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AgeCommit message (Expand)Author
2018-09-19Fix T55059: EEVEE UV not available until you go in and out of edit modeClément Foucault
2018-09-10Image/UV Editor: Remove show other optionDalai Felinto
2018-09-06UI / Python: rename X-Ray to In Front, Draw to Display.Brecht Van Lommel
2018-09-04Cleanup: remove legacy layer and dupli code.Brecht Van Lommel
2018-08-30UI: add dedicated icon IDs for decorators, tool settings, shaderfx, overlays.Brecht Van Lommel
2018-08-30GP: New Armature modifier and tools to handle weightsAntonioya
2018-08-30UI: move workspace panels to tool settingsCampbell Barton
2018-08-01Merge branch 'master' into blender2.8Campbell Barton
2018-08-01DNA: remove View3D.flag3Campbell Barton
2018-07-31Cleanup: use static variablesCampbell Barton
2018-07-31New Grease Pencil object for 2D animationAntonioya
2018-07-27Workbench: option to change backgroundJeroen Bakker
2018-07-17Render: add "OpenGL" render engine.Brecht Van Lommel
2018-07-17Cleanup: moving shading type into View3DShading.Brecht Van Lommel
2018-07-17UI: Lamp -> Light for the object type visibility operatorsPablo Vazquez
2018-07-15Cleanup: use variable names based on term gizmoCampbell Barton
2018-07-15WM: rename manipulator to gizmo internallyCampbell Barton
2018-07-14UI: rename manipulator to gizmoCampbell Barton
2018-07-14UI: Capital letters for propertyPablo Vazquez
2018-07-12UI: 4-state icon for view visibility popoverCampbell Barton
2018-07-113D View: option not to draw center dotsCampbell Barton
2018-07-11Cleanup: simplify RNA namesCampbell Barton
2018-07-11Manipulator: changes for overlay optionsCampbell Barton
2018-07-103D View: option to hide object overlaysCampbell Barton
2018-07-103D View: overlay option to show bonesCampbell Barton
2018-07-10Fix 3D cursor updateCampbell Barton
2018-07-06Viewport: in Lookdev shading, disable scene lights and world by default.Brecht Van Lommel
2018-07-06UI/Python: rename Lamps to Lights, to follow more standard terminology.Brecht Van Lommel
2018-07-063D View: support object type visibility/selectionCampbell Barton
2018-07-06UI: disable broken horizontal properties editor alignment.Brecht Van Lommel
2018-07-05Cleanup: flag checksCampbell Barton
2018-07-05Merge branch 'master' into blender2.8Campbell Barton
2018-07-05RNA: correct callback typeCampbell Barton
2018-07-05Draw Manager: simplify object mask usageCampbell Barton
2018-07-05UI: add separators in properties editor header tabs.Brecht Van Lommel
2018-07-05Refactored into a single optionJeroen Bakker
2018-07-05Refactor: SHOW->HIDEJeroen Bakker
2018-07-05Overlay: enable/disable drawing of specific object types.Jeroen Bakker
2018-07-05Revert "Overlay: enable/disable drawing of specific object types."Jeroen Bakker
2018-07-05Overlay: enable/disable drawing of specific object types.Jeroen Bakker
2018-07-02Merge branch 'master' into blender2.8Campbell Barton
2018-07-02Cleanup: use bool for poll functionsCampbell Barton
2018-07-01Merge branch 'master' into blender2.8Campbell Barton
2018-07-01RNA: use bool for boolean RNA typesCampbell Barton
2018-07-01Cleanup: RNA namingCampbell Barton
2018-06-26Workbench: Wrong ENUM value for SINGLE colorJeroen Bakker
2018-06-25Outliner: Make search always workDalai Felinto
2018-06-25Cleanup: code styleCampbell Barton
2018-06-22Cleanup: 2.8-new G.main in RNA code.Bastien Montagne
2018-06-22Merge branch 'master' into blender2.8Bastien Montagne