Age | Commit message (Expand) | Author |
2013-07-22 | transform was flushing the selection (inline), now skip this and use the sele... | Campbell Barton |
2013-07-19 | style cleanup: switch statements, include break statements within braces & in... | Campbell Barton |
2013-07-12 | Moved code for calculating local_matrix to BKE funtion for reuse | Gaia Clary |
2013-07-09 | fix [#36004] Vertex parent on curve point results in blank 'parent_type' on c... | Campbell Barton |
2013-07-02 | Fix #35954: missing cycles viewport render update when changing the object | Brecht Van Lommel |
2013-06-06 | fix [#35646] Image offset value in empty image display mode should be unitless | Campbell Barton |
2013-05-28 | move BLO_sys_types.h -> BLI_sys_types.h (it had nothing todo with loading) | Campbell Barton |
2013-05-26 | BLI_math rename functions: | Campbell Barton |
2013-05-12 | Fix for [#35224] Transform Orientation - order inconsistency | Bastien Montagne |
2013-04-23 | rna attribute consistency edits, use common prefix for booleans. | Campbell Barton |
2013-04-18 | Make freestyle use local Main for temporary objects | Sergey Sharybin |
2013-04-16 | code cleanup: use BKE naming conventions for functions in BKE_editmesh.h and ... | Campbell Barton |
2013-04-14 | code cleanup: rename BKE_tessmesh -> BKE_editmesh, rename EditDerivedBMesh.tc... | Campbell Barton |
2013-04-08 | Fix #34875: 0 digits of precision was not supported for FloatProperty, now | Brecht Van Lommel |
2013-04-03 | code cleanup: use more (blender) conventional naming for group functions. | Campbell Barton |
2013-03-19 | Add capluse bounds drawing | Sergej Reich |
2013-03-17 | code cleanup: name mesh functions more consistently, also use bools for mesh ... | Campbell Barton |
2013-03-07 | use bool for rna funcs. | Campbell Barton |
2013-02-22 | code cleanup: remove unused arg | Campbell Barton |
2013-02-21 | Dependency Graph: some refactoring which should have no user visible impact | Brecht Van Lommel |
2013-01-23 | rigidbody: Add rigid body constraints | Sergej Reich |
2013-01-23 | rigidbody: Add DNA/RNA/BKE infrastructure for the rigid body sim | Sergej Reich |
2013-01-21 | mesh-cache deform modifier, | Campbell Barton |
2013-01-18 | move draw all edges into the object settings (object panel), makes more sense... | Campbell Barton |
2013-01-10 | Depsgraph hack feature - experimental | Ton Roosendaal |
2012-12-31 | style cleanup | Campbell Barton |
2012-12-30 | Add DNA/RNA/BKE infrastructure for dynamic-topology sculpt mode | Nicholas Bishop |
2012-12-28 | style cleanup | Campbell Barton |
2012-12-23 | Code cleanup: add usual 'BKE_' prefix to 'public' constraint functions from b... | Bastien Montagne |
2012-12-17 | Object Layer property now has tag "not animatable". | Ton Roosendaal |
2012-12-13 | fix another crash from missing update in Auto-Merge from r52911 | Campbell Barton |
2012-12-11 | Fix some RNA subtypes for collections' active/active_index props (some PROP_P... | Bastien Montagne |
2012-12-09 | Fix #33454: cycles wasn't hiding the original object used for dupliverts or | Brecht Van Lommel |
2012-11-26 | Fix #33310: unnecessary redraw of outliner when editing materials and textures. | Brecht Van Lommel |
2012-11-19 | BGE: The Step Height for a character physics controller is now set to 0.01, w... | Mitchell Stokes |
2012-11-08 | Fix #33113: cycles not rendering motion blur correct with dying particles. | Brecht Van Lommel |
2012-11-07 | code cleanup: use min/max functions rather then macros. | Campbell Barton |
2012-11-02 | all remove functions now invalidate the RNA objects passed, to help script au... | Campbell Barton |
2012-10-30 | style cleanup & re-use DNA pad var with new collision group object settings. | Campbell Barton |
2012-10-30 | BGE: Adding support for Bullet's collision masks. Each object now has a colli... | Mitchell Stokes |
2012-10-21 | A final bunch of UI messages fixes and tweaks, and some BKE_report()<->BKE_re... | Bastien Montagne |
2012-10-05 | code cleanup: de-duplicate enum. | Campbell Barton |
2012-10-05 | Cycles: add "From Dupli" option for texture coordinate node. This gets the | Brecht Van Lommel |
2012-09-22 | code cleanup: make many functions static | Campbell Barton |
2012-09-19 | code cleanup: make shape key api names consistent with our new convention. | Campbell Barton |
2012-08-26 | make SWAP macros typesafe using CHECK_TYPE macro. | Campbell Barton |
2012-08-20 | Sequencer: Python API for sequence modifiers | Sergey Sharybin |
2012-08-12 | new parameter in assign_material() to specify where material shall be assigne... | Gaia Clary |
2012-08-12 | replace ELEM8(gs, ID_ME, ID_CU, ID_MB, ID_LT, ID_LA, ID_CA, ID_TXT, ID_SPK) w... | Campbell Barton |
2012-08-08 | Accidentally did a commit when I wanted to revert... (ignore my last revision) | Mitchell Stokes |