Age | Commit message (Expand) | Author |
2013-01-23 | rigidbody: Add rigid body constraints | Sergej Reich |
2013-01-23 | rigidbody: Add DNA/RNA/BKE infrastructure for the rigid body sim | Sergej Reich |
2013-01-21 | mesh-cache deform modifier, | Campbell Barton |
2013-01-18 | move draw all edges into the object settings (object panel), makes more sense... | Campbell Barton |
2013-01-10 | Depsgraph hack feature - experimental | Ton Roosendaal |
2012-12-31 | style cleanup | Campbell Barton |
2012-12-30 | Add DNA/RNA/BKE infrastructure for dynamic-topology sculpt mode | Nicholas Bishop |
2012-12-28 | style cleanup | Campbell Barton |
2012-12-23 | Code cleanup: add usual 'BKE_' prefix to 'public' constraint functions from b... | Bastien Montagne |
2012-12-17 | Object Layer property now has tag "not animatable". | Ton Roosendaal |
2012-12-13 | fix another crash from missing update in Auto-Merge from r52911 | Campbell Barton |
2012-12-11 | Fix some RNA subtypes for collections' active/active_index props (some PROP_P... | Bastien Montagne |
2012-12-09 | Fix #33454: cycles wasn't hiding the original object used for dupliverts or | Brecht Van Lommel |
2012-11-26 | Fix #33310: unnecessary redraw of outliner when editing materials and textures. | Brecht Van Lommel |
2012-11-19 | BGE: The Step Height for a character physics controller is now set to 0.01, w... | Mitchell Stokes |
2012-11-08 | Fix #33113: cycles not rendering motion blur correct with dying particles. | Brecht Van Lommel |
2012-11-07 | code cleanup: use min/max functions rather then macros. | Campbell Barton |
2012-11-02 | all remove functions now invalidate the RNA objects passed, to help script au... | Campbell Barton |
2012-10-30 | style cleanup & re-use DNA pad var with new collision group object settings. | Campbell Barton |
2012-10-30 | BGE: Adding support for Bullet's collision masks. Each object now has a colli... | Mitchell Stokes |
2012-10-21 | A final bunch of UI messages fixes and tweaks, and some BKE_report()<->BKE_re... | Bastien Montagne |
2012-10-05 | code cleanup: de-duplicate enum. | Campbell Barton |
2012-10-05 | Cycles: add "From Dupli" option for texture coordinate node. This gets the | Brecht Van Lommel |
2012-09-22 | code cleanup: make many functions static | Campbell Barton |
2012-09-19 | code cleanup: make shape key api names consistent with our new convention. | Campbell Barton |
2012-08-26 | make SWAP macros typesafe using CHECK_TYPE macro. | Campbell Barton |
2012-08-20 | Sequencer: Python API for sequence modifiers | Sergey Sharybin |
2012-08-12 | new parameter in assign_material() to specify where material shall be assigne... | Gaia Clary |
2012-08-12 | replace ELEM8(gs, ID_ME, ID_CU, ID_MB, ID_LT, ID_LA, ID_CA, ID_TXT, ID_SPK) w... | Campbell Barton |
2012-08-08 | Accidentally did a commit when I wanted to revert... (ignore my last revision) | Mitchell Stokes |
2012-08-08 | (no commit message) | Mitchell Stokes |
2012-07-24 | mask layer rna api: add exception when removing incorrect masklayer from mask... | Campbell Barton |
2012-07-04 | More spell checking. | Bastien Montagne |
2012-07-03 | First load of spell and typo fixes (mostly UI messages, but also one or two p... | Bastien Montagne |
2012-06-27 | style cleanup | Campbell Barton |
2012-06-25 | Fix cycles not working in 3d local view, and missing update when toggling hiding | Brecht Van Lommel |
2012-06-08 | Particle Info node for Cycles. This can be used to access particle informatio... | Lukas Toenne |
2012-05-29 | BGE patch #28476: Character object physics type | Benoit Bolsee |
2012-05-12 | style cleanup: mostly whitespace in rna | Campbell Barton |
2012-05-09 | style cleanup: whitespace/operators | Campbell Barton |
2012-05-06 | add back pose specials menu, also add back the ability to clear user transfor... | Campbell Barton |
2012-05-06 | Bugfix: | Joshua Leung |
2012-05-05 | code cleanup: naming - pose/armature/image | Campbell Barton |
2012-05-05 | code cleanup: BKE_scene api naming. | Campbell Barton |
2012-05-05 | code cleanup: function naming, use BKE_*type* prefix. | Campbell Barton |
2012-04-29 | style cleanup: whitespace / commas | Campbell Barton |
2012-04-28 | Code and style cleanup in own modules in BKE and also mball module | Sergey Sharybin |
2012-04-23 | corrections from an article about using PVS-Studio static checker with blende... | Campbell Barton |
2012-04-15 | Style cleanup (mostly line length, also no final point in tips...). | Bastien Montagne |
2012-04-10 | Fix #30843: Blender Game in Metric Mode allows only a 10m Radius for Collisio... | Sergey Sharybin |