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AgeCommit message (Expand)Author
2020-06-25Cleanup: spellingCampbell Barton
2020-06-23Preferences: New experimental settings for particle system and hairJacques Lucke
2020-06-23Bevel: Refactor profile type input to use an enumHans Goudey
2020-06-20Bevel: add new 'Absolute' mode for interpreting 'amount' value.Howard Trickey
2020-06-18UI: Weight Modifiers Falloff: Use better step iconAaron Carlisle
2020-06-15Various UI messages fixes...Bastien Montagne
2020-06-15UI: Do not use term 'Subsurf'Aaron Carlisle
2020-06-10UI: Only set first bit of modifier expansion fag with PythonHans Goudey
2020-06-09UI: Set modifier panel expansion on every redrawHans Goudey
2020-06-08Simulations: initial simulation state and cacheJacques Lucke
2020-06-08Cleanup: Rename functionJacques Lucke
2020-06-08UI: use term 'Merge Distance' instead of 'Merge Limit'Aaron Carlisle
2020-06-08Fix: Wrong UI Label for mesh cache play modeAaron Carlisle
2020-06-08UI: Use Proper Title CaseAaron Carlisle
2020-06-08UI: Do Use term 'Subsurf'Aaron Carlisle
2020-06-05UI: Drag and Drop Modifiers, Layout UpdatesHans Goudey
2020-06-05LibOverride: Cleanup: remove useless per-property override flag.Bastien Montagne
2020-06-04LibOverride: Make all modifiers properties overridable.Bastien Montagne
2020-06-02Cleanup: factorize duplicated code in WVG modifiers' RNA.Bastien Montagne
2020-05-29Modifiers: add invert vgroup weights options to operands of Mix modifier.D. O
2020-05-29Fix: Array modifier start cap not updating with object changesCody Winchester
2020-05-26Modifiers: Add normalize weights option to vertex weight modifiersCody Winchester
2020-05-13Simulation: Add modifier to access simulation dataJacques Lucke
2020-05-08Fix T76498: Refactoring - Rename BKE modifiers funtionsAntonio Vazquez
2020-05-07Merge branch 'blender-v2.83-release'Philipp Oeser
2020-05-07Fix T75793: Mirror modifier UV flip only works on first UDIM TilePhilipp Oeser
2020-05-04Modifiers: Rename Simulate category to PhysicsJacques Lucke
2020-04-15Cleanup: typoPhilipp Oeser
2020-04-14Add Complex Solidify option for thickness per faceHenrik Dick
2020-04-14Improve Solidify/Bevel Modifier cooperationHenrik Dick
2020-04-14Cleanup: remove redundant include, clang-formatCampbell Barton
2020-04-13Fix T75032: New complex solidify algorithm handles poorly merging threshold o...Henrik Dick
2020-04-11Cleanup: clang-formatRay Molenkamp
2020-04-10Modifiers: Add Bone option for Texture Mask ObjectCody Winchester
2020-04-04UI: Remove 'Simulation' from 'Fluid Simulation' modifierAaron Carlisle
2020-04-01Cleanup: Organize Weld Modifier in alphabetical orderGermano Cavalcante
2020-03-31Add Voxel Mode to the Remesh modifierPablo Dobarro
2020-03-29Screw Modifier: support 1-2 stepsHenrik Dick
2020-03-29Cleanup: spelling, commentsCampbell Barton
2020-03-27Surface Deform modifier: add vertex group and strength control.Cody Winchester
2020-03-27Solidify modifier: add option to assign shell & rim geometry to selected vert...Cody Winchester
2020-03-27Warp modifier: add bone from and bone to options when using armature objectsCody Winchester
2020-03-27UI: fix inconsistent modifier menu order for fluid and multiple strokesAdrian Newton
2020-03-24Add invert mapping option to proximity weight edit modifier, and some cleanup.Bastien Montagne
2020-03-24Modifiers: Vertex Weight Edit add invert curve falloff optionCody Winchester
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-03-12Ocean: add new spectra modes to the ocean modifierPhil Stopford
2020-03-10Modifiers: Corrective Smooth modifier, new Scale parameterLucas Veber
2020-03-03Modifiers: Wave add invert vgroup optionBastien Montagne
2020-02-27UI: Clarify Laplacian DeformAaron Carlisle