Age | Commit message (Collapse) | Author |
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http://markmail.org/message/fp7ozcywxum3ar7n
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Plus a few splits of very long lines…
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from Dan Eicher (dna)
Basically just wraps distfactor_to_bone() and passes the correct head/tail depending on which bone type it's called
from.
note:
renamed envelope() --> evaluate_envelope()
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collections), this means functions can be easily added.
eg.
scene.objects.link()
object.constraints.new()
mesh.verts.transform(...)
mesh.faces.active
PropertyRNA stores an StructRNA pointer where these can be defined.
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modified internal api for minimal rna wrapper functions.
TODO
- missing updates for pose channels
- typecheck for pose/object constraints
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* copied I/O scripts
* copied, modified rna_*_api.c and rna_*.c
I/O scripts not working yet due to slight BPY differences and RNA changes. Will fix them later.
Not merged changes:
* C unit testing integration, because it is clumsy
* scons cross-compiling, can be merged easily later
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something wrong (`svn status` output: http://www.pasteall.org/7887).
The command: svn merge -r 23130:23129 https://svn.blender.org/svnroot/bf-blender/branches/soc-2009-kazanbas
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Next: update scripts and merge in 2.5.
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Changing Scene.current_frame doesn't work in this case because it adds
a notifier.
Also added RNA_property_update call in pyrna_struct_setattro so that
notifiers are added when a property changes.
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- added Bone.matrix and Bone.armature_matrix
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