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AgeCommit message (Expand)Author
2019-01-25Workbench: Depth Of Field: Add toggle option in shading popoverClément Foucault
2019-01-24bring back possibility to override camera per viewPhilipp Oeser
2019-01-22UV Editor: support snapping to center of pixels, in addition to corners.Joep Peters
2019-01-14Fix incorrect individual origins icon in clip editor.Sebastian Koenig
2019-01-11Cleanup: remove tabs after line startCampbell Barton
2019-01-05UI: Preferences Redesign Part 2Severin
2019-01-043D View: use full opacity by defaultCampbell Barton
2018-12-31UI: icon set updates by Andrzej Ambroz.William Reynish
2018-12-24Fix/cleanup another bunch of UI messages issues.Bastien Montagne
2018-12-21RNA: naming, user-preferences -> preferencesCampbell Barton
2018-12-213D View: add object color drawing optionCampbell Barton
2018-12-19DNA: move back-face culling to shading popoverCampbell Barton
2018-12-17DNA: clear / remove deprecated flagsCampbell Barton
2018-12-14Edit Curve: Add Normal size in overlay popover and change default rangeClément Foucault
2018-12-14Merge branch 'master' into blender2.8Campbell Barton
2018-12-14Missed last commitCampbell Barton
2018-12-10Merge branch 'master' into blender2.8Campbell Barton
2018-12-10DNA: add runtime struct to for graph & action editorCampbell Barton
2018-12-07Fix T58902: error getting tools for Image Editor (modes Paint and Mask)Philipp Oeser
2018-12-07Depsgraph: Remove duplicated sets of recalc/update flagsSergey Sharybin
2018-12-07Docs: hint to why we have option to toggle bonesCampbell Barton
2018-12-05Fix T58756: crash changing shading.type in 3D viewport in inactive screen.Brecht Van Lommel
2018-12-05UI: rename UV Edit to UV Editor, for consistency.Brecht Van Lommel
2018-12-05UI: split UV editor out of the image spaceCampbell Barton
2018-11-29Workbench: Add option to have world space lighting in studio light modeClément Foucault
2018-11-29Workbench: Add back studio lighting presetsClément Foucault
2018-11-29Workbench: Rename orientation to type and Camera studio light to StudioClément Foucault
2018-11-28Use collection and instance terminology in Python APISergey Sharybin
2018-11-26UI: rename "OpenGL" render engine to "Workbench".Brecht Van Lommel
2018-11-26Workbench: Add Curvature overlay for better visibility of surface detail for ...Lukas Stockner
2018-11-263D View: remove 3D cursorCampbell Barton
2018-11-23Cleanup: rename bone-select to xrayCampbell Barton
2018-11-22Icons: use newly added iconsWilliam Reynish
2018-11-14Merge branch 'master' into blender2.8Campbell Barton
2018-11-14Cleanup: comment block tabsCampbell Barton
2018-11-09BKE_id_is_in_gobal_main > BKE_id_is_in_global_mainDalai Felinto
2018-11-06UI: Tooltip for context properties too verbose.Pablo Vazquez
2018-11-05UI VSE: Rename submode Image Preview to Preview.Pablo Vazquez
2018-11-03UI: Tooltip for 3D View and rename to 3D Viewport.Pablo Vazquez
2018-11-02UI: add render output tab to properties editorBrecht Van Lommel
2018-10-30UI: Cleanup typos and minor tweaks to Grease Pencil related textPablo Vazquez
2018-10-30GP: New Fade no active layer overlay optionAntonioya
2018-10-303D View: use 1.0 opacity for wpaint shadingCampbell Barton
2018-10-29Dope Sheet: new option to display keyframe interpolation mode and extremes.Alexander Gavrilov
2018-10-29UI: icon set updates Andrzej Ambroz, and various fixes.William Reynish
2018-10-29Edit Mode: Fix "Hidden Wire" option not workingClément Foucault
2018-10-19Image Space: make 'UV Edit' a separate modeCampbell Barton
2018-10-08UI: new icon set by Andrzej Ambroz.Brecht Van Lommel
2018-10-08Implement display of weight isoline contours in the fragment shader.Alexander Gavrilov
2018-10-05UI: rename overlay: Ornaments -> ExtrasCampbell Barton