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2017-02-06Base refactor 4/4Dalai Felinto
Rebase ObjectBase > Base
2017-02-06Base refactor 3/4Dalai Felinto
Rename Base > BaseLegacy Note manual changes on: * deg_builder_nodes.h * rna_object.c * KX_Light.cpp Rna is still using Base directly for the ObjectBaseLegacy rna object. Depsgraph change will be removed later.
2017-02-06Base refactor 1/4Dalai Felinto
Rename Base.flag > Base.flag_legacy
2017-02-06Merge remote-tracking branch 'origin/blender2.8' into render-layersClément Foucault
2017-02-03RNA: macros to wrap collection settings useDalai Felinto
2017-02-03Update collection engine setings when updating collection valuesDalai Felinto
2017-02-03RNA: use new getter/setter functions for LayerEngineSettingsDalai Felinto
2017-02-03Fix warningsClément Foucault
2017-02-03New CMake flag for Clay EngineClément Foucault
2017-02-03Get rid of runtime data struct.Clément Foucault
2017-02-03Set COLLECTION_PROP_USE when setting a layer_engine_settings propertyDalai Felinto
We still need depsgraph to evaluate those changes
2017-02-02Merge branch 'master' into blender2.8Bastien Montagne
2017-02-02Clay Engine per-collection settingsDalai Felinto
Note: this is still not used by rendering
2017-02-02Introduce Per-Collection Render settingsDalai Felinto
Pending: * UI template for those settings (showing USE) * Depsgraph evaluation of them (to flush into objects) * RNA to see if a settings is being used
2017-02-02Revert the change of a default in a recent commitAaron Carlisle
This was my own mistake
2017-01-31Merge branch 'render-layers' of git.blender.org:blender into clay-engineClément Foucault
2017-01-30Properties Editor: Collection contextDalai Felinto
2017-01-30SceneCollection.objects.active_index (for user interface)Dalai Felinto
2017-01-30RNA: collection overrideDalai Felinto
2017-01-30bpy.context.layer_collectionDalai Felinto
2017-01-30Fixed Pointer problem. Now materials are working.Clément Foucault
2017-01-30Added scene.active_engine_settingsClément Foucault
2017-01-30Collection Editor based on patch by Julian EiselDalai Felinto
This is extracted from the layer-manager branch. With the following changes: * Renamed references of layer manager to collections manager * I didn't include the editors/space_collections/ draw and util files. I still need to bring the drawing code here, so we see something.
2017-01-30Changes to DNA/RNA. Follow same layout as sensors.Clément Foucault
2017-01-29Change in DNA/RNA. Still missing freeing and read/write.Clément Foucault
2017-01-27Merge remote-tracking branch 'origin/render-layers' into clay-engineDalai Felinto
2017-01-26Merge branch 'render-layers' of git.blender.org:blender into clay-engineClément Foucault
# Conflicts: # source/blender/makesdna/DNA_scene_types.h
2017-01-26Merge remote-tracking branch 'origin/blender2.8' into render-layersDalai Felinto
Note: renamed blo_do_versions_after_linking_280 to do_versions_after_linking_280 to following the pattern of do_versions_after_linking_270
2017-01-26Merge branch 'master' into blender2.8Sergey Sharybin
2017-01-26Compositor: Make HSV node inputs a real socketsSergey Sharybin
This is much more flexible solution which will allow doing some more procedural features. Reviewers: brecht, dfelinto, mont29 Reviewed By: mont29 Subscribers: Severin Differential Revision: https://developer.blender.org/D2403
2017-01-25Add scene active layerDalai Felinto
2017-01-25Merge branch 'render-layers' of git.blender.org:blender into clay-engineClément Foucault
# Conflicts: # source/blender/editors/space_view3d/drawobject.c
2017-01-25Merge remote-tracking branch 'origin/blender2.8' into render-layersDalai Felinto
2017-01-24Merge branch 'master' into blender2.8Sergey Sharybin
2017-01-24GPencil: Fix unreported animation data missing when change palette nameAntonio Vazquez
When a palette was renamed, the animation data was not changed. This fix is related to commit 196520fe7d81
2017-01-24Use new manual URLAaron Carlisle
2017-01-23Clay Material work.Clément Foucault
2017-01-23Merge remote-tracking branch 'origin/blender2.8' into render-layersDalai Felinto
2017-01-22Merge branch 'master' into blender2.8Julian Eisel
Conflicts: source/blender/editors/space_action/action_draw.c
2017-01-20D1873: Customize style for animation motion pathsAntonio Vazquez
New options to define the style of the animation paths in order to get better visibility in complex scenes. Now is possible define the color, thickness and several options relative to the style of the lines used to draw motion path.
2017-01-20Removed Batch storageClément Foucault
Also lots of renaming Small visual tweaks Material Settings Struct is now shared by Scene and material
2017-01-18Merge remote-tracking branch 'origin/blender2.8' into render-layersDalai Felinto
Manual fix: collection.c layer.c
2017-01-18GPencil: Cleanup - move include line to correct scopeAntonio Vazquez
2017-01-18GPencil: Fix unreported error in animation after rename itemsAntonio Vazquez
If the layers or the colors were renamed, the animation data was wrong because the data path was not updated. I also have fixed a possible stroke color name update if the name was duplicated moving the rename function call after checking unique name.
2017-01-18GP Interpolate Sequence: Tool settings for controlling the shape of ↵Joshua Leung
interpolation This commit introduces the ability to use the Robert Penner easing equations or a Custom Curve to control the way that the "Interpolate Sequence" operator interpolates between keyframes. Previously, it was only possible to get linear interpolation between the gp frames. Workflow: 1) Place current frame between a pair of GP keyframes 2) Open the "Interpolate" panel in the Toolshelf 3) Choose the interpolation type (under "Sequence Options") 4) Adjust settings (e.g. if you're using "Custom Curve", use the curvemap widget to define the way that the interpolation proceeds) 5) Click "Sequence" to interpolate 6) Play back/scrub the animation to see if you've got the result you want 7) If you need to make some tweaks, undo, or delete the generated keyframes, then repeat the process again from step 4 until you've got the desired result.
2017-01-18GP Interpolate: Move settings from "gp_sculpt" to a new toolsettings struct ↵Joshua Leung
- "gp_interpolate" The "gp_sculpt" settings should be strictly for stroke sculpting, and not abused by other tools. (Similarly, if other general GP tools need one-off options, those should go into the normal toolsettings->gpencil_flag) Furthermore, this paves the way for introducing new settings for controlling the way that GP interpolation takes place (e.g. with easing equations, or a custom curvemap)
2017-01-17Remove OB_FROMGROUP from base, and add util funcs to sync base/object flagsDalai Felinto
I still want to remove the syncing of base/object flags. But for now this will at least help future refactor.
2017-01-16Merge branch 'master' into blender2.8Bastien Montagne
2017-01-16Cleanup/refactor: Add new BLI_string_util.Bastien Montagne
Things like `BLI_uniquename` had nothing, but really nothing to do in BLI_path_util files! Also, got rid of length limitation in `BLI_uniquename_cb`, we can use alloca here to avoid overhead of malloc while keeping free size (within reasonable limits of course).
2017-01-16Fix logic for BKE_scene_layer_base_flag_recalculateDalai Felinto