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2013-11-23Merge branch 'master' into soc-2013-rigid_body_simsoc-2013-rigid_body_simSergej Reich
Conflicts: intern/rigidbody/CMakeLists.txt release/datafiles/splash.png source/blender/editors/space_view3d/drawobject.c source/blender/makesdna/DNA_view3d_types.h
2013-11-20* Remove more code for stars, missed those. Sorry!Thomas Dinges
2013-11-20Blender Internal:Thomas Dinges
* Remove Stars feature. This was a quite minimalistic feature and there are better alternatives with more control (particles for example). Removal discussed during BCon13 developer meeting and already years before, time to do it.. Reviewed By: brecht Differential Revision: http://developer.blender.org/D17
2013-11-20Expose track's offset to the RNASergey Sharybin
2013-11-19Blender Internal:Thomas Dinges
* Remove "Edge" post processing effect and the corresponding render layer. Since we have freestyle, this is not needed anymore and was a very simple effect anyway (Zbuffer filter effect, could be added to the compositor if really needed again). Reviewed By: brecht, ton Differential Revision: http://developer.blender.org/D14
2013-11-19Remove Surface modifier when removing force field from objectSergey Sharybin
Summary: Before this adding Surface type of force field and removing this field would leave Surface modifier alive in the stack. This might be really misleading and annoying. Now removing force field will ensure no modifiers needed for it are remained in the stack. This also fixes missing notifier to redraw modifier stack when changing force field type. Reviewers: brecht, campbellbarton Reviewed By: brecht Differential Revision: http://developer.blender.org/D13
2013-11-19Fix T36756: Use Frame Rate option toolip was unclear about which FPS value ↵Mitchell Stokes
to respect
2013-11-12Make dynamic node labels possible as a registerable function 'draw_label' ↵Lukas Toenne
(simple 'label' identifier is already in use, need to avoid API breakage). This should simply return a string. The dynamic label can still be overridden by the user-defined node.label string.
2013-11-07Tweak for ui range of track size in 3d viewportSergey Sharybin
Patch by Sebastian Koenig, thanks!
2013-11-07"Render Audio" cleanup:Bastien Montagne
* Removed audio-only options from ffmpeg render settings (added some versionning code too)! * Moved the Mixdon button from the Scene->Audio pannel to the Render->Render panel.
2013-11-07Fix [#34675] *AFTER 2.69* Info view shows duplicate operators with incorrect ↵Bastien Montagne
values of args Refactored a bit WM api to generate operator's pystring, now it can also handle correctly macro operators. Thanks to Campbell for the review!
2013-11-06True grid snapping for nodes: This snaps nodes to the actual background grid ↵Lukas Toenne
instead of using incremental offset (which is not useful for nodes). Increment snapping has been disabled for nodes to avoid confusion, grid snap is now the default as it seems to be the most wanted and easy to use mode. Absolute grid snapping happens in a somewhat generic function 'applyGridAbsolute', which could also be used for objects and other transforms later on. It is conceptually similar to the 'project' snapping option, in that it calculates a delta vector for each element on top of the overall transform, which places each node on the grid. Node transform now uses the top-left node corner for TransformData->loc. The transform center is still the average of node centers, so that scaling and rotation works nicely. snapGrid*** functions have been renamed to snapGridIncrement*** to distinguish better between incremental and absolute grid snapping.
2013-11-06Syncing methods for Color Balance node LGG and ASC-CDL modes. The settings ↵Lukas Toenne
for either mode are converted into equivalent settings of the other. This keeps the result of both modes roughly the same and mimics the previous behavior when settings were shared by both modes (but not equivalent). NOTE: Due to the use of additional sRGB conversion in the LGG mode the result is not entirely accurate, this should perhaps be fixed. Settings for each mode are kept in their own color values nevertheless, this avoids potential problems with float precision.
2013-11-06Fix #37333: Bad default value in Color Balance. Use independent ↵Lukas Toenne
offset/power/slope variables for the CDL mode in color balance node. This avoids stupid default values in particular for offset, which would be 1 when just using the lift value for it.
2013-11-06Grease Pencil: User-Pref for setting the default colour of newly created layersJoshua Leung
2013-11-06Quicktime: remove backend with the old quicktime API, and keep the QTKit ↵Brecht Van Lommel
backend. This means that if you have WITH_BF_QUICKTIME or WITH_CODEC_QUICKTIME enabled, it will always use QTKit. The old backend was only used on 32 bit OS X builds, now 32 and 64 bit builds will give consistent input/output. On Windows or Linux quicktime isn't being used.
2013-11-05code cleanup: quiet warningsCampbell Barton
2013-11-05Remove soft limits from lower-end of ranges for last two commits - This turnedJoshua Leung
out to be too restrictive/confusing again.
2013-11-05Applying same fix used for [#36844] to Limits FModifier settingsJoshua Leung
2013-11-05Bugfix [#36844] Cannot set Restrict Frame Start for FModifiers until Frame EndJoshua Leung
has been adjusted Previously, the RNA settings tried to strictly enforce the constraint that the start frame must be less than the end frame. However, this behaviour was problematic, as it meant that you had to firstly move the end frame to its new (higher) value, before moving the start frame. The same also applied in the opposite direction. Now, this behaves in the same way that the scene start/end buttons work: if the new start frame is past the end frame, the end frame is "pushed" along to be the same value as the start frame. The same applies in the opposite direction.
