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2013-10-22style cleanupCampbell Barton
2013-10-22style cleanupCampbell Barton
2013-10-21Fix #37169 brush UI not getting updated. A notifier was missing forAntony Riakiotakis
all unified paint settings properties, made sure to notify that active brush has changed.
2013-10-17Fix #37091: Reset to default of Sky Texture's Dot freezes it at 0,0,0Sergey Sharybin
2013-10-16add IDP_FreeFromGroup(), replaces IDP_RemFromGroup(), IDP_FreeProperty(), ↵Campbell Barton
MEM_freeN().
2013-10-16style cleanupCampbell Barton
2013-10-16edits to r60777 - move ED_object_hook_reset_do into BKE object (if RNA needs ↵Campbell Barton
to call ED_* functions its a hint they might be better in BKE).
2013-10-153D view: textured draw mode now has a Shadeless option in the Shading panel,Brecht Van Lommel
to draw textures without shading. For Cycles this was not possible yet, and for Blender Internal you had to move away all lights which was also not ideal. (Caminandes feature request)
2013-10-15Get rid of Allow Fallback optionSergey Sharybin
It was rather confusing from the user usage point of view and didn't get so much improvement after new bundle adjuster was added. In the future we might want to switch resection to PPnP algorithm, which could also might be a nice alternative to fallback option.
2013-10-15Fix [#37085] Hook modifier work when created with Ctrl+H, but not when ↵Bastien Montagne
created via modifier panel "transform matrix" of the hook was not inited (reset) when assinging and object to it, now use same code for both OBJECT_OT_hook_reset operator and RNA object assignement. Reviewed by Brecht, thanks.
2013-10-15removing PSD from the fileformat list fix [#37080] The file which I stored ↵Dalai Felinto
in PSD file format in Blender cannot open by Photoshop PSD writing is not supported at the moment
2013-10-15Fix [#37077] User prefs > Input and Outliner Keymaps mismatch in representation.Bastien Montagne
Remove KeyMap mode from outliner, was an old half-finished features redondant with user preferences settings... Also moved key map item's "event type to map type" and map type defines at WM level, this is too much generic to be at RNA level. