Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-12-25 | BGE: Committing SolarLune's patch to allow a minimum shadow buffer size of ↵ | Mitchell Stokes | |
128 (down from 512). | |||
2012-11-24 | Fix #33282: missing GLSL update assigning a lamp texture. | Brecht Van Lommel | |
2012-06-14 | * Add RNA comment for Lamp icon defines. | Thomas Dinges | |
2012-05-22 | remove unused enums (these are defined and used elsewhere) | Campbell Barton | |
2012-05-12 | style cleanup: mostly whitespace in rna | Campbell Barton | |
2012-05-07 | Some misc fixes to UI messages... | Bastien Montagne | |
2012-05-02 | Fix 31220: glsl sun lamp shadows did not apparently respect shadow flag when | Brecht Van Lommel | |
working in blender render rather than blender game mode. Tweaked the flags a bit to make it compatible more, but for full configuration you need to be in blender game mode still. | |||
2012-05-02 | style cleanup: whitespace, braces | Campbell Barton | |
2012-05-01 | Merging phase 1 of the BGE Harmony branch: | Daniel Stokes | |
* Shadow color now usable in the BGE * Simplified the shadow panel while "Blender Game" renderer is active * Added variance shadow maps for the BGE * Buffered shadows on sun lamps in the BGE (orthographic) * Light textures in the BGE | |||
2012-04-29 | style cleanup: whitespace / commas | Campbell Barton | |
2012-03-18 | Code style edits (mostly spliting long lines, and removing trailing spaces). | Bastien Montagne | |
Note about long lines: I did not touch to two pieces of code (because I don’t see any way to keep a nicely formated, compact code, with shorter lines): * The node types definitions into rna_nodetree_types.h * The vgroup name functions into rna_particle.c | |||
2012-03-06 | Code cleanup in rna files (huge, higly automated with py script). | Bastien Montagne | |
Addresses: * C++ comments. * Spaces after if/for/while/switch statements. * Spaces around assignment operators. | |||
2011-12-04 | A (hopefully last) bunch of fixes and tweaks to UI label and messages (found ↵ | Bastien Montagne | |
while translating in french). | |||
2011-11-26 | A bunch of fixes and tweaks in RNA messages, found while translating them in ↵ | Bastien Montagne | |
french... | |||
2011-11-11 | correct indentation and some whitespace edits (no functional changes) | Campbell Barton | |
2011-11-02 | Nodes: add support for shader nodes on world and lamps, in addition to ↵ | Brecht Van Lommel | |
materials. The internal render engine does not support them, and they are not accesible in the UI yet, but cycles will use them. | |||
2011-10-23 | remove $Id: tags after discussion on the mailign list: ↵ | Campbell Barton | |
http://markmail.org/message/fp7ozcywxum3ar7n | |||
2011-06-01 | Fix #27550: texture node editor header was still showing texture datablock | Brecht Van Lommel | |
selector even if there is no active texture slot or node, now it's disabled in that case. | |||
2011-05-31 | tag unused rna args. | Campbell Barton | |
2011-04-17 | fix #26957 | M.G. Kishalmi | |
spotlights halo and intensity tooltip had "(buffer shadow)" in there, while it works just fine with no-shadow and ray-shadow. the volumetric "step" property is only visible with buffershadows anyways. | |||
2011-04-11 | patch [#26861] Spelling, Typos, and Grammar | Campbell Barton | |
- also fix own bad assert from yesterday & remove testing cmake print. | |||
2011-03-28 | - quiet new warnings with gcc 4.6 | Campbell Barton | |
- use BLI math funcs for normal float/short conversion. - correct some un-intentional float/double promotions. | |||
2011-03-19 | Fix #26543: lamp sky settings were missing soft/linear light blend types, | Brecht Van Lommel | |
made enum items shared with material ramp and mix node. | |||
2011-02-27 | doxygen: blender/makesrna tagged. | Nathan Letwory | |
2011-02-23 | doxygen: prevent GPL license block from being parsed as doxygen comment. | Nathan Letwory | |
2011-01-11 | - bpy.data.lamps.new() now takes a type argument since lamp type also sets ↵ | Campbell Barton | |
