Age | Commit message (Expand) | Author |
2014-11-17 | Cleanup: Shapekey: get rid of `ED_vgroup_object_is_edit_mode()` | Bastien Montagne |
2014-11-16 | Cleanup: use BLI_listbase_*** prefix for count,sort,sort_r | Campbell Barton |
2014-11-14 | Fix T42561 (semi feature request/comeback) UVs in image editor can get | Antony Riakiotakis |
2014-09-24 | Fix T41939: Dupliface: Inherit scale doesn't update viewport render. | Bastien Montagne |
2014-08-21 | Fix T41507: Empty prevents image deletion | Campbell Barton |
2014-08-11 | Pie Menus C code backend. | Antony Riakiotakis |
2014-05-29 | Fix T40411: UI incorrectly permits changing materal_slots on linked obdata | Campbell Barton |
2014-04-23 | Fix T39458: Switching physics type from Character to Dynamic enables ghost fl... | Mitchell Stokes |
2014-04-11 | API Cleanup: Use BKE_constraint prefix for constraint api | Campbell Barton |
2014-04-09 | View3D: disable LOD when game engine is disabled or ifdef'd | Campbell Barton |
2014-04-01 | Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define | Campbell Barton |
2014-03-12 | Followup for fix T38318: Add back previous fix and fix a glitch. | IRIE Shinsuke |
2014-02-25 | Object disable negative object dimensions | Campbell Barton |
2014-02-09 | UI: use proportional option while dragging buttons | Campbell Barton |
2014-02-03 | Code cleanup: white space and cmake was broken on all platforms | Campbell Barton |
2014-01-23 | Removed the omat matrix from DupliObject. | Lukas Tönne |
2014-01-16 | Code Cleanup: style and redundant casts | Campbell Barton |
2014-01-14 | Empties with Images draw type: add support for movies and image sequences | Geoffroy Krantz |
2014-01-04 | RNA API: use bool's for enum itemf callbacks. | Campbell Barton |
2013-12-18 | Style Cleanup | Campbell Barton |
2013-12-18 | Game Engine: Level of detail support and tools | Daniel Stokes |
2013-12-09 | Game Engine: Option to record static objects animation | James Yonan |
2013-12-09 | Lattice Editmode: Select Mirror | Campbell Barton |
2013-11-25 | Blender Internal: Add "Lamp Data" shader node that allows shaders to acquire ... | IRIE Shinsuke |
2013-10-11 | code cleanup: reuse rna_matrix_dimsize_NxN defines between RNA functions | Campbell Barton |
2013-10-01 | add rna path callback for material slots but disable animation. | Campbell Barton |
2013-09-20 | code cleanup: quiet rna warnings, remove remove_strict_flags() for cmake/rna. | Campbell Barton |
2013-09-12 | code cleanup: set enums as static or add RNA_enum_types.h where they are used... | Campbell Barton |
2013-09-02 | fix odd (intentional) behavior with vertex parent, | Campbell Barton |
2013-08-28 | Fix #36555: preview render in properties editor did not get cancelled and | Brecht Van Lommel |
2013-07-22 | transform was flushing the selection (inline), now skip this and use the sele... | Campbell Barton |
2013-07-19 | style cleanup: switch statements, include break statements within braces & in... | Campbell Barton |
2013-07-12 | Moved code for calculating local_matrix to BKE funtion for reuse | Gaia Clary |
2013-07-09 | fix [#36004] Vertex parent on curve point results in blank 'parent_type' on c... | Campbell Barton |
2013-07-02 | Fix #35954: missing cycles viewport render update when changing the object | Brecht Van Lommel |
2013-06-06 | fix [#35646] Image offset value in empty image display mode should be unitless | Campbell Barton |
2013-05-28 | move BLO_sys_types.h -> BLI_sys_types.h (it had nothing todo with loading) | Campbell Barton |
2013-05-26 | BLI_math rename functions: | Campbell Barton |
2013-05-12 | Fix for [#35224] Transform Orientation - order inconsistency | Bastien Montagne |
2013-04-23 | rna attribute consistency edits, use common prefix for booleans. | Campbell Barton |
2013-04-18 | Make freestyle use local Main for temporary objects | Sergey Sharybin |
2013-04-16 | code cleanup: use BKE naming conventions for functions in BKE_editmesh.h and ... | Campbell Barton |
2013-04-14 | code cleanup: rename BKE_tessmesh -> BKE_editmesh, rename EditDerivedBMesh.tc... | Campbell Barton |
2013-04-08 | Fix #34875: 0 digits of precision was not supported for FloatProperty, now | Brecht Van Lommel |
2013-04-03 | code cleanup: use more (blender) conventional naming for group functions. | Campbell Barton |
2013-03-19 | Add capluse bounds drawing | Sergej Reich |
2013-03-17 | code cleanup: name mesh functions more consistently, also use bools for mesh ... | Campbell Barton |
2013-03-07 | use bool for rna funcs. | Campbell Barton |
2013-02-22 | code cleanup: remove unused arg | Campbell Barton |
2013-02-21 | Dependency Graph: some refactoring which should have no user visible impact | Brecht Van Lommel |