Age | Commit message (Collapse) | Author |
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subpanel to calculate image mipmapping on the GPU, saving upload and
calculation time. Default is off just in case.
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* NLA Strip colors are now themable
* Changed the "Active Action"/"Summary" colors to be a bit more muted. The new
colors are now closer to those for keyframes, though they are still different
enough to be clearly distinguishable.
* Removed some colors wihch don't seem to be used (from NLA theme colors)
* Added function to get theme colors + alpha as floats
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used when drawing frames with a custom color (which is just RGB).
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Bumped file version from 263.5 to 263.6 to ensure the default
TH_SKIN_ROOT color gets set.
Skin modifier documentation:
http://wiki.blender.org/index.php/User:Nicholasbishop/SkinModifier
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in particular.
For an detailed user-level description of new features see the following blogpost:
http://code.blender.org/index.php/2012/05/node-editing-tweaks/
TL;DR:
* Frame node gets more usable bounding-box behavior
* Node resizing has helpful mouse cursor indicators and works on all borders
* Node selection/active colors are themeable independently
* Customizable background colors for nodes (useful for frames visual
distinction).
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- style - multi-line ifs move braces onto new lines.
- iterators - convert some to macros, other split up and move brace.
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* Make it more clear that the Memory Cache Limit is used by the Clip Editor as well.
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- Displays dopesheet information for selected tracks, and currently does not
support any kind of editing.
- Changed regions to use the whole main region for such views as curves and dopesheet.
This allows to have own panels with tools/properties in this area.
- Active clip is getting synchronized between different clip editor editors in the
same screen, so updating of curve/dopesheet views happens automatically when one
changes current clip in one of this editors.
- Panels in toolbox and properties panels are now separated to rely on current view
mode, but some operators and poll functions still need to be updated.
- Added new screen called "Movie Tracking" where layout is configured to
display timeline, main clip window, curves and dopesheet.
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* Remove RNA, Operator and UI for Texture and Sequence plugins.
Since 2.5x no effort has been done to bring that back, so there is simply no reason in keeping that code and the UI for that ;-)
* Low Level code still exists and is unchanged.
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as they are not available from python...
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though…).
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*Moved portuguese to its right place (alphabetical order).
*Commented out (in menu) four languages for which we have no translation at all yet: Dutch, Korean, Romanian and Ukrainian (easy to bring them back as soon as we have some translation!).
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These keycodes are a mess, and impossible to test them all under linux, as you always have to install the corresponding locales... :(
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portugese use a same, common version of it, which we want to use here.
[1] http://www.reformaortografica.com/
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else if's
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* Preview Background is now themeable. Patch by Pablo Vazquez (venomgfx).
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* Camera and Empty colour is now themeable. Patch by Pablo Vazquez (venomgfx) with some minor edits.
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Graph Editor
Under User Preferences -> Editing, there's a new setting "F-Curve Visibility"
which controls the how much F-Curves blend in with the background colour.
Increasing this value makes F-Curves stand out more, at the expense of making it
less obvious which F-Curve is active.
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This adds movieclip input support to the sequencer, thereby making
undistorted and stabilized footage available without a seperate render step.
Also: removes some old cruft code from the sequencer:
* new_tstripdata wasn't used anymore
* StripElems were allocated for SCENE strips on full length, wasting memory
Added a comment, that hopefully makes things a little bit clearer:
StripElems are *only* usefull for MOVIE + IMAGE strips for all other strip
types one can set this pointer to NULL. (If that should cause otherwise
problems, then the code that doesn't check for NULL is to blame!)
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from luke frisken (lfrisken)
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Note about long lines: I did not touch to two pieces of code (because I don’t see any way to keep a nicely formated, compact code, with shorter lines):
* The node types definitions into rna_nodetree_types.h
* The vgroup name functions into rna_particle.c
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messages.
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Adds conformation on exit for windows. Needs to be enabled in user perf.
Tried to edit blender.exe.manifest for more modern dialog look, but didn't work out.
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World Context:
* Made world id block wider
* Don't show texture user when Cycles engine is used
Other:
* Change Dopesheet > DopeSheet in User Preferences Theme section for consistency.
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Addresses:
* C++ comments.
* Spaces after if/for/while/switch statements.
* Spaces around assignment operators.
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All suggested changes looked good to me, thx to Michael Färber for this list of changes!
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seems the right one!
Else, persian was just unavailable on Linux (at least, on Debian...).
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available.
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Submitted by Shane Ambler (sambler)
From patch description:
As a follow on from #23443 - committed in r40066 I have added the outliner
filter match highlight colour to the theme settings.
Default colour is a light green matching what was originally hard coded.
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=========================
Documentation: http://wiki.blender.org/index.php/User:Psy-Fi/UV_Tools
Major features include:
*16 bit image support in viewport
*Subsurf aware unwrapping
*Smart Stitch(snap/rotate islands, preview, middlepoint/endpoint stitching)
*Seams from islands tool (marks seams and sharp, depending on settings)
*Uv Sculpting(Grab/Pinch/Rotate)
All tools are complete apart from stitching that is considered stable but with an extra edge mode under development(will be in soc-2011-onion-uv-tools).
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display with own heading in userprefs.
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- check 'SKIP_SAVE' property (used for active theme area which become annoying)
- indent presets better
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