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2019-08-02BrightContrast not working correctly with negative contrastPhilipp Oeser
followup to rB8dd95abb2ff9 (which fixed this for the Compositor node), turns out this was also wrong for the VSE modifier and in vertex color operator. - also adjust min/max for VSE modifier - also guard against division by zero Reviewers: brecht Maniphest Tasks: T67808 Differential Revision: https://developer.blender.org/D5398
2019-08-01Cleanup: misc spelling fixesCampbell Barton
T68035 by @luzpaz
2019-06-27Fix: Text Location lost X/Y textWilliam Reynish
Use PROP_XYZ instead, and user Slider=True to make them display as sliders in the UI
2019-06-25Use prop_factor instead of prop_percentage for Sequencer text placementWilliam Reynish
Since it goes from 0-1 and not 0-100.
2019-06-25Sequencer: Fix missing icons for text alignmentWilliam Reynish
Now is consistent with Text objects Also fix wrong unit for text placement and tooltip-
2019-06-23UI: Adjust naming for recent Scene Strip optionsWilliam Reynish
- Use Sequencer rather than Sequence - Use Camera rather than 3D Camera
2019-06-21UI: Use enum for Sequencer vs 3D Camera input in Scene panel in Sequencer ↵William Reynish
sidebar Also move Time and Source below other panels for consistency
2019-06-21UI: Further tweaks to Sequencer sidebar:William Reynish
- Move strip name to the top (easier to see which strip you are adjusting, and more consistent with other areas) - Move Mute next to this, since it affects everything, both audio and video, and completely disables the clip - Mute now greys out all the Strip panels, since none of them apply if the strip is disabled - Rename Info to Time, since now this panel only includes timecodes and related controls - Move Lock to the Time header, since you are locking the time controls - Move clip resolution to Source, since it's not related to time
2019-06-21Cleanup: don't use plural for forward/backward enumCampbell Barton
Match existing enums. Also use the term 'strip', instead of a 'clip' (again, follow existing terminology, clip is used for movie-clip strips).
2019-06-20UI: Tweak Sequencer Sidebar panelsWilliam Reynish
Even though we are in UI freeze, we agreed that this should be better, and so we are changing a few things: - Clearer separation of controls that affect the image transform vs the video - New Transform panel houses Flip X/Y, Offset and Crop - Flip X/Y now uses toggle buttons like we do for mirroring elsewhere (clearer + takes up less space) - Video panel only includes things that relate to playback, ie Playback Direction, Strobe etc. - Backwards/Forwards playback is now an enum rather than a toggle (we should always use enums when it's not an on/off switch) - Rename Input panel to Source - Just more immediately understandable and correct - Move Deinterlace here since it's source file dependent - Move Source panel to be a top level panel - Merge Info and Timecodes panels - Move Lock toggle to Info panel (was previously attached to name field which made no sense whatsoever) - Name field now uses full width and doesn't add redundant text in front of it - Re-arrange tabs to be Strip, Modifiers, Proxy & Cache, View - Strip and Modifiers should be together Reviewers: brecht, iss Differential Revision: https://developer.blender.org/D5098
2019-06-17Fix T65651: Crash when changing audio strip source fileSergey Sharybin
2019-06-11Sound: Fix queries of sound infoSergey Sharybin
A lot of areas were querying sound information directly using audio handle which does not exist on an original sound IDs. This change basically makes it so it's possible to query information about given sound ID, without worrying about whether it's loaded or not: if it is needed to load it first it happens automatically (no automatically-opened handles are left behind though). While this seems a bit extreme to open files on such queries it is still better than the old situation when all sound handles were opened on file load, no matter if it's needed or not. Besides, none of the changed code paths are performance critical, just handful of tools. Fixes T65696: Sequencer fails to create a new sound sequence strip via Python Fixes T65656: Audio strip - SHIFT K crashes Blender Reviewers: brecht Reviewed By: brecht Subscribers: ISS Maniphest Tasks: T65696, T65656 Differential Revision: https://developer.blender.org/D5061
2019-06-07Sequencer: Fix missing sound from nested scene stripsSergey Sharybin
2019-06-07Sequencer: TypoJeroen Bakker
2019-06-07FIX: `use_proxy` strip property state has no effect.Richard Antalik
Author: Olly Funkster, Richard Antalík Reviewed By: brecht Differential Revision: https://developer.blender.org/D2504
2019-06-05Sound: Port to a copy-on-write conceptSergey Sharybin
This change makes it so sound handles are created for evaluated scene, sequencer and speakers. This allows to have properly evaluated animation on them. For the viewport playback sound uses regular dependency graph. For the final render sound uses dependency graph created for render pipeline, which now also contains sequencer and sound datablocks. All the direct sound update calls are replaced with corresponding dependency graph recalc tag.
