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2019-05-14RNA: fix the id_data pointer of PoseBone.bone to point at the Armature.Alexander Gavrilov
The owning ID reference of RNA pointers is supposed to point at the ID container that owns the object, but for PoseBone.bone it wasn't updated to point at the Armature data ID instead of Armature Object. This caused issues, like pose_bone.bone.driver_add() adding the driver to the Armature Object animation data, which violates the intended design of the animation data structures. Since RNA code generally assumes that all pointers that don't refer directly to an ID remain within the current ID, a custom getter is required to fix this.
2019-05-09Move out pose edit options into the pose dataSebastian Parborg
Move pose edit mode booleans out of the armature data into the pose data Reviewed By: Brecht Differential Revision: http://developer.blender.org/D4832
2019-04-21Cleanup: comments (long lines) in makesrnaCampbell Barton
2019-04-17ClangFormat: format '#if 0' codeCampbell Barton
Previous cleanups didn't account for space after '#'.
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
2019-03-01Cleanup: de-duplicate RNA array default argsCampbell Barton
2019-02-20RNA: use factor when appropriateWilliam Reynish
- Many factor properties were set to PROP_NONE, even properties that had 'Factor' in the name! - Some time properties were not set to PROP_TIME, especially in Particles. - Changed motion_blur_shutter to use a soft max value of 1 instead of 2. Anything > 1 here is not physically correct and makes no real logical sense. - Changed display name of Dynamic Paint dissolve_speed to Dissolve Time, since it's a time property, not speed.
2019-02-18doxygen: add newline after \fileCampbell Barton
While \file doesn't need an argument, it can't have another doxy command after it.
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
Move \ingroup onto same line to be more compact and make it clear the file is in the group.
2019-02-03Cleanup: trailing commasCampbell Barton
Needed for clan-format not to wrap onto one line.
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
BF-admins agree to remove header information that isn't useful, to reduce noise. - BEGIN/END license blocks Developers should add non license comments as separate comment blocks. No need for separator text. - Contributors This is often invalid, outdated or misleading especially when splitting files. It's more useful to git-blame to find out who has developed the code. See P901 for script to perform these edits.
2019-01-26Cleanup: remove redundant BKE/BLI/BIF headersCampbell Barton
2019-01-16Cleanup: de-duplicate rotation mode enumCampbell Barton
2018-12-07Depsgraph: Remove duplicated sets of recalc/update flagsSergey Sharybin
There were at least three copies of those: - OB_RECALC* family of flags, which are rudiment of an old dependency graph system. - PSYS_RECALC* which were used by old dependency graph system as a separate set since the graph itself did not handle particle systems. - DEG_TAG_* which was used to tag IDs. Now there is a single set, which defines what can be tagged and queried for an update. It also has some aggregate flags to make queries simpler. Lets once and for all solve the madness of those flags, stick to a single set, which will not overlap with anything or require any extra conversion. Technically, shouldn't be measurable user difference, but some of the agregate flags for few dependency graph components did change. Fixes T58632: Particle don't update rotation settings
2018-11-09BKE_id_is_in_gobal_main > BKE_id_is_in_global_mainDalai Felinto
2018-10-05Fix wrong RNA handling of some internal pchan pointers.Bastien Montagne
There were two issues here: * cutsom_shape_transform was not properly tagged as not-owned pointer. * custom_shape_transform and bbone_start/_end could be set to a pchan from another data-block (not from UI, but RNA access code itself allowed it). Those two issues were specificaly breaking complex rigs in static override case. EDIT: since yesterday, bbone_start/_end are mere accessors to edit_bone data in RNA, so most of fix related to those was ditched (they still needed to be 'deactivated' from RNA diffing with PROPOVERRIDE_NO_COMPARISON).
2018-10-04Move B-Bone custom handle settings to Edit mode.Alexander Gavrilov
Custom handle settings actually affect the B-Bone rest shape, so they should be changed in Edit mode rather than Pose mode. This is necessary to be able to display the correct rest shape of the bone in Edit Mode. Also, instead of flags, introduce an enum to specify the handle operation modes, so that new ones could be added later. Differential Revision: https://developer.blender.org/D3588
2018-09-20UI: add support for defining any icon as a mono icon.Brecht Van Lommel
Previously it was hardcoded to one row. These icons are colored with the text color. Changes include some refactoring.
