Age | Commit message (Collapse) | Author |
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The "Use" word must not be used in UI.
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single' operations.
'Delete' was a confusing name, even though it would delete the overrides
it would replace them by linked data.
Adding the 'single' version of that operation made it even more
confusing, since often it has to keep the override ID for sakes of
hierarchy, and just reset it and turn it back into a non-editable system
override.
Ref: {T95707}.
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The whole liboverride data is still ignored by override diffing etc.,
but some of their flags should be editable (from script and/or advanced
technical/debug UI). So using a weird combination of flags to achieve
this.
Ref: {T95707}.
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This merely adds the flag, exposes it in RMA, and uses it in some of the
most common 'is editable' checks (RNA, `BASE_EDITABLE` macro...).
Next step: do_version and defining systemoverrides at creation.
Ref: {T95707}.
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The "dupli" system now has a faster, more powerful, and more flexible
alternative with geometry nodes. Since the point cloud objects haven't
been exposed in the non-experimental UI yet, we can remove the dupli
implementation and the panel for the object type.
Differential Revision: https://developer.blender.org/D14482
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Adds fading support for build modifier so it's not a hard cut off
Reviewed By: Antonio Vazquez (antoniov), Matias Mendiola (mendio)
Differential Revision: https://developer.blender.org/D14309
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When custom properties are changed, they are displayed with brackets in
info.
Ref D14380
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The problem was when the stroke had less weights that the total number of vertex groups.
The API checked the total number of groups, but this is not required because `BKE_defvert_find_index` returns NULL is the vertex group index does not exist.
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Also rename DNA struct members.
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A user asked for this increase. The performance lags when reaching
the upper limit of this number of segments, but if you need that
many segments, I guess you are willing to wait.
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Cyclic option per segment, allows interesting "loop" visual effects.
Reviewed by: Antonio Vazquez (antoniov)
Differential Revision: https://developer.blender.org/D14439
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This patch makes the grease pencil smooth operation symmetric.
It also increases the performance a lot if strong smoothing is
required. Additionally there is an option for the position smooth
operation to keep the shape closer to the original for more iterations.
Since the result differs from the previous algorithm, versioning is used
to change the iterations and factor to match the old result.
Differential Revision: http://developer.blender.org/D14325
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Reserve "filename" when only the name component is used.
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child_nbr was used as a percentage as well as the final
number of particles. Rename to avoid confusion.
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Currently only supports single image frames (no animation possible).
If quality slider is set to 100 then lossless compression will be used,
otherwise lossy compression is used.
Gives about 35% reduction of filesize save when re-saving splash screens with lossless
compression.
Also saves much faster, up to 15x faster than PNG with a better compression ratio as a plus.
Note, this is currently left disabled until we have WebP libs (see T95206)
For testing precompiled libs can be downloaded from Google:
https://storage.googleapis.com/downloads.webmproject.org/releases/webp/index.html
Differential Revision: https://developer.blender.org/D1598
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Missed in fe1816f67fbc6aaf383ec
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There is a dedicated Library Override display mode now, and showing
these elsewhere just adds noise and makes the code problematic to
maintain (since the same element hierarchy will be used in two entirely
different contexts). The corresponding filter settings are removed too.
Part of T95802.
Reviewed by: Bastien Montagne
Differential Revision: https://developer.blender.org/D14411
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This new modifier creates a shape known as envelope. It connects all
points that are n points apart. There is also a mode which fits a
single stroke to the envelope shape that is determined by that rule.
For more details, refer to the patch.
Reviewed By: NicksBest, antoniov, frogstomp, mendio
Differential Revision: http://developer.blender.org/D14341
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Object mode selection does a kind of cycling that excludes the active
selected object. This is separate from regular selection cycling which
is enabled when clicking multiple times without moving the cursor.
This has the down-side that clicking on an object to drag it always
selects the object behind it (in the case of overlapping objects).
Since object mode selection is fundamental functionality, this is
exposed as an experimental preference for user feedback & testing.
See T96752 for details.
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This patch maximizes the possible bounds for the dash and
gap parameters in the dot dash modifier. This makes e.g.
chopping up lines without gaps possible.
Differential Revision: http://developer.blender.org/D14428
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Reserve "filename" when only the name component is used.
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The Output Properties > Output panel now has a Color Management subpanel to
override scene settings. When set to Override instead of Follow Scene, there
are settings to:
* For OpenEXR, choose a (linear) colorspace for RGBA passes
* For other file formats, use different display/view/look/exposure/gamma
These settings affect animation render output, image save of renders and the
compositor file output node. Additionally, the image save operator and
compositor file output nodes also support overriding color management.
Includes some layout changes to the relevant panels to accomdate the new
settings and to improve consistency. Ideally subpanels would be used to better
organize these settings, however nodes and operators don't currently support
creating subpanels.
