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2021-12-08Cleanup: move public doc-strings into headers for 'makesrna'Campbell Barton
Ref T92709
2021-10-20Cleanup: use an array for wmEvent cursor position variablesAaron Carlisle
Use arrays for wmEvent coordinates, this quiets warnings with GCC11. - `x, y` -> `xy`. - `prevx, prevy` -> `prev_xy`. - `prevclickx, prevclicky` -> `prev_click_xy`. There is still some cleanup such as using `copy_v2_v2_int()`, this can be done separately. Reviewed By: campbellbarton, Severin Ref D12901
2021-10-18WM: support setting the operators idle cursorCampbell Barton
Support setting a cursor when an operator is waiting for input.
2021-10-18Cleanup: de-duplicate operator registrationCampbell Barton
Operators and operator-macros duplicated RNA properties.
2021-10-12XR Controller Support Step 3: XR EventsPeter Kim
Integrates XR input actions with the WM event system. With this commit, all VR action functionality (operator execution, pose querying, haptic application), with the exception of custom drawing, is enabled. By itself, this does not bring about any changes for regular users, however it is necessary for the upcoming VR add-on update that will expose default controller actions to users. For add-on developers, this updates the Python API with access to XR event data (input states, controller poses, etc.), which can be obtained via the "xr" property added to the bpy.types.Event struct. For XR events, this property will be non-null and the event will have the type XR_ACTION. Further details: XR-type window events are queued to the regular window queues after updating and interpreting VR action states. An appropriate window is found by either using the window the VR session was started in or a fallback option. When handling XR events, mouse-specific processing is skipped and instead a dedicated XR offscreen area and region (see 08511b1c3de0) is used to execute XR event operators in the proper context. Reviewed By: Severin Differential Revision: https://developer.blender.org/D10944
2021-09-17WM: expose the "any" state of KeyMapItem modifiersCampbell Barton
Change KeyMapItem.alt/ctrl/shift/oskey to integer types, where -1 is used to ignore the modifier when matching key-map items. It was only possible to set all modifiers to -1 at once from RNA using the 'any' property. Afterwards individual modifiers could be set back to true/false. Although these key-map items could not be exported/imported. Exposing the values directly avoids the need for cumbersome workarounds.
2021-09-17UI: wait for input for operators that depend on cursor locationCampbell Barton
Support waiting for input so operators that depend on the cursor location are usable from menus / buttons. Use an operator type flag which the user interface code checks for, waiting for input when run from a menu item. This patch only supports this feature, there are no functional changes. The motivation for this change is discoverability since some actions were either hidden or broken when accessed from menus (where the behavior of the operator depended on the menu location). In general, waiting for input is *not* an efficient way to access tools, however there are over 50 operators with a "wait_for_input" property so this isn't introducing a new kind of interaction, rather exposing this in a way that does not need to be hard-coded into each operator, or having modal callbacks added for the sole purpose of waiting for input. Besides requiring boiler plate code using a "wait_for_input" property has the added down-side of preventing key shortcuts from showing. Only the menu items will enable the property, causing them not to match key-map items. Reviewed By: Severin Ref D12255
2021-08-25BLI_string_utf8: remove unnecessary utf8 decoding functionsCampbell Barton
Remove BLI_str_utf8_as_unicode_and_size and BLI_str_utf8_as_unicode_and_size_safe. Use BLI_str_utf8_as_unicode_step instead since it takes a buffer bounds argument to prevent buffer over-reading.
2021-08-12Cleanup: use C++ style comments for disabled codeCampbell Barton
2021-07-27Cleanup: comment spelling & punctuationYimingWu
2021-07-20Cleanup: use single back-tick quoting in commentsCampbell Barton
While doxygen supports both, conform to our style guide. Note that single back-tick's are already used in a majority of comments.
2021-07-15Cleanup: replace BLI_assert(!"text") with BLI_assert_msg(0, "text")Campbell Barton
This shows the text as part of the assertion message.
2021-07-14Python API: Add functions to ensure and clear IDPropertiesHans Goudey
This adds id_properties_clear() and id_properties_ensure() functions to RNA structs. This is meant as an initial change based on discussion in review of D9697. However, they may be useful in other situations. The change requires refactoring the internal idproperties callback to return a pointer to the IDProperty pointer, which actually turns out to be quite a nice cleanup. An id_properties attribute could be added in the future potentially. Differential Revision: https://developer.blender.org/D11908
2021-06-26Cleanup: full sentences in comments, improve comment formattingCampbell Barton
2021-06-24Cleanup: comment blocks, trailing space in commentsCampbell Barton
2021-04-28Fix T87864: Context is None for draw methodCampbell Barton
Use WM_operator_properties_create_ptr so the owner_id is set to the window manger which is now required. Regression in 919558854d624f5db40acfa9f5674ac8c94873b6.
