Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2018-05-17Remove ViewLayer settings - cleanup 1/2Dalai Felinto
2018-05-17Move Clay properties into sceneDalai Felinto
2018-05-17Move EEVEE properties into sceneDalai Felinto
2018-05-16Workbench: World based studio lightingJeroen Bakker
2018-05-16Particle System: ported most DerivedMesh → MeshSybren A. Stüvel
2018-05-15Workbench: send right event after shadow_shift changesJeroen Bakker
2018-05-15Copy on write: VIEW3D_OT_clear_render_border + rnaDalai Felinto
2018-05-15Particle edit: Tag for updates when changing tool settings related on edit modeSergey Sharybin
2018-05-15Workbench: Renamed Overlap to OutlineJeroen Bakker
2018-05-15Workbench: Cleaner Shadow edges own shadowJeroen Bakker
2018-05-15Change preference defaultsCampbell Barton
2018-05-14COW Fix: The "layers used" display for armatures did not update after bones w...Joshua Leung
2018-05-14UI Tweaks in 3D ViewPablo Vazquez
2018-05-14Fix: Skip missing COW tagging on changing armature layers via RNAJoshua Leung
2018-05-14Workbench: Render studio hdr name in selectionJeroen Bakker
2018-05-13Fix missing path callback for new Object.display struct.Bastien Montagne
2018-05-13UI/Python: layout API support for setting button emboss style.Brecht Van Lommel
2018-05-12UI: move pivot to the topbarCampbell Barton
2018-05-12UI: use icons for orientation typesCampbell Barton
2018-05-11Workbench: StudioLight HDRI'sJeroen Bakker
2018-05-11Use Light Probe iconsPablo Vazquez
2018-05-11Fix (unreported) broken freeing code for Sequencer.Bastien Montagne
2018-05-11T54983: Bone selection overlayJeroen Bakker
2018-05-10Timeline Header Cleanup - Part 3: Consolidate options in a "Playback" popoverJoshua Leung
2018-05-09Particle edit mode: Make selection settings to work with CoWSergey Sharybin
2018-05-09Rename: RNA_property_override_status > RNA_property_static_override_statusDalai Felinto
2018-05-09Outliner: move filter options to popover.Brecht Van Lommel
2018-05-09T55014: Optionally: objects not cast shadows in workbenchJeroen Bakker
2018-05-09T55008: Migrating RE-Collection data to Scene dataJeroen Bakker
2018-05-09Remove Frame ServerCampbell Barton
2018-05-08Collections: remove per collection and view layer engine overrides.Brecht Van Lommel
2018-05-08Orientation for 3D cursorCampbell Barton
2018-05-07Merge branch 'master' into blender2.8Campbell Barton
2018-05-07Merge branch 'master' into blender2.8Campbell Barton
2018-05-07Cleanup: rename char/float conversion functionsCampbell Barton
2018-05-07Cleanup: move unit char/short/float to functionsCampbell Barton
2018-05-07Armature: Add new Transparent Bone overlay option.Clément Foucault
2018-05-07Fix T54525: crash when setting number of frames to use between dupoffPhilipp Oeser
2018-05-07Workbench: Texture Shading modeJeroen Bakker
2018-05-07Fix T54525: crash when setting number of frames to use between dupoffPhilipp Oeser
2018-05-06RNA default: Scene start/end framesDalai Felinto
2018-05-06UI: region overlap now works for headers as well.Brecht Van Lommel
2018-05-053D viewport: rename ambient to shadow intensity, default single color to 0.8.Brecht Van Lommel
2018-05-053D Viewport: move overlay settings from collections to 3D viewport.Brecht Van Lommel
2018-05-053D Viewport: make shading and overlay DNA match UI names.Brecht Van Lommel
2018-05-05Cleanup: remove legacy 3D view data.Brecht Van Lommel
2018-05-05Groups: remove drawing group objects in a different color.Brecht Van Lommel
2018-05-04Fix: Fire notifiers on pose properties changedJoshua Leung
2018-05-04Workbench: Color selector when in single color modeJeroen Bakker
2018-05-04Eevee: Cap Shadow resolution to 4096px^2.Clément Foucault