Differential Revision: https://developer.blender.org/D14402
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Reviewed By: Blendify
Author: @Alaska
Differential Revision: https://developer.blender.org/D14346
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Fixes T93863
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Split retrieval of translated text for the "invalid" messages for NURBS
curves from the actual calculation, which is a lower-level function.
Also fixes an issue where "At least two points required" would always
display in the "Active Spline" panel.
Differential Revision: https://developer.blender.org/D14315
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Make a copy of ImageFormatData that contains the effective color management
settings, and pass that along to the various functions. This will make it
possible to add more complex logic later.
For compositing nodes, passing along view and display settings through
many functions made it harder to add additional settings, so just get those
from the scene now.
Differential Revision: https://developer.blender.org/D14401
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This adds a new Add brush for the new curves object type in sculpt mode.
The brush is used to insert new curves (typically hair) on the surface object.
Supported features:
* Add single curve exactly at the cursor position when `Add Amount` is 1.
* Front faces only.
* Independent interpolate shape and interpolate length settings.
* Smooth and flat shading affects curve shape interpolation.
* Spherical and projection brush.
This also adds the `surface_triangle_index` and `surface_triangle_coordinate`
attributes. Those store information about what position on the surface each
added curve is attached to:
* `surface_triangle_index` (`int`): Index of the internal triangle that a curve
is attached to. `-1` when the curve is not attached to the surface.
* `surface_triangle_coordinate` (`float2`): First two numbers of a barycentric
coordinate that reference a specific position within the triangle.
Ref T96444.
Differential Revision: https://developer.blender.org/D14340
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Rename OpenGL to GPU, Show to Text Info Overlay, and various other tweaks.
Differential Revision: https://developer.blender.org/D14344
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Also fixes missing code to read/write/free/copy color management settings
in various places. This can't be set through the UI currently, but still
should be handled consistently.
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This is supposed to hold the latest improvement from the EEVEE rewrite branch.
Note that a restart is necessary in order for the engine to appear.
The registration code is a bit convoluted as it needs to be after the WM_init.
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`RNA_def_struct_ui_text(srna, ...)` was reused for `is_valid` and `is_muted`
which would set the documentation to theirs (actually to that of the last
call).
`RNA_def_property_ui_text(prop, ...)` should be used for the properties.
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943b919fe807b535586 missed removing the experimental
option and the nodes from the add menu.
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This commit removes the implementations of legacy nodes,
their type definitions, and related code that becomes unused.
Now that we have two releases that included the legacy nodes,
there is not much reason to include them still. Removing the
code means refactoring will be easier, and old code doesn't
have to be tested and maintained.
After this commit, the legacy nodes will be undefined in the UI,
so 3.0 or 3.1 should be used to convert files to the fields system.
The net change is 12184 lines removed!
The tooltip for legacy nodes mentioned that we would remove
them before 4.0, which was purposefully a bit vague to allow
us this flexibility. In a poll in a devtalk post showed that the
majority of people were okay with removing the nodes.
https://devtalk.blender.org/t/geometry-nodes-backward-compatibility-poll/20199
Differential Revision: https://developer.blender.org/D14353
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Much more readable that way.
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This commit adds three nodes:
- `Remove Attribute`: Removes an attribute with the given name
- `Named Attribute`: A field input node
- `Store Named Attribute`: Puts results of a field in a named attribute
They are added behind a new experimental feature flag, because further
development of attribute search and name dependency visualization will
happen as separate steps.
Ref T91742
Differential Revision: https://developer.blender.org/D12685
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So far it was needed to declare a new RNA struct to `RNA_access.h` manually.
Since 9b298cf3dbec we generate a `RNA_prototypes.h` for RNA property
declarations. Now this also includes the RNA struct declarations, so they don't
have to be added manually anymore.
Differential Revision: https://developer.blender.org/D13862
Reviewed by: brecht, campbellbarton
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Lets `makesrna` generate a `RNA_prototypes.h` header with declarations for all
RNA properties. This can be included in regular source files when needing to
reference RNA properties statically.
This solves an issue on MSVC with adding such declarations in functions, like
we used to do. See 800fc1736748. Removes any such declarations and the related
FIXME comments.
Reviewed By: campbellbarton, LazyDodo, brecht
Differential Revision: https://developer.blender.org/D13837
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This reverts commit 1558b270e9fcbc2e23fa248b0e7e770dddae155c.
An earlier commit (rB101fadcf6b93c) introduced some new functionality,
which was overlooked in reviewing this commit & got broken.
Will re-commit after the issue has been fixed.
Ref: D13687
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This is essentially the same fix as in rB22a341d9d8d3d337f79df228ab2e4e0726f81430.
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Also minor cleanup to txt_sel_to_buf:
- Use memcpy instead of strncpy as the strings don't contain nil bytes.
- Replace while loops with for loops.
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The constant M_PI_4 is added to GLSL to ensure it works there too.
Differential Revision: https://developer.blender.org/D14288
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It makes more sense to use a function in this case as this
creates an error message which is not data associated with
the NURBS curve.
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