Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2016-02-15Cleanup: rna_main_api: use macro to define tag() and is_updated rna functions.Bastien Montagne
2016-02-15Fix white balance, was doing unnecessary linear conversionsCampbell Barton
This made byte & float images behave differently, where other modifiers remain the same. Also remove scene from the modifier (should have been passed as arg but no longer needed).
2016-02-11Disable bmesh-boolean modifier for 2.77 releaseCampbell Barton
Edit-mode boolean is still available
2016-02-10Outliner: omit active-unselected in "Selected" viewCampbell Barton
This isn't selected, so misleading to include in selection list.
2016-02-09Fix T47371 - add access to 'static' enum items.Bastien Montagne
Some dynamic enums, which do not need a valid context pointer, have their 'itemf' callback always called. This is annoying for introspection tools (like the ones generating translations, or API documentation), because it means they never have access to all possible options (enum items). So now, there is also an `enum_items_static` accessor to get only statically-defined enum items. Note: only i18n tools take advantage of this currently, others are still to be updated. Reviewers: campbellbarton, sergey Differential Revision: https://developer.blender.org/D1782
2016-02-08GPencil: Layers with alpha = 0 should not be editableJoshua Leung
* Added a new API function to test if a GPencil layer is visible or not * Replaced all editability checks with this new "super check" * Replaced all magic number thresholds for opacity visiblity with a single define
2016-02-08Code Cleanup: Use bool instead of int for "setactive" paramJoshua Leung
2016-02-08GPencil Eraser: Do not allow eraser radius to get smaller than 1 pixelJoshua Leung
2016-02-08Fix: Renaming Grease Pencil layers doesn't update the Dopesheet Channels RegionJoshua Leung
2016-02-08Fix for non-bool return values of a few common RNA functions with declared ↵Lukas Tönne
boolean return. Since rBbbc7dc169dc365889bad3f3aed7b868efb432710 bool-valued RNA functions are expected to return only 0 or 1. For flag tests as in these functions the returned int value needs to be explicitly converted to bool.
2016-02-04Cycles: Implement approximate reflectance profilesSergey Sharybin
Using this paper: http://graphics.pixar.com/library/ApproxBSSRDF/paper.pdf This model gives less blurry results than the Cubic and Gaussian we had implemented: - Cubic: https://developer.blender.org/F279670 - Burley: https://developer.blender.org/F279671 The model is called "Christensen-Burley" in the interface, which actually should be read as "Physically based" or "Realistic". Reviewers: juicyfruit, dingto, lukasstockner97, brecht Reviewed By: brecht, dingto Subscribers: robocyte Differential Revision: https://developer.blender.org/D1759
2016-02-01Add theme settings for keyframe indication in 3D ViewGaia Clary
2016-02-01Docs: warning for loading duplicate movie-clipsCampbell Barton
2016-01-30Cycles: Pass Blender's C++ RNA structures by referenceSergey Sharybin
This way we avoid passing structures which could be up to few hundred bytes by value to the utility functions. Ideally we'll also have to add `const` qualifier in majority of the calls, but C++ RNA does not allow us to do that because it does not know if some function modifies contents or not.
2016-01-28cleanup: spelling / typosMike Erwin
no functional changes
2016-01-28Usual i18n/UI messages fixes.Bastien Montagne
2016-01-27Fix T46624: Preview is not always correctly updatedSergey Sharybin
It is possible that preview was not updated to correspond a new context when width of preview is the same for two contexts.
2016-01-27World textures displaying for viewport in BI.Alexander Romanov
This patch supports "Image or Movie" and "Environment map" types of world texture for the viewport. It supports: - "View", "AngMap" and "Equirectangular" types of mapping. - Different types of texture blending (according to BI world render). - Same color blending as when it lacked textures (but render via glsl). {F207734} {F207735} Example: {F275180} Original author: @valentin_b4w Regards, Alexander (Blend4Web Team). Reviewers: sergey, valentin_b4w, brecht, merwin Reviewed By: merwin Subscribers: campbellbarton, merwin, blueprintrandom, youle, a.romanov, yurikovelenov, AlexKowel, Evgeny_Rodygin Projects: #rendering, #opengl_gfx, #bf_blender:_next Differential Revision: https://developer.blender.org/D1414
2016-01-26Cleanup: minmac -> minmax & RE_render_ext namingCampbell Barton
Use more conventional API word-ordering for RE_render_ext
2016-01-26Fix T47214: Keyed Particles don't render correctly when used for point ↵Sergey Sharybin
density input The issue was caused by different AABB used by Cycles and texture sampler. Instead of trying to keep this two functions in sync we now do have an utility call in the point density node to query the AABB.
2016-01-25Fix T47233: fcurves.find() won't work with driversJoshua Leung
Doing something like: bpy.data.objects["Cube.001"].data.shape_keys.animation_data.drivers.find('eval_time') wouldn't work, because the drivers.find(datapath, index) method wasn't implemented yet. Previously, it was only implemented for FCurves in actions.