2018-08-13Fix dependency graph for constraints depending on B-Bone shape.Alexander Gavrilov
Some constraints have an option to take the final bezier shape of the target B-Bone into account. This shape usually depends on two other bones in addition to the target itself, so the graph should include the relevant dependencies. Reviewers: sergey Differential Revision: https://developer.blender.org/D3591
2018-07-05Merge branch 'master' into blender2.8Campbell Barton
2018-07-05RNA: correct callback typeCampbell Barton
Missed when changing callbacks from int to bool type.
2018-06-29Refactor static override code to pass Main around.Bastien Montagne
Access to main database is actually rarely needed, but some custom 'apply' functions do need it (like Collections' overriding of objects or children collections).
2018-06-28Static Override: RNA apply code: pass extra 'item_ptr' to apply callbacks.Bastien Montagne
This is unused currently, but is mandatory for incomming support to Collections objects and children items override support.
2018-06-22Merge branch 'master' into blender2.8Bastien Montagne
Conflicts: source/blender/makesrna/intern/rna_image.c source/blender/makesrna/intern/rna_object.c source/blender/makesrna/intern/rna_object_force.c source/blender/makesrna/intern/rna_screen.c source/blender/makesrna/intern/rna_sculpt_paint.c source/blender/makesrna/intern/rna_space.c source/blender/python/bmesh/bmesh_py_types.c source/blender/python/generic/bpy_internal_import.h source/blender/python/intern/bpy_rna_anim.c source/blender/python/intern/gpu_offscreen.c
2018-06-22Cleanup: remove last G.main from RNA.Bastien Montagne
Again, we cannot actually get rid of G_MAIN global access here, so in most case just 'marked' them as valid, and added assert checks to ensure we do only work with IDs in G_MAIN in those cases.
2018-06-09Merge branch 'master' into blender2.8Campbell Barton
2018-06-09Cleanup: trailing space in RNACampbell Barton
2018-06-07Merge branch 'master' into blender2.8Bastien Montagne
Conflicts: source/blender/editors/animation/anim_deps.c source/blender/editors/animation/keyframing.c source/blender/editors/animation/keyingsets.c source/blender/editors/armature/pose_edit.c source/blender/editors/armature/pose_transform.c source/blender/editors/gpencil/gpencil_convert.c source/blender/editors/include/ED_anim_api.h source/blender/editors/include/ED_keyframing.h source/blender/editors/interface/interface_anim.c source/blender/editors/space_action/action_edit.c source/blender/editors/space_graph/graph_edit.c source/blender/editors/space_outliner/outliner_draw.c source/blender/editors/transform/transform_conversions.c source/blender/makesrna/intern/rna_armature.c source/blender/makesrna/intern/rna_pose.c source/blender/python/intern/bpy_rna_anim.c source/blenderplayer/bad_level_call_stubs/stubs.c source/gameengine/Converter/KX_BlenderSceneConverter.cpp
2018-06-07Cleanup: remove moar G.main usages.Bastien Montagne
Notes: * Really need to address RNA setters case, end up adding way too much G.main here these days... :/ * Added Main pointer into bAnimContext, helps a lot in anim code ;)
2018-06-05RNA/Override: Move override-related property flags to own variable.Bastien Montagne
We are already running out of available flags in main, generic int, and everytime I work on static override I find new special cases that will need new specific propflag, so...
2018-05-31Merge branch 'master' into blender2.8Bastien Montagne
Conflicts: source/blender/blenkernel/BKE_camera.h source/blender/blenkernel/BKE_dynamicpaint.h source/blender/blenkernel/BKE_object.h source/blender/blenkernel/intern/camera.c source/blender/blenkernel/intern/dynamicpaint.c source/blender/blenkernel/intern/object.c source/blender/blenkernel/intern/smoke.c source/blender/editors/object/object_transform.c source/blender/editors/physics/dynamicpaint_ops.c source/blender/editors/space_view3d/view3d_edit.c source/blender/editors/space_view3d/view3d_view.c source/blender/modifiers/intern/MOD_dynamicpaint.c source/blenderplayer/bad_level_call_stubs/stubs.c
2018-05-31Cleanup: remove G.main from BKE objectBastien Montagne
Had to add some G.main to modifiers, but in 2.8 we do not need that anymore, so it's not that bad! ;)
2018-05-04Fix: Fire notifiers on pose properties changedJoshua Leung
While testing UI_OT_reset_default_button, discovered that using Reset to Default Values on bone locations didn't work. Turns out to be missing update on this property. So, this is probably dependent on the property used.
