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AgeCommit message (Expand)Author
2018-07-15Merge branch 'master' into blender2.8Brecht Van Lommel
2018-07-15Cycles: add voronoi features and distance settings from Blender.charlie
2018-07-15WM: rename manipulator to gizmo internallyCampbell Barton
2018-07-15WM: rename files, manipulator -> gizmoCampbell Barton
2018-07-14UI: rename manipulator to gizmoCampbell Barton
2018-07-14UI: Capital letters for propertyPablo Vazquez
2018-07-13UI: remove space/region from popover argsCampbell Barton
2018-07-13WM: register global list of panel typesCampbell Barton
2018-07-13Merge branch 'master' into blender2.8Campbell Barton
2018-07-13Nodes: add sqrt, ceil, floor and fract to math nodes.Charlie Jolly
2018-07-12Merge branch 'master' into blender2.8Campbell Barton
2018-07-12Fix T55949: increase color management exposure hard range.Brecht Van Lommel
2018-07-12UI: 4-state icon for view visibility popoverCampbell Barton
2018-07-11Manipulator: expose use_select_background via RNACampbell Barton
2018-07-113D View: option not to draw center dotsCampbell Barton
2018-07-11Fix T55915 DOF Number of blades wrong logicClément Foucault
2018-07-11Numeric Input: preference to default to advancedCampbell Barton
2018-07-11Merge branch 'master' into blender2.8Bastien Montagne
2018-07-11Fix T55912: saving Viewer Node image error.Bastien Montagne
2018-07-11Cleanup: simplify RNA namesCampbell Barton
2018-07-11Manipulator: changes for overlay optionsCampbell Barton
2018-07-103D View: option to hide object overlaysCampbell Barton
2018-07-10Image: remove fields option for image sequencesCampbell Barton
2018-07-10Eevee: LightCache: Initial ImplementationClément Foucault
2018-07-103D View: overlay option to show bonesCampbell Barton
2018-07-10Ocean Modifier: refactored the delayed-refresh approachSybren A. Stüvel
2018-07-10Fix 3D cursor updateCampbell Barton
2018-07-10Cleanup: styleCampbell Barton
2018-07-10Fix T55879: Crash setting render presetsCampbell Barton
2018-07-10UI: Cleanup - Remove Show Panel Header and BackgroundPablo Vazquez
2018-07-10Fix T55776: crash with multiple windows and reload new.Brecht Van Lommel
2018-07-06Viewport: in Lookdev shading, disable scene lights and world by default.Brecht Van Lommel
2018-07-06Cleanup: remove unused shader node compatibility flag.Brecht Van Lommel
2018-07-06UI/Python: rename Lamps to Lights, to follow more standard terminology.Brecht Van Lommel
2018-07-063D View: support object type visibility/selectionCampbell Barton
2018-07-06UI: disable broken horizontal properties editor alignment.Brecht Van Lommel
2018-07-06Merge remote-tracking branch 'origin/master' into blender2.8Sybren A. Stüvel
2018-07-06Ocean Modifier: removed unused refresh flagsSybren A. Stüvel
2018-07-05Cleanup: flag checksCampbell Barton
2018-07-05Merge branch 'master' into blender2.8Campbell Barton
2018-07-05RNA: correct callback typeCampbell Barton
2018-07-05RNA: use is_dirty prefix for checking updatesCampbell Barton
2018-07-05Draw Manager: simplify object mask usageCampbell Barton
2018-07-05UI: add separators in properties editor header tabs.Brecht Van Lommel
2018-07-05Shaders: add target setting to material output node.Brecht Van Lommel
2018-07-05Refactored into a single optionJeroen Bakker
2018-07-05Refactor: SHOW->HIDEJeroen Bakker
2018-07-05Overlay: enable/disable drawing of specific object types.Jeroen Bakker
2018-07-05Revert "Overlay: enable/disable drawing of specific object types."Jeroen Bakker
2018-07-05Overlay: enable/disable drawing of specific object types.Jeroen Bakker