2016-01-25Sequencer: Add option to use absolute mask animation timeSergey Sharybin
This is handy for cases when mask is created on top of the edit and used for tasks like color grading and other enhancement. That was the main purpose of the masks which was totally broken in 6786ef6. Now it's possible to have masks created as both a part of input movie roto process (which then better be re-mapped to the strip timing) and as a grading tool (which should be using scene timing for the animation). Thanks artists from the Nieve for screaming about such a broken case.
2016-01-23Implementation of OpenVDB as a possible cache format for smokeKévin Dietrich
simulations. This commits implements OpenVDB as an extra cache format in the Point Cache system for smoke simulations. Compilation with the library is turned off by default for now, and shall be enabled when the library is present. A documentation of its doings is available here: http:// wiki.blender.org/index.php/User:Kevindietrich/OpenVDBSmokeExport. A guide to compile OpenVDB can be found here (Linux): http:// wiki.blender.org/index.php?title=Dev:Doc/Building_Blender/Linux/ Dependencies_From_Source#OpenVDB Reviewers: sergey, lukastoenne, brecht, campbellbarton Reviewed By: brecht, campbellbarton Subscribers: galenb, Blendify, robocyte, Lapineige, bliblubli, jtheninja, lukasstockner97, dingto, brecht Differential Revision: https://developer.blender.org/D1721
2016-01-22Fix T46657: VSE: Strip length jumps to a negative number.Bastien Montagne
2016-01-21Sculpt: pinch/inflate support for snake-hookCampbell Barton
Snake-hook tended to loose volume along the stroke, now with pinch > 0.5 its possible to sculpt shapes without loosing volume.
2016-01-21Sculpt: Add rake option to snake-hookCampbell Barton
This allows for dragging out shapes that rotate to follow the cursor motion. Values over 1 can be set for 'interesting' artistic effects.
2016-01-21Cleanup: line length, indentationCampbell Barton
2016-01-20Fix T46243: New Depsgraph: changing action misses relations update tagSergey Sharybin
2016-01-20Support multi-paint & show zero-weights as blackAlexander Gavrilov
Specifically, when only one bone is selected and it's not really active. (With multiple bones on the other hand that behavior is forced on, since multi-paint can't modify purely zero weight verts and that's important.)
2016-01-19Sequencer: Implement Tone Map strip modifierSergey Sharybin
Behaves same exact way as compositor node, but could be applied in the sequencer and used as a grading tool. Requested by the Nieve project artists.
2016-01-17Cleanup: spellingCampbell Barton
Also use doxy formatting for warning/note.
2016-01-15Cycles-Bake: Custom Baking passesDalai Felinto
The combined pass is built with the contributions the user finds fit. It is useful for lightmap baking, as well as non-view dependent effects baking. The manual will be updated once we get closer to the 2.77 release. Meanwhile the new page can be found here: http://dalaifelinto.com/blender-manual/render/cycles/baking.html Reviewers: sergey, brecht Differential Revision: https://developer.blender.org/D1674
2016-01-14Improve multi-paint tipCampbell Barton
2016-01-14Compositor: Add option to extend image bounds when blurringSergey Sharybin
It is handy when doing some roto work and it's required to blur some mask or overaly before alpha-overing it on top of the footage. Quite straightforward option with the only limitation that variable size blur is not supported. Reviewers: campbellbarton Subscribers: hype, sebastian_k Differential Revision: https://developer.blender.org/D1663
2016-01-14Add compression modes for TIFF imagesQuentin Wenger
This patch aims at providing multiple compression modes for TIFF output, particularly uncompressed mode. At this moment have None, Deflate, LZW and Pack Bits modes been integrated, mimicking The GIMP export modes (except JPEG mode, which returned encoding errors). More modes could be added if needed. Default remains Deflate. Reviewers: campbellbarton, mont29, sergey Differential Revision: https://developer.blender.org/D1709
2016-01-12Fix T47164: [Scene.raycast] - True result when it should be False.Bastien Montagne
We cannot use FLT_MAX as initi distance for raycast... Renamed TRANSFORM_DIST_MAX_RAY to BVH_RAYCAST_DIST_MAX, moved it into BLI_kdopbvh, and use in RNA raycast callbacks (and all other places using that API).
2016-01-11Fix tip about hair grid display (was copy/paste from hair guides one...).Bastien Montagne
2016-01-11Report errno string when writing files failsCampbell Barton
Screenshot ignored errors, some render code printed 'Saved' without checking for failure. note: errno is now cleared from IMB_saveiff so all callers don't need to.
2016-01-09Audaspace: Sequencer sound bugfix and mono UI.Jörg Müller
- Fixed a bug that the sound when changed in the properties panel was not updated. - Added the option to make a sound mono while adding a sound strip. - Added the option to make a sound mono in the sequencer properties panel. Related bug report: T47140
2016-01-07Fix RNA_enum_set_identifier(), needs a context to handle correctly dynamic ↵Bastien Montagne
enums.
