion with ImageFormatData.depth
|
|
http://markmail.org/message/fp7ozcywxum3ar7n
|
|
|
|
Generated images would not be re-generated with a float buffer on load, even when selected on creation.
Now save the float buffer setting as a generated image flag.
This means you can enable before baking to enable baking to a float buffer.
|
|
|
|
needed for dynamic python enums.
|
|
only RNA access currently 'image.resolution'.
|
|
More clear naming for image "source" type.
"Single Image" and "Image Sequence" and "Movie File".
Thanks @hjalti for poking!
|
|
Marama.
|
|
|
|
It's not the most efficient solution, but this can be optimized later. It's
best to copy out all the pixels at once into a list, rather than accessing
them one by one.
|
|
also use <> for system includes
|
|
|
|
|
|
- move GS() define into DNA_ID.h
- add BLI_utildefines as an automatic include with makesrna generated files.
|
|
MAKE_ID, FILE_MAXDIR, moved the generic defines to BLI_utildefines.h.
no functional changes.
|
|
static library\|Building \(C\|CXX\) object \|Built target "
Bugfix #25280
Image: sequence option was hardcoded to assume "first frame" was always
picture "001". Made it impossible to have a sequence of images starting
with picture like "000"
Note that by allowing to render a first frame as 000 in Blender, things
mess up a bit here. Things work now as follows:
- Start Frame = 1 : Image 001 on frame 1
- Start Frame = 0 : Image 001 on frame 0
- Start Frame =-1 : Image 000 on frame 0 ;)
This is of course the lack of proper control for image sequences.
Definite something to work on; best idea I have now is a new setting
that defines the Image Number to be "first frame". That way you can
map that number on any Blender frame. Or it makes it more confusing? :)
For the doc department: the proper meaning of "Start Frame" now is:
"The blender frame a sequence starts playing, assuming the sequence
starts with image #1"
Tooltop was fixed accordingly
(Also fixed 'remove doubles' to show more precision in toolbar)
|
|
only tags the ID and does the actual flush/update delayed, before the next
redraw. For objects the update was already delayed, just flushing wasn't
yet.
This should help performance in python and animation editors, by making
calls to RNA property update quicker. Still need to add calls in a few
places where this was previously avoided due to bad performance.
|
|
for eg).
|
|
it was freed before objects which would then decrease its usercount - accessing freed memory.
Also fixed error in own last commit.
|
|
small unrelated change: when setting the image type of an image, loop over all its Imbufs and set them.
|
|
|
|
|
|
|
|
|
|
Added an operator "Update Animation Data",
access from the search menu to update drivers and fcurves.
|
|
least its very unlikely).
|
|
|
|
external file
* First, try to load the file from the given filename. This is either absolute or relative to the current .blend
* If file is found using the given filename directly then look for the file in the datafiles/brushicons directory (local, user, or system).
* Note: This commit does not update the .blend to reference the default icons
* Note: This commit does not make sure that the build system copies the default icons to the 2.52/datafiles/brushicons directory
|
|
https://svn.blender.org/svnroot/bf-blender/branches/soc-2010-jwilkins
See log of that branch for details.
|
|
patch from Dan Eicher (dna)
|
|
* filename == "foo.ext"
* filepath == "/path/to/and/including/foo.ext"
this was alredy followed in some places not not everywhere.
|
|
subdivisions set negative)
|
|
tile cache code in imbuf, but it is not hooked up to the render engine.
Imbuf module: some small refactoring and removing a lot of unused or old code
(about 6.5k lines).
* Added a ImFileType struct with callbacks to make adding an file format type,
or making changes to the API easier.
* Move imbuf init/exit code into IMB_init()/IMB_exit() functions.
* Increased mipmap levels from 10 to 20, you run into this limit already with
a 2k image.
* Removed hamx, amiga, anim5 format support.
* Removed colormap saving, only simple colormap code now for reading tga.
* Removed gen_dynlibtiff.py, editing this is almost as much work as just
editing the code directly.
* Functions removed that were only used for sequencer plugin API:
IMB_anim_nextpic, IMB_clever_double, IMB_antialias, IMB_gamwarp,
IMB_scalefieldImBuf, IMB_scalefastfieldImBuf, IMB_onethird, IMB_halflace,
IMB_dit0, IMB_dit2, IMB_cspace
* Write metadata info into OpenEXR images. Can be viewed with the command
line utility 'exrheader'
For the image tile cache code, see this page:
http://wiki.blender.org/index.php/Dev:2.5/Source/Imaging/ImageTileCache
|
|
made it regenerate previews and icons now for this case. Depsgraph for all
datablocks could solve this much nicer..
|
|
|
|
|