2021-04-16Fix T65064: Keymaps items controlling dynamic enums fail to exportCampbell Barton
Keymap UI and import/export could depend on the current context for dynamic enum's. Use STRUCT_NO_CONTEXT_WITHOUT_OWNER_ID for OperatorProperties.
2021-03-29Fix T86983: `bl_description = None` crash on RNA class registrationCampbell Barton
2021-01-13Cleanup: rename enum for event value itemsCampbell Barton
This contains all value items (with overlapping values), name this to make it clear it contains all items.
2021-01-13Fix WM_event_print error printing tweak events valueCampbell Barton
2021-01-13Fix Event.value RNA access with tweak event typesCampbell Barton
Accessing event.value would return unrelated values such as PRESS, RELEASE, CLICK... etc. instead of NORTH, SOUTH... etc.
2020-12-24UI: Cleanup spelling of compound wordsYevgeny Makarov
Approximately 138 changes in the spelling of compound words and proper names like "Light Probe", "Shrink/Fatten", "Face Map". In many cases, hyphens were used where they aren't correct, like "re-fit". Other common changes include: - "Datablock" -> "data-block" - "Floating point" -> "floating-point" - "Ngons" -> "n-gons" These changes help give the language used in the interface a consistent, more professional feel. Differential Revision: https://developer.blender.org/D9923
2020-12-24Cleanup: Fix capitalization in various UI stringsYevgeny Makarov
Approximately 195 changes of capitalization to conform to MLA title style. UI labels and property names should use MLA title case, while descriptions should be capitalized like regular prose, generally with only the start of a sentence capitalized. Differential Revision: https://developer.blender.org/D9922
2020-10-03Cleanup: Remove/replace C standard library assert() and header usagesJulian Eisel
We have our own assert implementation, `BLI_assert()` that is prefered over the C standard library one. Its output is more consistent across compilers and makes termination on assert failure optional (through `WITH_ASSERT_ABORT`). In many places we'd include the C library header without ever accessing it.
2020-09-30Cleanup: convert gforge task ID's to phabricator formatValentin
Cleanup old tracker task format to the new. e.g: [#34039] to T34039 Ref D8718
2020-09-18Fix T71383: Error setting the windows workspaces from PythonCampbell Barton
Assigning window variables relied on notifiers that always used the active window, no matter the window being assigned. Pass the current window to the notifier.
2020-09-15Fix T79534: Python Operator.bl_translation_context ignoredCampbell Barton
The default value prevented it from being set on registration, now only assign the default when the class doesn't define it.
2020-09-01PyAPI: expose 'bl_options' for operators in bpy.opsCampbell Barton
Useful for checking which operators are only for internal use.
2020-06-16UI: Backspace is one wordAaron Carlisle
2020-05-21Cleanup: spellingCampbell Barton
2020-05-13Fix crash accessing the clipboardCampbell Barton
The clipboard can change between checking it's length and copying into the allocated buffer. Move this from RNA to the C/Python API.
2020-04-03Cleanup: Rename ExtensionRNA variables from ext to rna_extJulian Eisel
Makes it more clear that code using this is related to the RNA integration of a type. Part of T74432. Also ran clang-format on affected files.
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-03-18Cleanup: Resolve HKEY conflictRay Molenkamp
Both the MS headers and blender headers define the HKEY which gives all kind of inclusion order issues. This diff renames all *KEY constants to EVT_*KEY to resolve this conflict. Reviewed By: brecht , dfelinto Differential Revision: http://developer.blender.org/D7164
2020-03-18Fix typo causing compile error with WITH_XR_OPENXR disabledJulian Eisel
2020-03-17VR: Initial Virtual Reality support - Milestone 1, Scene InspectionJulian Eisel
NOTE: While most of the milestone 1 goals are there, a few smaller features and improvements are still to be done. Big picture of this milestone: Initial, OpenXR-based virtual reality support for users and foundation for advanced use cases. Maniphest Task: https://developer.blender.org/T71347 The tasks contains more information about this milestone. To be clear: This is not a feature rich VR implementation, it's focused on the initial scene inspection use case. We intentionally focused on that, further features like controller support are part of the next milestone. - How to use? Instructions on how to use this are here: https://wiki.blender.org/wiki/User:Severin/GSoC-2019/How_to_Test These will be updated and moved to a more official place (likely the manual) soon. Currently Windows Mixed Reality and Oculus devices are usable. Valve/HTC headsets don't support the OpenXR standard yet and hence, do not work with this implementation. --------------- This is the C-side implementation of the features added for initial VR support as per milestone 1. A "VR Scene Inspection" Add-on will be committed separately, to expose the VR functionality in the UI. It also adds some further features for milestone 1, namely a landmarking system (stored view locations in the VR space) Main additions/features: * Support for rendering viewports to an HMD, with good performance. * Option to sync the VR view perspective with a fully interactive, regular 3D View (VR-Mirror). * Option to disable positional tracking. Keeps