2019-06-03Cleanup: style, use braces in RNACampbell Barton
2019-05-24Cleanup: use "_update" suffix for RNA update callbacksCampbell Barton
2019-05-24Cleanup: warningsCampbell Barton
2019-05-23VSE: minimal cache invalidationRichard Antalik
2019-05-20Cleanup: reorder report argument for pointer assignmentCampbell Barton
Most code uses ReportList argument last (or at least not first) when an optional report list can be passed in.
2019-05-17Python: Raise an error even NO_MAIN data is assigned to objectSergey Sharybin
The goal is to prevent assignment of temporary or evaluated meshes to objects from the main database. Majority of the change is actually related on passing reports around. On a positive side there are more error prints which can become more visible to scripters. There are still possible further improvements in the related areas. For example, disable user counting for evaluated ID datablocks when assignment happens. But can also happen later on as a separate improvement. Reviewers: brecht, campbellbarton, mont29 Reviewed By: brecht Differential Revision: https://developer.blender.org/D4884
2019-05-16UI: Video Sequencer sidebar overhaulWilliam Reynish
- Use single column layout - Move the rather obscure Backdrop toggle into the View menu - Use correct units for Crop and Offset (pixels) - Re-organize the sidebar in 2 main groups: Adjust & Info Adjust includes Compositing, Offset, Crop, Video, Color, Sound Info includes strip name, path, start/end and other data Original changes by tintwotin, with changes and adjustments on top by me
2019-05-07Sound: Revert all the recent changes to soundSergey Sharybin
This happened to be a bigger rabbit hole to hell than it originally seemed, and there are higher priority design tasks to be handled (at this point high priority design task is more important than high priority bug fix). After talking to Brecht the decision was made to revert to the known isolated issue, which will allow everyone in the studio work same as prior to last Friday. The remaining bits will be worked on after all the design tasks are out of the way. This commit reverts: 4cdb4b9532c Fix T64161: Crashing using undo and multiple windows 064273a4ae7 Sound: Port more cases to be a part of dependency graph 2e582f8ab53 Sound: Fix access wrong dependency graph 5fc49d9c915 Sound: add stubs to build without audaspace c68c81a870b Sound: Make sure spin lock is initialized for new sound datablocks c02534469ac Sound: Delay creating sound scene handle for until is needed 9f681bea68f Fix T64144: Crash when displaying audio waveforms in VSE 2f79286453e Cleanup: unused vars bed8ad6f95a Fix crash in background rendering after recent sound changes 773691310f9 Fix T64143: Crash when scrubbing in the graph editor 888852055c1 Sound: Fix for being unable to jump to a frame during playback with A/V sync 6ab7b384645 Sound: More fixes for access of original scene 35db1195455 Sound: Fix access original scene during playback 211c4fd2e9a Depsgraph: Make comment about evaluation more obvious c5fe16e121e Sound: Make sound handles only be in evaluated datablocks b4e1e0946bf Depsgraph: Preserve sound and audio pointers through copy-on-write 4eedf784b04 Depsgraph: Store original sequencer strip pointer 6990ef151c1 Sound: Move evaluation to dependency graph d02da8de23b Sound: Delay opening handlers for until really needed 3369b828916 Depsgraph: Add scene audio component e8f10d64757 Depsgraph: Tag sequencer for update on changes 6e4b7a6e4d9 Depsgraph: Initial work to cover sequencer 17447ac5a6b Depsgraph: Make sound ID part of the graph
2019-05-06Sound: Port more cases to be a part of dependency graphSergey Sharybin
Mainly covers RNA callbacks which were still doing direct scene update, which was causing crashes. Now corresponding ID_RECALC flags are used, so all scenes can update accordingly. Also tested animated volume/pitch on strips, which now works as well. Fixes T64133: Assert after changing FPS Fixes T64154: Immediate crash when changing the current frame on the timeline Fixes T64185: Client Crashes when the frame position value is changed Fixes T64190: Blender Crash using Timeline Editor Fixes T64128: Click to close bug type on timeline Fixes T64147: Crash when setting current frame from Python Fixes T64152: Blender Auto-Close on timeline change
2019-04-29Cleanup: use 'use_' prefix for RNA booleansCampbell Barton