2013-11-04BGE Rasterizer Cleanup: Removing the Singletexture material mode. More ↵Mitchell Stokes
conversion code will probably be needed.
2013-11-04UI messages fixes...Bastien Montagne
2013-11-04Fix [#37297] Crash when Adding and Removing Fluid Particlesystem.Bastien Montagne
Using freed mem...
2013-11-03Motion tracking: use is_keyed to match naming in other areas of RNASergey Sharybin
2013-11-02Fix: tooltip when adding a new 'Excluded path' for python executionAndrea Weikert
2013-11-02Fix: error message when removing an 'Excluded path' for python execution, ↵Andrea Weikert
small leftover from copy/paste
2013-11-01Expose is_keyframed flag for tracking markerSergey Sharybin
So now it's possible to know from python whether marker is a keyframe or tracked one.
2013-10-31code cleanup: spellingCampbell Barton
2013-10-31code cleanup: warningsCampbell Barton
2013-10-31remove return argument from wmOperatorType->cancel, was only ever returning ↵Campbell Barton
OPERATOR_CANCELLED.
2013-10-30Add some update notifiers for a few boolean paint properties (probably aAntony Riakiotakis
lot more needed) so that they get properly updated in UI when the property is edited through python or a custom key binding to context toggle operator.
2013-10-29Code cleanup: use bool instead of int in mask moduleSergey Sharybin
2013-10-29Project Pampa request: FCurves normalized displaySergey Sharybin
Added two options to a header of FCurve editor: - Normalize which makes it so every individual curve is fit into -1..1 space. - Auto-normalize, which probably is to be called "Lock" which "locks" curve normalization scale. This is useful to prevent curves from jumping around when tweaking it. It's debatable whether it need to be a button to normalize curves n purpose only, and it's fully depends on animator's workflow. Here during Project Pampa we've got Francesco who get used to auto-renormalization and Hjalti who prefers locked behavior. Docs are to be ready soon by Francesco. Thanks Brecht for the review!
2013-10-29Fix #37246: Dynamic paint end frame is limited to 9999Sergey Sharybin
Not sure what's actual reason for this, increased it to MAXFRAMRF.
2013-10-29Triangulate Modifier: using different ngon and quad methodsDalai Felinto
Quads: Beauty, Fixed, Fixed Alternate, Shortest Diagonal Ngons: Beauty, Scanfill * Shortest Diagonal is the default method in the modifier (popular elsewhere), but beauty is the default in Ctrl+T). * Remove the need for output slot and beauty operator to be called after Clt+T Patch with collaborations and reviewed by Campbell Barton
2013-10-26Weighted tracksSergey Sharybin
Added a weight slider to track which defines how much particular track affects in a final reconstruction. This weight is for sure animateable. Currently it affects on BA step only which in most cases will work just fine. The usecase of this slider is to have it set to 1.0 most of the time where the track is good, but blend it's weight down to 0 when tracker looses the track. This will prevent camera from jump. Tutorial is to be done by Sebastian.
2013-10-26rename give_cursor to ED_view3d_cursor3d_getCampbell Barton
2013-10-26spelling: use American spelling for canceledCampbell Barton
2013-10-22style cleanupCampbell Barton
2013-10-22style cleanupCampbell Barton
2013-10-21Fix #37169 brush UI not getting updated. A notifier was missing forAntony Riakiotakis
all unified paint settings properties, made sure to notify that active brush has changed.
2013-10-17Fix #37091: Reset to default of Sky Texture's Dot freezes it at 0,0,0Sergey Sharybin
2013-10-16add IDP_FreeFromGroup(), replaces IDP_RemFromGroup(), IDP_FreeProperty(), ↵Campbell Barton
MEM_freeN().
2013-10-16style cleanupCampbell Barton
2013-10-16edits to r60777 - move ED_object_hook_reset_do into BKE object (if RNA needs ↵Campbell Barton
to call ED_* functions its a hint they might be better in BKE).
2013-10-153D view: textured draw mode now has a Shadeless option in the Shading panel,Brecht Van Lommel
to draw textures without shading. For Cycles this was not possible yet, and for Blender Internal you had to move away all lights which was also not ideal. (Caminandes feature request)
2013-10-15Get rid of Allow Fallback optionSergey Sharybin
It was rather confusing from the user usage point of view and didn't get so much improvement after new bundle adjuster was added. In the future we might want to switch resection to PPnP algorithm, which could also might be a nice alternative to fallback option.
2013-10-15Fix [#37085] Hook modifier work when created with Ctrl+H, but not when ↵Bastien Montagne
created via modifier panel "transform matrix" of the hook was not inited (reset) when assinging and object to it, now use same code for both OBJECT_OT_hook_reset operator and RNA object assignement. Reviewed by Brecht, thanks.
2013-10-15removing PSD from the fileformat list fix [#37080] The file which I stored ↵Dalai Felinto
in PSD file format in Blender cannot open by Photoshop PSD writing is not supported at the moment
2013-10-15Fix [#37077] User prefs > Input and Outliner Keymaps mismatch in representation.Bastien Montagne
Remove KeyMap mode from outliner, was an old half-finished features redondant with user preferences settings... Also moved key map item's "event type to map type" and map type defines at WM level, this is too much generic to be at RNA level. Also added a check in versionning code to convert all outdated outliner modes to a valid one (seems old 'verse' ones were not handled as well). Thanks to Brecht for reviews and advices!