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2020-11-06Move "Camera Parent Lock" from preferences to Object RelationsHans Goudey
"Camera Parent Lock" can be useful when rigging cameras, but it is not intuitive, and has also generated a lot of confusion (bug reports). This is because it breaks the fundamental parent <-> child relationship conventions in Blender, and there is no indication that it's intended without diving into the preferences. This commit moves the setting to the object level, and exposes it in the relations panel in the property editor. It is exposed for every object type because any object type can be "View Locked" in the 3D view. The property description is also updated to reflect this change and be more specific without getting too long. In the future this could become a more general feature of the transform system, but for now it is limited to "Lock Camera to View". Differential Revision: https://developer.blender.org/D9239
2020-10-21Preferences: separate feature flags for geometry nodes and point cloud typeJacques Lucke
Those two features are not directly related and one might be activated in master earlier than the other. WITH_PARTICLE_NODES was removed, because we continue the project under the name "Geometry Nodes".
2020-09-30Cleanup: convert gforge task ID's to phabricator formatValentin
Cleanup old tracker task format to the new. e.g: [#34039] to T34039 Ref D8718
2020-09-14Fix T80747: New vgroups on unsupported object types fails silentlyCampbell Barton
Raise an exceptions when adding vertex groups to object types that don't support it.
2020-09-08UI: Aesthetic tweaks to Select All by Type operatorPablo Vazquez
* Match menu items with Add Menu (order and naming e.g. Font -> Text) * Use Icons * Remove ellipsis from the name (policy is to use `...` only when triggering a window/popup) No functional changes. Thanks @HooglyBoogly for the help!
2020-09-07Cleanup: spellingCampbell Barton
Also correct wrapped lines of example code in threads.cc.
2020-08-18Merge remote-tracking branch 'origin/blender-v2.90-release'Dalai Felinto
2020-08-18Remove (ifdef) RNA for simulation, point cloud and particlesDalai Felinto
For 2.90 release this should not be exposed in the RNA API. In master this needs to be ON by default, that's all. Differential Revision: https://developer.blender.org/D8589
2020-08-04Point Clouds: basic support for instancing objects on pointsBrecht Van Lommel
Same exact system as instancing on vertices for a mesh. More powerful ways of instancing will be added at some later point, but this makes the basics works and is consistent with other geometry types.
2020-07-22UI: use term 'Vertex' instead of 'Vert'Yevgeny Makarov
2020-07-21Cleanup: CodeQuality: Replace OB_DRAWXRAY by OB_DRAW_IN_FRONTClément Foucault
This is to match the option name and to avoid confusion with workbench xray mode.
2020-07-09Fix T78718: Crash when deleting particle system modifier with the X Shortcut.Bastien Montagne
Duplication and deletion code of modifiers was totally wrong for particle system, that special weird thing needs its own custom management. Note that for now I chose not to duplicate the particle settings ID when duplicating the modifier...
2020-06-30LibOverride: Add most of Object properties as overridable.Bastien Montagne
2020-06-30LibOverride: Add minimal support of liboverrides to shapekeys.Bastien Montagne
2020-06-25Python API: add methods to allow copying of constraints.Alexander Gavrilov
Blender has an operator to do Copy & Paste of constraints between objects and bones, but no simple method to do that directly via the Python API is provided. This adds a copy() method to object and pose bone constraint collections. Differential Revision: https://developer.blender.org/D8112
2020-06-23Preferences: New experimental settings for particle system and hairJacques Lucke
This replaces the cmake options `WITH_NEW_OBJECT_TYPES` and `WITH_NEW_SIMULATION_TYPE` with two experimental userpref settings: * `use_new_particle_system`: Enables the point cloud type and the simulation editor. * `use_new_hair_type`: Only displays the add-operator in the add menu for now. Note, in the current state you can't do anything productive with the new particle system or the new hair type. Features will be added step by step in the upcoming weeks and months. Reviewers: brecht Differential Revision: https://developer.blender.org/D8096
2020-06-05Cleanup: use ED_object_ prefix for constraint functionsCampbell Barton
- ED_object_constraint_list_from_constraint was get_constraint_lb - ED_object_constraint_list_from_context was get_active_constraints - ED_object_constraint_active_get was get_active_constraint - ED_object_constraint_active_set was ED_object_constraint_set_active
2020-05-20Merge branch 'blender-v2.83-release'Bastien Montagne
2020-05-20Fix T70948: Library Override: Parenting library override objects does not ↵Bastien Montagne
save offset from parent. Parent inverse matrix needs to be overridable as well...