2018-05-02Static Override: add insertion for modifiers and one constraints, fix ↵Bastien Montagne
editing of inserted items in collections. Now insertable collection items have a flag to say they are 'local' (and hence can be freely edited).
2018-05-02Static override: initial work for generating 'insertion' in collections.Bastien Montagne
Does not yet support applying those operations, only detecting insertions and generating matching rules was already rather complicated. Also got rid of ;ost rna_path string allocation in collection diffing code, could help a bit with speed too.
2018-04-23Static Override: initial enabling of overrides for modifiers and constraints.Bastien Montagne
Just the 'mute' button for now.
2018-04-23Fix: Changing bone group color doesn't refresh/redraw viewportJoshua Leung
2018-04-16Fix two more 'infinite recursions' cases in RNA pose.Bastien Montagne
2017-12-18RNA: add new property falg for pointers (and collection), 'NO_OWNERSHIP'.Bastien Montagne
This flag means that the pointer does not 'own' the data it references. This is the case of nearly all ID RNA pointers (NodeTrees will probably again be some nasty exception here :( ), but also several other cases. That kind of information is mandatory for complex processing over whole data-blocks done in RNA, like some static override tasks (advanced comparison...).
2017-12-01Cleanup: forgot to rename RNA prop flag to override_static...Bastien Montagne
2017-11-29Make basic object & bones transformations overridable.Bastien Montagne
You can now override loc/rot/scale of objects and posebones. Also added a basic operator to make an override of active linked object, but this is very limited/wip/testing feature (you have to manually override object and its armature, and relink to proper local overrides yourself...). Final 'make proxy killer' will be much more automated of course.
2017-10-18Merge branch 'master' into blender2.8Campbell Barton
2017-10-18Cleanup: Use const for RNA EnumPropertyItem argsCampbell Barton
Practically all access to enum data is read-only.
2017-07-21Pass EvaluationContext argument everywhereLuca Rood
Note that some little parts of code have been dissabled because eval_ctx was not available there. This should be resolved once DerivedMesh is replaced.
2017-06-08Replace all old DAG calls with direct calls to new DEG and remove ↵Luca Rood
BKE_depsgraph.h This removes BKE_depsgraph.h and depsgraph.c
2017-02-25Fix (unreported) missing update when adding constraint from RNA.Bastien Montagne
2017-01-16Cleanup/refactor: Add new BLI_string_util.Bastien Montagne
Things like `BLI_uniquename` had nothing, but really nothing to do in BLI_path_util files! Also, got rid of length limitation in `BLI_uniquename_cb`, we can use alloca here to avoid overhead of malloc while keeping free size (within reasonable limits of course).
2016-12-12Refactor RNA property: split flags in property flags, parameter flags, and ↵Bastien Montagne
internal flags. This gives us 9 flags available again for properties (we had none anymore), and also makes things slightly cleaner. To simplify (and make more clear the differences between mere properties and function parameters), also added RNA_def_parameter_flags function (and its clear counterpart), to be used instead of RNA_def_property_flag for function parameters. This patch is also a big cleanup (some RNA function definitions were still using 'prop' PropertyRNA pointer, etc.). And yes, am aware this will be annoying for all branches, but we really need to get new flags available for properties (will need at least one for override, etc.). Reviewers: sergey, Severin Subscribers: dfelinto, brecht Differential Revision: https://developer.blender.org/D2400
2016-09-22RNA/UI: Allow displaying in tooltip why RNA property isn't editableJulian Eisel
This commit allows RNA properties to return additional info on their editable state which may then be displayed in tooltips. To show how it works, it also adds some info for the editable check of proxies. For generally un-editable properties or properties of a linked data-block, RNA returns default strings. | {F362785} | {F362786} | {F362787} | Reviewed by brecht, thanks! Differential Revision: https://developer.blender.org/D2243
2016-06-14Usual UI/i18n message fixes.Bastien Montagne