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2011-10-23Typo fixes for the typo fixes. :DThomas Dinges
2011-10-23fix some typo'sCampbell Barton
2011-10-23- fix for error with utf8 textinput for buttonsCampbell Barton
- ensure input is valid utf8 from ghost and NULL then complain if its not. - added function to get utf8 size BLI_str_utf8_size()
2011-10-23RNA: fix collection iterator issue in c++ api with msvc.Brecht Van Lommel
2011-10-23rna access to event.unicode so scripts can get unicode text input.Campbell Barton
2011-10-23py/rna api crash fix: getting event.ascii would crash blender (strange ↵Campbell Barton
nobody noticed this, seems its been there for over a year???).
2011-10-22Render API: add update_progress() function to update progress bar progress fromBrecht Van Lommel
external render engines. Also refactoring to move some render engine registration stuff out of RNA and into render module.
2011-10-22Code refactoring: move external engine functions into own file.Brecht Van Lommel
2011-10-22py api - added PyC_UnicodeFromByteAndSize() to match ↵Campbell Barton
PyUnicode_FromStringAndSize() also made RNA_property_string_get_alloc() return the length of the new string to avoid having to run strlen on it after.
2011-10-22header cleanup and typo'sCampbell Barton
2011-10-22Code cleanup: remove BLI_exist, now there is only BLI_exists. One function justBrecht Van Lommel
called the other, they did the same thing.
2011-10-21Code cleanup: don't use btempdir/bprogdir/bprogname globals anymore, but wrapBrecht Van Lommel
in BLI_ functions.
2011-10-21fix [#28967] Attempting to add a new pose to the Pose Library causes Blender ↵Campbell Barton
2.60 RC2 to crash.
2011-10-21misc cleanupCampbell Barton
- remove redundant casts - replace strcmp's with "" to just check first char. - added WM_event_print(), debug mode only to print events since the structs values are not that meaningful. - added warnings if locale/font dirs cant be found.
2011-10-21- add convenience functions BLI_split_dir_part / BLI_split_file_part, which ↵Campbell Barton
just call BLI_split_dirfile(). - add a fixed value for bprogdir (the dir of bprogname), since it was being used for resource lookups.
2011-10-21Cleaning i18n code.Bastien Montagne
Previous state: Right now, there are "memories" of the "old" (less than a month!) translation way: * A few remaining calls to BLF_gettext() (only UI_translate_do_iface and UI_translate_do_tooltip should be used). * The _() macro still also calls BLF_gettext()! New state: Here are the changes made by the patch: * Removing the no more needed _() macro. * Removing most N_() and _() calls, only keeping the few needed ones (i.e. strings that are in no other way findable by xgettext and/or update_msg script). * Defining in UI_interface.h IFACE_() and TIP_() macros (resp. for UI_translate_do_iface and UI_translate_do_tooltip). * Replacing all calls to BLF_gettext by relevant IFACE_ or TIP_ one. * Replacing all calls to UI_translate_do_iface by IFACE_. * Replacing all calls to UI_translate_do_tooltip by TIP_. All this somewhat clarifies and simplifies the code. On the bf-translations scripts side, this only implies adding IFACE_ and TIP_ as detection markers for xgettext. It also allows to reduce POTFILES.in quite notably (only 20 files remaining in it). Please also have a look at those pages: * Coder POV: http://wiki.blender.org/index.php/Dev:2.5/Source/Interface/Internationalization * Translator POV: http://wiki.blender.org/index.php/Dev:2.5/Doc/How_to/Translate_Blender
2011-10-20Fix missing updates when changing smoke flow settings.Brecht Van Lommel
2011-10-20Minor: fix [#28899] Frequently used modelling modifiers moved further out of ↵Bastien Montagne
reach by new Vertex Weight modifiers.
2011-10-20- add BLI_string_utf8.h for unicode functions.Campbell Barton
- move font.c unicode functions into string_utf8.c and rename to fit with other BLI_string funcs.
2011-10-20A big set of UI messages fixes and tweaks! No functional changes.Bastien Montagne
2011-10-20misc editsCampbell Barton
- rename define DISABLE_SDL --> WITH_SDL (which was already used in some places) - blenders interation preset was using orbit rather then turntable 3d view preference (different from factory defaults). - tagged some unused rna args.
2011-10-20strcpy() --> BLI_strncpy(), where source strings are not fixed and target ↵Campbell Barton
size is known.
2011-10-20replace RNA function string lookups with direct assignments, currently the ↵Campbell Barton
lookup returns the same pointer every time. some of these functions - panel/operator poll for eg, are called many times per redraw so while not a bottleneck its unnecessary.
2011-10-19Adds an update flag to the bNode struct (similar to bNodeTree->update).Lukas Toenne
This prevents access to non-existent typeinfo during type initialization, when node types have been removed and such nodes are deleted from older files. All blenkernel functions now only set the node->update flag instead of directly calling the update function. All operators, etc. calling blenkernel functions to modify nodes should make a ntreeUpdate call afterward (they already did that anyway). Editor/RNA/renderer/etc. high-level functions still can do immediate updates by using nodeUpdate and nodeUpdateID (replacing NodeTagChanged/NodeTagIDChanged respectively). These old functions were previously used only for setting compositor node needexec flags and clearing cached data, but have become generic update functions that require type-specific functionality (i.e. a valid typeinfo struct).