2020-05-08Fix T76498: Refactoring - Rename BKE modifiers funtionsAntonio Vazquez
2020-04-25Merge branch 'blender-v2.83-release'Nathan Craddock
2020-04-24Fix T69753 Instanced Metaballs not rendering but showing up in ViewportSybren A. Stüvel
This hides the original metaballs when they are used in duplifaces/-verts instancing, and still shows the instanced metaballs. The visibility of the original metaballs is now determined by the visibility of the instancer. I'm not too thrilled about this, but at least it gives users the ability to show/hide the metaballs for viewport/render. Differential Revision: https://developer.blender.org/D7478
2020-04-18GPencil: Make properties animatableAntonio Vazquez
Make use lights and mask properties animatable.
2020-04-17Fix T75786: GPencil Modifiers were not overridable...Bastien Montagne
2020-04-16Fix T75730: Crash on read of liboverride data when missing source modifier.Bastien Montagne
While this should not happen, we still want to handle those errors gracefully from user perspective (i.e. assert for devs, no crash for users). Actual fix of root cause of the issue will come later.
2020-04-14RNA: Fixed incorrect depsgraph tagging for Object.color and pass_indexSybren A. Stüvel
These options do not influence the transform, but do (potentiall) influence the shading.
2020-03-28Fix T74604: A.N.T Landscape Erode function reports errorGermano Cavalcante
Although indicated, the `rna_Object_active_vertex_group_set` function was missing.
2020-03-23Revert "COW: Edit Mesh: Do not copy the looptris pointer"Germano Cavalcante
The looptri is repeated in the linked Meshes but the pointer is only referenced in the evaluated ones. This reverts commit 64982e213f014123d1b0406cf9ae893910a6a3d3.
2020-03-23COW: Edit Mesh: Do not copy the looptris pointerGermano Cavalcante
No functional changes. Differential Revision: https://developer.blender.org/D7173
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-03-18GPencil: Fix typo errorAntonio Vazquez
2020-03-18Objects: add Volume object type, and prototypes for Hair and PointCloudBrecht Van Lommel
Only the volume object is exposed in the user interface. It is based on OpenVDB internally. Drawing and rendering code will follow in another commit. https://wiki.blender.org/wiki/Source/Objects/Volume https://wiki.blender.org/wiki/Reference/Release_Notes/2.83/Volumes Hair and PointCloud object types are hidden behind a WITH_NEW_OBJECT_TYPES build option. These are unfinished, and included only to make it easier to cooperate on development in the future and avoid tricky merges. https://wiki.blender.org/wiki/Source/Objects/New_Object_Types Ref T73201, T68981 Differential Revision: https://developer.blender.org/D6945
2020-03-09GPencil: Refactor of Draw Engine, Vertex Paint and all internal functionsAntonio Vazquez
This commit is a full refactor of the grease pencil modules including Draw Engine, Modifiers, VFX, depsgraph update, improvements in operators and conversion of Sculpt and Weight paint tools to real brushes. Also, a huge code cleanup has been done at all levels. Thanks to @fclem for his work and yo @pepeland and @mendio for the testing and help in the development. Differential Revision: https://developer.blender.org/D6293
2020-03-06Cleanup: use 'BKE_' prefix for BKE_deform API callsCampbell Barton
- Use 'BKE_object_defgroup' prefix for object functions. - Rename 'defvert_verify_index' to 'defvert_ensure_index' since this adds the group if it isn't found.