2016-01-07Select mirror multiple axis supportCampbell Barton
Previously you could only select mirror on X axis, now support mirroring on multiple axis as well as more than one (for mesh and lattice data).
2016-01-07Cleanup: use generic xyz axis enumsCampbell Barton
2016-01-07Cleanup: remove unused scene argCampbell Barton
2016-01-06'users of ID' py API.Bastien Montagne
This mainly adds bpy.data.user_map() method, which goes over the whole Main database to build a mapping (dict) {ID: {users_of_that_ID}}. Very handy to check and debug ID usages, but could also be really valuable for py addons creating temporary scenes, or some exporters, etc. Note: current code in master's libquery misses some IDs (and reports some it should not, like nodetrees), this is fixed in id-remap but still needs serious review before going to master. This basically means that current bpy.data.user_map() **will not** report a complete and exhaustive state of dependencies between IDs. Should work OK in most cases though. Original work/idea comes from id-remap branch, was heavily reworked by @campbellbarton and myself for master. Reviewers: campbellbarton, sergey Differential Revision: https://developer.blender.org/D1678
2016-01-04Fix T47038: Particles in Particle Edit Mode get added in completely wrong ↵Bastien Montagne
location. It also fixes another issue (crash) related to symmetric editing. Quite involved, we (try to!) fix complete broken logic of parts of particle code, which would use poly index as tessface one (or vice-versa). Issue most probably goes back to BMesh integration time... This patch mostly fixes particle editing mode: - Adding/removing particles when using generative modifiers (like subsurf) should now work. - Adding/removing particles with a non-tessellated mesh (i.e. one having ngons) should also mostly work. - X-axis-mirror-editing particles over ngons does not really work, not sure why currently. - All this in both 'modes' (with or without using modifier stack for particles). Tech side: - Store a deformed-only DM in particle modifier data. - Rename existing DM to make it clear it's a final one. - Use deformed-only DM's tessface2poly mapping to 'solve' poly/tessface mismatches. - Make (part of) mirror-editing code able to use a DM instead of raw mesh, so that we can mirror based on final DM when editing particles using modifier stack (mandatory, since there is no way currently to find orig tessface from an final DM tessface index). Note that this patch is not really nice and clean (current particles are beyond hope on this side anyway), it's more like some urgency bandage. Whole crap needs complete rewrite anyway, BMesh's polygons make it really hard to work with current system (and looptri would not help much here). Also, did not test everything possibly affected by those changes, so it needs some users' testing & validation too. Reviewers: psy-fi Subscribers: dfelinto, eyecandy Maniphest Tasks: T47038 Differential Revision: https://developer.blender.org/D1685
2016-01-04Fix T47109: Expose sound data-block selectorCampbell Barton
2016-01-04Remove SCons building systemSergey Sharybin
While SCons building system was serving us really good for ages it's no longer having much attention by the developers and started to become quite a difficult task to maintain. What's even worse -- there started to be quite serious divergence between SCons and CMake which was only accumulating over the releases now. The fact that none of the active developers are really using SCons and that our main studio is also using CMake spotting bugs in the SCons builds became quite a difficult task and we aren't always spotting them in time. Meanwhile CMake became really mature building system which is available on every platform we support and arguably it's also easier and more robust to use. This commit includes: - Removal of actual SCons building system - Removal of SCons git submodule - Removal of documentation which is stored in the sources and covers SCons - Tweaks to the buildbot master to stop using SCons submodule (this change requires deploying to the server) - Tweaks to the install dependencies script to skip installing or mentioning SCons building system - Tweaks to various helper scripts to avoid mention of SCons folders/files as well Reviewers: mont29, dingto, dfelinto, lukastoenne, lukasstockner97, brecht, Severin, merwin, aligorith, psy-fi, campbellbarton, juicyfruit Reviewed By: campbellbarton, juicyfruit Differential Revision: https://developer.blender.org/D1680
2016-01-02Cycles: Add Saw option to the wave textureLukas Stockner
This commit adds "Bands Saw" and "Rings Saw" to the options for the Wave texture node in Cycles, behaving similar to the Saw option in BI textures. Requested by @cekuhnen on BA. Reviewers: dingto, sergey Subscribers: cekuhnen Differential Revision: https://developer.blender.org/D1699
2015-12-28White Balance modifier for the VSEThomas Beck
This snippet creates a white balance modifier for the video sequence editor. It is useful for everyone who likes to set a new white point in the video source (easily via the eyedropper). Just select a point in the source file where you know that it should be white. The algorithm will then shift the colors towards your new white point. See attached the image for a quick demo. {F270576} Reviewers: psy-fi Reviewed By: psy-fi Subscribers: Blendify Projects: #bf_blender Differential Revision: https://developer.blender.org/D1698
2015-12-28Cleanup: use BLI_libblock prefix for id functionsCampbell Barton
- test_idbutton -> BLI_libblock_ensure_unique_name (not only used from UI) - BKE_rename_id -> BKE_libblock_rename (always pass valid main) also rename: - name_uiprefix_id -> BKE_id_uiprefix