2019-04-29VSE: Cache rewriteRichard Antalik
This patch implements new cache system. Aim is to give user more control over cache, so it can be maximally utilized. This is done through sequencer timeline side panel in category proxy & cache. Cached images are also visualized in timeline, controled by sequencer timeline view->cache menu Functional changes: - NOT use IMB_moviecache API - refactor names of cached image types - each scene owns 1 sequencer cache - merge preprocess cache into per-sequencer cache - cache links images rendered per frame in order as they are created - add cache content visualization tool - add RNA properties to control the cache More info can be found in design notes in blenkernel/intern/seqcache.c and in https://developer.blender.org/D4443 Reviewed By: brecht Differential Revision: https://developer.blender.org/D4443
2019-04-22Cleanup: style, use braces for makesdna, makesrnaCampbell Barton
2019-04-21Cleanup: comments (long lines) in makesrnaCampbell Barton
2019-04-17ClangFormat: format '#if 0' codeCampbell Barton
Previous cleanups didn't account for space after '#'.
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-01Fix T62960: Expanding/Closing Constraints/Modifiers causes re-renderSergey Sharybin
Mark specific properties as no-dependency-graph tag. This is needed to avoid a centralized Copy-on-Write tag from RNA pointer update.
2019-02-20UI: Change name of Sequencer option from 'Draw Waveform' to 'Display ↵William Reynish
Waveform' to fit the naming conventions described in T56648.
2019-02-20RNA: use factor when appropriateWilliam Reynish
- Many factor properties were set to PROP_NONE, even properties that had 'Factor' in the name! - Some time properties were not set to PROP_TIME, especially in Particles. - Changed motion_blur_shutter to use a soft max value of 1 instead of 2. Anything > 1 here is not physically correct and makes no real logical sense. - Changed display name of Dynamic Paint dissolve_speed to Dissolve Time, since it's a time property, not speed.
2019-02-18doxygen: add newline after \fileCampbell Barton
While \file doesn't need an argument, it can't have another doxy command after it.
2019-02-11Cleanup: RNA boolean names (use prefix conventions)Campbell Barton
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
Move \ingroup onto same line to be more compact and make it clear the file is in the group.
2019-02-03Cleanup: trailing commasCampbell Barton
Needed for clan-format not to wrap onto one line.
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
BF-admins agree to remove header information that isn't useful, to reduce noise. - BEGIN/END license blocks Developers should add non license comments as separate comment blocks. No need for separator text. - Contributors This is often invalid, outdated or misleading especially when splitting files. It's more useful to git-blame to find out who has developed the code. See P901 for script to perform these edits.
2019-01-14Add font selection to VSE text stripsRichard Antalik
Allows users to select a font for text strips in the video sequence editor. Related: 3610f1fc43d0 Sequencer: refactor clipboard copy to no longer increase user count. Reviewed by: Brecht Differential Revision: https://developer.blender.org/D3621
2018-11-28RNA: disable animating sequence channel, lockCampbell Barton
2018-11-25Merge branch 'master' into blender2.8Brecht Van Lommel
2018-11-25Sequencer: remove unnecessary limit on transform rotation.Brecht Van Lommel
2018-11-02Fix issues with hide/restrict icons after recent changes.Brecht Van Lommel
Set the names to match the original order again, to avoid breaking addons and various places in the code that relied on them.
2018-10-30Sequencer: replace notifier /w message-busCampbell Barton
2018-10-23Fix: missing sequencer updateJacques Lucke
This should be fixed differently in the future. Read D3821 for more details. Reviewers: brecht Differential Revision: https://developer.blender.org/D3821
2018-10-19UI: reorder and group blend modes in menus, similar to other apps.Charlie Jolly
Differential Revision: https://developer.blender.org/D3815
2018-07-05Merge branch 'master' into blender2.8Campbell Barton
2018-07-05RNA: correct callback typeCampbell Barton
Missed when changing callbacks from int to bool type.
2018-07-02Merge branch 'master' into blender2.8Campbell Barton