2020-02-05T73589: Code Quality: Renaming on BKE_material.hAntonio Vazquez
Old Name New Name ========= ========= init_def_material BKE_materials_init BKE_material_gpencil_default_free BKE_materials_exit test_object_materials BKE_object_materials_test test_all_objects_materials BKE_objects_materials_test_all give_matarar BKE_object_material_array give_totcolp BKE_object_material_num give_current_material_p BKE_object_material_get_p give_current_material BKE_object_material_get assign_material BKE_object_material_assign assign_matarar BKE_object_material_array_assign give_matarar_id BKE_id_material_array give_totcolp_id BKE_id_material_num assign_material_id BKE_id_material_assign clear_matcopybuf BKE_material_copybuf_clear free_matcopybuf BKE_material_copybuf_free copy_matcopybuf BKE_material_copybuf_copy paste_matcopybuf BKE_material_copybuf_paste BKE_material_init_gpencil_settings BKE_gpencil_material_attr_init BKE_material_add_gpencil BKE_gpencil_material_add BKE_material_gpencil_get BKE_gpencil_material BKE_material_gpencil_default_get BKE_gpencil_material_default BKE_material_gpencil_settings_get BKE_gpencil_material_settings
2020-01-30Merge branch 'blender-v2.82-release'Campbell Barton
2020-01-30Fix changing shape key in multi-object edit modeCampbell Barton
Updating only accounted for the active object.
2020-01-25Cleanup: spellingCampbell Barton
2020-01-21Merge branch 'blender-v2.82-release'Bastien Montagne
2020-01-21Fix T72619: Fix/implement support of particle modifiers in liboverride.Bastien Montagne
Some modifiers (like particle system, but also some other physics simulations) require extra steps besides creating the modifier itself, so had to switch to higher-level `ED_object_modifier_add()` to add inserted modifiers in an overriding object data-block. Due to how particle modifier handles copying, some extra nasty hacks/work-around were also needed to get it working.
2020-01-21Merge branch 'blender-v2.82-release'Campbell Barton
2020-01-21Fix T73297: Incorrect lock properties tooltipCampbell Barton
2020-01-17Fix lightprobe creation from python data APIswann
### Description of the problem Until now, it is only possible to correctly add a lightprobe in python via an operator: `bpy.ops.object.lightprobe_add()` ### Description of the proposed solution The idea of this patch is to fix the lack of consistency lightprobe creation without operator. It allow creation of different lightprobe type directly via `bpy.data.lightprobes.new(name, type)` (such as for curves). In order to make it possible I had to: 1. Add a function `BKE_lightprobe_configure` in charge of lightprobe settings configuration (avoid code redundancy) 2. Allow an object to take lightprobe datablock as data during is initialization. ### A short example of this patch usage ``` lp = bpy.data.lightprobes.new('some_name','PLANAR') bpy.data.objects.new('toto', lp) ``` Reviewed By: fclem Differential Revision: https://developer.blender.org/D6396
2019-09-28RNA: fix the name of the parent inverse matrix in Data API Outliner view.Alexander Gavrilov
2019-09-11Cleanup: remove redundant RNA defaultsCampbell Barton
These are now set from DNA defaults.
2019-09-04Python API: add methods for reordering constraints.Alexander Gavrilov
Order matters for constraints, but there was no way to change it. The API follows other collections like idprops and node sockets.
2019-09-033D View: option only to show axis aligned image emptiesCampbell Barton
Useful for using reference images that only make sense to see in aligned axis-views. This restores functionality possible with 2.7x background images. See: T52668.
2019-08-27LibOverride: Fix broken Hook modifier case.Bastien Montagne
Hook modifier uses same kind of parent inverse matrix as regular object parenting, so we need to bypass that matrix re-computation when setting the overridding object here as well. Also cleanup some minor glitches in object parents' override_apply func.
2019-08-25Cleanup: rename mesh looptri/tessface functionsCampbell Barton
Use consistent terminology.
2019-08-23RNA: Cleanup PointerRNA structJacques Lucke
The old layout of `PointerRNA` was confusing for historic reasons: ``` typedef struct PointerRNA { struct { void *data; } id; struct StructRNA *type; void *data; } PointerRNA; ``` This patch updates it to: ``` typedef struct PointerRNA { struct ID *owner_id; struct StructRNA *type; void *data; } PointerRNA; ``` Throughout the code base `id.data` was replaced with `owner_id`. Furthermore, many explicit pointer type casts were added which were implicit before. Some type casts to `ID *` were removed. Reviewers: brecht, campbellbarton Differential Revision: https://developer.blender.org/D5558