class type this avoids needing to use ugly lamp.type_recast() after changing type. - default vertex color layer name was UTTex when added from python. | |||
2011-01-07 | remove references to BKE_utildefines where its not needed. | Campbell Barton | |
- move GS() define into DNA_ID.h - add BLI_utildefines as an automatic include with makesrna generated files. | |||
2011-01-07 | split BKE_utildefines.h, now it only has blender specific defines like GS() ↵ | Campbell Barton | |
MAKE_ID, FILE_MAXDIR, moved the generic defines to BLI_utildefines.h. no functional changes. | |||
2010-12-05 | Dependency graph: changed DAG_id_flush_update to DAG_id_tag_update. Now it | Brecht Van Lommel | |
only tags the ID and does the actual flush/update delayed, before the next redraw. For objects the update was already delayed, just flushing wasn't yet. This should help performance in python and animation editors, by making calls to RNA property update quicker. Still need to add calls in a few places where this was previously avoided due to bad performance. | |||
2010-09-03 | rna api | Campbell Barton | |
- move: material.add_texture(tex, coords, mapto) --> material.texture_slots.add() - added material.texture_slots.create(index), material.texture_slots.clear(index) - texture slot functions also work for lamp and world now. Other minor changes - allow rna functions to set FUNC_NO_SELF and FUNC_USE_SELF_ID at once. - [#23317] Changed some operators' RNA to accept lengths, a modification I made to this patch made it not work as intended, removed this edit so unit buttons appier in the UI for certain operators. - Sphinx doc gen, 2 columns rather then 3, didnt quite fit in some cases. | |||
2010-08-21 | rna renaming (manual edits) | Campbell Barton | |
2010-08-20 | rna data path names which are more likely to break animations. | Campbell Barton | |
Added an operator "Update Animation Data", access from the search menu to update drivers and fcurves. | |||
2010-08-19 | fix for error in recent renaming | Campbell Barton | |
2010-08-03 | rna pointer poll function, not used yet. | Campbell Barton | |
2010-06-15 | 'Fix' [#22591] Sun Lamp Sky / Atmosphere settings not rendering properly | Matt Ebb | |
Turbidity values below 2.0 give weird results, made 2.0 the default soft minimum. | |||
2010-05-04 | Great patch by Harley Acheson fixing about 80 typos and spelling | Daniel Salazar | |
mistakes in makesrna | |||
2010-03-24 | remove unused rna includes | Campbell Barton | |
2010-03-22 | spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text) | Campbell Barton | |
2010-02-27 | One more decimal to the lamp distance and energy button... makes fine | Daniel Salazar | |
tuning nicer | |||
2010-02-24 | [#21295] Escape key doesn't cancel python modal operators | Campbell Barton | |
also fix distance with lamps being negative for typed in values. | |||
2010-02-23 | Nicer step size for lamp energy value | Daniel Salazar | |
2010-02-13 | Fix #19736: GLSL viewport materials are not updated on all changes. | Brecht Van Lommel | |
2010-02-12 | correct fsf address | Campbell Barton | |
2010-02-11 | Operation Dot-Kill finished | Daniel Salazar | |
2010-02-11 | batch remove .'s used with RNA_def_struct_ui_text | Campbell Barton | |
2010-02-07 | sunsky presets | Campbell Barton | |
* Mountain: low turbidity, well-defined sun, blue-ish (high sun energy) * Desert: high turbidity (dust), big, diluted sun, red-ish * Classic: average turbidity (water vapor), small, diluted sun. also fixed a bug with saving string presets | |||
2010-02-07 | Fix #21000: normal size button increment too small to see, also fixed | Brecht Van Lommel | |
increment for lamp energy. | |||
2010-02-04 | access spot size in radians from python. | Campbell Barton | |
2010-02-02 | - lamp bias of 0.0 was allowed when it should not be. | Campbell Barton | |
- enable floating point exceptions in debug mode on linux, makes nan's easy to track. | |||
2010-01-25 | Show Cone option for spot lamps, to visualize which objects are being affected. | Brecht Van Lommel | |