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AgeCommit message (Expand)Author
2018-11-29Workbench: Add option to have world space lighting in studio light modeClément Foucault
2018-11-29Workbench: Add back studio lighting presetsClément Foucault
2018-11-29Workbench: Rename orientation to type and Camera studio light to StudioClément Foucault
2018-11-28Use collection and instance terminology in Python APISergey Sharybin
2018-11-26UI: rename "OpenGL" render engine to "Workbench".Brecht Van Lommel
2018-11-26Workbench: Add Curvature overlay for better visibility of surface detail for ...Lukas Stockner
2018-11-263D View: remove 3D cursorCampbell Barton
2018-11-23Cleanup: rename bone-select to xrayCampbell Barton
2018-11-22Icons: use newly added iconsWilliam Reynish
2018-11-14Merge branch 'master' into blender2.8Campbell Barton
2018-11-14Cleanup: comment block tabsCampbell Barton
2018-11-09BKE_id_is_in_gobal_main > BKE_id_is_in_global_mainDalai Felinto
2018-11-06UI: Tooltip for context properties too verbose.Pablo Vazquez
2018-11-05UI VSE: Rename submode Image Preview to Preview.Pablo Vazquez
2018-11-03UI: Tooltip for 3D View and rename to 3D Viewport.Pablo Vazquez
2018-11-02UI: add render output tab to properties editorBrecht Van Lommel
2018-10-30UI: Cleanup typos and minor tweaks to Grease Pencil related textPablo Vazquez
2018-10-30GP: New Fade no active layer overlay optionAntonioya
2018-10-303D View: use 1.0 opacity for wpaint shadingCampbell Barton
2018-10-29Dope Sheet: new option to display keyframe interpolation mode and extremes.Alexander Gavrilov
2018-10-29UI: icon set updates Andrzej Ambroz, and various fixes.William Reynish
2018-10-29Edit Mode: Fix "Hidden Wire" option not workingClément Foucault
2018-10-19Image Space: make 'UV Edit' a separate modeCampbell Barton
2018-10-08UI: new icon set by Andrzej Ambroz.Brecht Van Lommel
2018-10-08Implement display of weight isoline contours in the fragment shader.Alexander Gavrilov
2018-10-05UI: rename overlay: Ornaments -> ExtrasCampbell Barton
2018-10-05GP: Move grid parameters to GP object data levelAntonioya
2018-10-03GP: Allow canvas grid with different scales in X/YAntonioya
2018-10-03GP: Allow 0 subdivisions for canvas gridAntonioya
2018-09-28Fix errors for show_occlude_wire not in view3d.overlayDalai Felinto
2018-09-26Wireframe/Xray: Make Xray option local to wireframe modeClément Foucault
2018-09-25Curves: Move draw options to overlaysClément Foucault
2018-09-25Edit Mesh: Move Edit Mesh display settings to overlay'sClément Foucault
2018-09-21Viewport: tweak shading pie layout and naming.Brecht Van Lommel
2018-09-21Edit Mode: Merge Xray and "Limit selection to visible" options behaviourClément Foucault
2018-09-21DRW: Add back wireframe modeClément Foucault
2018-09-21GP: Change canvas titlesAntonioya
2018-09-19Fix T55059: EEVEE UV not available until you go in and out of edit modeClément Foucault
2018-09-10Image/UV Editor: Remove show other optionDalai Felinto
2018-09-06UI / Python: rename X-Ray to In Front, Draw to Display.Brecht Van Lommel
2018-09-04Cleanup: remove legacy layer and dupli code.Brecht Van Lommel
2018-08-30UI: add dedicated icon IDs for decorators, tool settings, shaderfx, overlays.Brecht Van Lommel
2018-08-30GP: New Armature modifier and tools to handle weightsAntonioya
2018-08-30UI: move workspace panels to tool settingsCampbell Barton
2018-08-01Merge branch 'master' into blender2.8Campbell Barton
2018-08-01DNA: remove View3D.flag3Campbell Barton
2018-07-31Cleanup: use static variablesCampbell Barton
2018-07-31New Grease Pencil object for 2D animationAntonioya
2018-07-27Workbench: option to change backgroundJeroen Bakker
2018-07-17Render: add "OpenGL" render engine.Brecht Van Lommel