2011-10-17fix spelling mistakes in comments (and in some python error messages), ↵Campbell Barton
nothing to effect translations.
2011-10-16Particle dupliobject rotation changes:Janne Karhu
There has been quite a bit of fuss about particle dupliobject rotation in 2.59, so here are some changes to make things work a bit more consistently and predictably in 2.60. Much of the confusion has been about what the "Initial rotation" for particles actually means. Simply put it's just a vector that that the particles (and the dupliobjects) are aligned to and around which they can be rotated with the phase controls. I've now renamed these controls under a label "Rotation axis". In 2.59 and previous versions the dupliobject's global x-axis was aligned to the particle rotation axis for non-hair particles. This meant that the object's own rotation (in addition to the particle rotation) could effect the dupliobjects' rotations. This old behavior can still be used with the "Rotation" option in the particle render panel when object/group is set as the visualization. This option is also activated automatically for old files to maintain backwards compatibility. Now the default dupliobject rotations ignore the object's own rotation completely and align the object's tracking axis to the particle rotation axis. The tracking axis can be found under the Object tab -> Animation Hacks panel. In 2.58 the way of calculating the rotation for hair didn't work as intended and enabled many non-functional combinations of options. For this reason I removed most of the rotation options for hair in 2.59. Now the options have been reimplemented better and the dupliobject's tracking axis is aligned to the hair direction by default (Rotation axis = Velocity / Hair). All the other axis options work too along with the phase controls.
2011-10-16ID Mask node was limmited at 10000 while OB and Mat IDs reach 32767. Set ↵Daniel Salazar
this limit and it's working fine here in my comps
2011-10-16Set the correct char for Persian name (using \ufbfd instead of the arabic ↵Dalai Felinto
yeh one)
2011-10-15spelling corrections in comments and quiet warningCampbell Barton
2011-10-15keep particle system names uniqueCampbell Barton
2011-10-15ensure BoneGroup names are kept unique.Campbell Barton
2011-10-15make sure render layer names are unique when setting through rna.Campbell Barton
2011-10-15fix for buffer overrun with BLI_split_dirfile(...), was simple to do since ↵Campbell Barton
many places don't check for filename lengyj of 79 chars which is the limit for the file selector. Add max dir and file length args.
2011-10-14Remove final e from FrancaiseSergey Sharybin
2011-10-14Split language menu into two columns:Sergey Sharybin
- Nearly done for languages with >80% strings translated - In progress for languages which aren't translated enough still.
2011-10-14Fixing [#28907] Frozen playback.Joerg Mueller
Also fixing two more crashes when audio files don't exist/cannot be read and apply a changed file path of a sound, reported by Jens Verwiebe in IRC.
2011-10-14rename confusing constants (no functional change)Campbell Barton
- OB_BOUND_POLYT --> OB_BOUND_CONVEX_HULL - OB_BOUND_POLYH --> OB_BOUND_TRIANGLE_MESH
2011-10-13ensure grease pencil layer names are unique when set through rna.Campbell Barton
2011-10-12fix [#28883] redraw problems for particle mode's brush menuCampbell Barton
The enum items for getting the brush tool (which the UI draws), would change after the 3D view first draws on exiting editmode. Since the panel draws before the 3D view does, the UI had a glitch. Fix by using psys_get_current() for the enum, rather then PE_get_current() which depends on an updated particle system.
2011-10-11Adding FA (Persian - Farsi) language to po + flipping Arabic name in the ↵Dalai Felinto
Language Enum
2011-10-11fix for py/rna assigning an invalid index. also give better error message in ↵Campbell Barton
this case.
2011-10-10correct operator name from my own recent changes and edit navmesh rna prop ↵Campbell Barton
name for consistency
2011-10-10- for some reason navmesh wasnt drawing when VBO was enabled.Campbell Barton
- fix navmesh crash (may well have been from own changes) - changing VBO's now redraws all windows - useful for checking if VBO draws differently.
2011-10-10fix crash for recent navmesh edits when setting a non-mesh object to a navmesh.Campbell Barton
also minor cleanup.
2011-10-10move NavMesh draw code out of being a modifier and into DerivedMesh drawing ↵Campbell Barton
hack (which IMHO is less bad then mis-using a modifier only to override drawing calls).
2011-10-09replace sprintf with strcpy where no formatting is done and return value ↵Campbell Barton
isn't used.
2011-10-08fix [#28821] Whole Character keying set ignores non animatable propertyflagCampbell Barton
2011-10-08fix [#28846] Relative paths on linked scene failsCampbell Barton
2011-10-07fix [#28800] Scene NULL in frame change callback, crashes on property update.Campbell Barton
2011-10-07rna_ParticleDupliWeight_name_length was returning an incorrect value. ↵Campbell Barton
Zealous debug checks are testing the (buf[len] == '\0')