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AgeCommit message (Expand)Author
2013-01-23rigidbody: Add rigid body constraintsSergej Reich
2013-01-23rigidbody: Add DNA/RNA/BKE infrastructure for the rigid body simSergej Reich
2013-01-21mesh-cache deform modifier,Campbell Barton
2013-01-18move draw all edges into the object settings (object panel), makes more sense...Campbell Barton
2013-01-10Depsgraph hack feature - experimentalTon Roosendaal
2012-12-31style cleanupCampbell Barton
2012-12-30Add DNA/RNA/BKE infrastructure for dynamic-topology sculpt modeNicholas Bishop
2012-12-28style cleanupCampbell Barton
2012-12-23Code cleanup: add usual 'BKE_' prefix to 'public' constraint functions from b...Bastien Montagne
2012-12-17Object Layer property now has tag "not animatable".Ton Roosendaal
2012-12-13fix another crash from missing update in Auto-Merge from r52911Campbell Barton
2012-12-11Fix some RNA subtypes for collections' active/active_index props (some PROP_P...Bastien Montagne
2012-12-09Fix #33454: cycles wasn't hiding the original object used for dupliverts orBrecht Van Lommel
2012-11-26Fix #33310: unnecessary redraw of outliner when editing materials and textures.Brecht Van Lommel
2012-11-19BGE: The Step Height for a character physics controller is now set to 0.01, w...Mitchell Stokes
2012-11-08Fix #33113: cycles not rendering motion blur correct with dying particles.Brecht Van Lommel
2012-11-07code cleanup: use min/max functions rather then macros.Campbell Barton
2012-11-02all remove functions now invalidate the RNA objects passed, to help script au...Campbell Barton
2012-10-30style cleanup & re-use DNA pad var with new collision group object settings.Campbell Barton
2012-10-30BGE: Adding support for Bullet's collision masks. Each object now has a colli...Mitchell Stokes
2012-10-21A final bunch of UI messages fixes and tweaks, and some BKE_report()<->BKE_re...Bastien Montagne
2012-10-05code cleanup: de-duplicate enum.Campbell Barton
2012-10-05Cycles: add "From Dupli" option for texture coordinate node. This gets theBrecht Van Lommel
2012-09-22code cleanup: make many functions staticCampbell Barton
2012-09-19code cleanup: make shape key api names consistent with our new convention.Campbell Barton
2012-08-26make SWAP macros typesafe using CHECK_TYPE macro.Campbell Barton
2012-08-20Sequencer: Python API for sequence modifiersSergey Sharybin
2012-08-12new parameter in assign_material() to specify where material shall be assigne...Gaia Clary
2012-08-12replace ELEM8(gs, ID_ME, ID_CU, ID_MB, ID_LT, ID_LA, ID_CA, ID_TXT, ID_SPK) w...Campbell Barton
2012-08-08Accidentally did a commit when I wanted to revert... (ignore my last revision)Mitchell Stokes
2012-08-08(no commit message)Mitchell Stokes
2012-07-24mask layer rna api: add exception when removing incorrect masklayer from mask...Campbell Barton
2012-07-04More spell checking.Bastien Montagne
2012-07-03First load of spell and typo fixes (mostly UI messages, but also one or two p...Bastien Montagne
2012-06-27style cleanupCampbell Barton
2012-06-25Fix cycles not working in 3d local view, and missing update when toggling hidingBrecht Van Lommel
2012-06-08Particle Info node for Cycles. This can be used to access particle informatio...Lukas Toenne
2012-05-29BGE patch #28476: Character object physics typeBenoit Bolsee
2012-05-12style cleanup: mostly whitespace in rnaCampbell Barton
2012-05-09style cleanup: whitespace/operatorsCampbell Barton
2012-05-06add back pose specials menu, also add back the ability to clear user transfor...Campbell Barton
2012-05-06Bugfix:Joshua Leung
2012-05-05code cleanup: naming - pose/armature/image Campbell Barton
2012-05-05code cleanup: BKE_scene api naming.Campbell Barton
2012-05-05code cleanup: function naming, use BKE_*type* prefix.Campbell Barton
2012-04-29style cleanup: whitespace / commasCampbell Barton
2012-04-28Code and style cleanup in own modules in BKE and also mball moduleSergey Sharybin
2012-04-23corrections from an article about using PVS-Studio static checker with blende...Campbell Barton
2012-04-15Style cleanup (mostly line length, also no final point in tips...).Bastien Montagne
2012-04-10Fix #30843: Blender Game in Metric Mode allows only a 10m Radius for Collisio...Sergey Sharybin