the current position (calculated based on the VR eye center pose) when enabled while a VR session is running. * Some regular viewport settings for the VR view * RNA/Python-API to query and set VR session state information. * WM-XR: Layer tying Ghost-XR to the Blender specific APIs/data * wmSurface API: drawable, non-window container (manages Ghost-OpenGL and GPU context) * DNA/RNA for management of VR session settings * `--debug-xr` and `--debug-xr-time` commandline options * Utility batch & config file for using the Oculus runtime on Windows. * Most VR data is runtime only. The exception is user settings which are saved to files (`XrSessionSettings`). * VR support can be disabled through the `WITH_XR_OPENXR` compiler flag. For architecture and code documentation, see https://wiki.blender.org/wiki/Source/Interface/XR. --------------- A few thank you's: * A huge shoutout to Ray Molenkamp for his help during the project - it would have not been that successful without him! * Sebastian Koenig and Simeon Conzendorf for testing and feedback! * The reviewers, especially Brecht Van Lommel! * Dalai Felinto for pushing and managing me to get this done ;) * The OpenXR working group for providing an open standard. I think we're the first bigger application to adopt OpenXR. Congratulations to them and ourselves :) This project started as a Google Summer of Code 2019 project - "Core Support of Virtual Reality Headsets through OpenXR" (see https://wiki.blender.org/wiki/User:Severin/GSoC-2019/). Some further information, including ideas for further improvements can be found in the final GSoC report: https://wiki.blender.org/wiki/User:Severin/GSoC-2019/Final_Report Differential Revisions: D6193, D7098 Reviewed by: Brecht Van Lommel, Jeroen Bakker
2020-03-06GHOST/Keymap: support for detecting repeat eventsCampbell Barton
- Keymap items now have 'repeat' boolean which can be set to make keymap items respond to key repeat events or not. - Support for X11 & WIN32 (not macOS currently). This allows for the possibility to perform actions while a key is held and finish the action upon release. Thanks to @Severin for review and WIN32 support.
2020-01-28macOS: add trackpad smart zoom event supportYevgeny Makarov
This is done with two-finger double tap on trackpads, and is usually used to zoom into an element under the cursor. It can now be used for toggling local view in the 3D viewport. Differential Revision: https://developer.blender.org/D6588
2020-01-21Cleanup: simplify wmEvent tablet data storage and namingBrecht Van Lommel
Removing meaningless distinction between NULL pointer and EVT_TABLET_NONE, and initialize pressure and tilt to 1.0 and 0.0 respectively when no tablet is used.
2020-01-15WM: support keys F20-F24Asher
This was already supported by GHOST on X11, WIN32. macOS goes up to F20.
2019-12-10GHOST: add support for application/menu keyHarley Acheson
Support the application key on Linux & Windows.
2019-11-18Python API: assume that a crashed Python operator returned FINISHED.Alexander Gavrilov
The CANCELLED return value from an operator is intended for signaling that the operator aborted execution without changing anything, and an Undo stack entry should not be created. When a Python operator crashes, it is not safe to assume that it did nothing, so it should interpret it as FINISHED instead. Otherwise, the undo system behavior after an operator failure feels broken. Differential Revision: https://developer.blender.org/D6241
2019-09-06Python API: implement an Operator callback for dynamic description.Alexander Gavrilov
Blender UI Layout API allows supplying parameters to operators via button definitions. If an operator behavior strongly depends on its parameters, it may be difficult to write a tooltip that covers all of its operation modes. Thus it is useful to provide a way for the operator to produce different descriptions based on the input info. Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D5709
2019-08-23RNA: Cleanup PointerRNA structJacques Lucke
The old layout of `PointerRNA` was confusing for historic reasons: ``` typedef struct PointerRNA { struct { void *data; } id; struct StructRNA *type; void *data; } PointerRNA; ``` This patch updates it to: ``` typedef struct PointerRNA { struct ID *owner_id; struct StructRNA *type; void *data; } PointerRNA; ``` Throughout the code base `id.data` was replaced with `owner_id`. Furthermore, many explicit pointer type casts were added which were implicit before. Some type casts to `ID *` were removed. Reviewers: brecht, campbellbarton Differential Revision: https://developer.blender.org/D5558
2019-08-14Cleanup: move trailing comments to avoid wrapping codeCampbell Barton
Some statements were split across multiple lines because of their trailing comments. In most cases it's clearer to put the comments above.
2019-07-02Cleanup: move comments onto own lines to avoid breaking linesCampbell Barton
2019-06-24Fix T65824: Span property ignored in mesh.fill_gridCampbell Barton
The fix for T60777 caused this operator not to work from Python. Add a repeat_last flag for operator execution.
2019-06-04Fix status bar and keymap editor showing Call Menu instead of menu nameBrecht Van Lommel
2019-06-03Cleanup: style, use braces in RNACampbell Barton
2019-05-28WM: support X/Y axis cursor wrappingCampbell Barton
Operator flags to wrap on a single axis. D4865 by @Gvgeo with updates. Resolves T64585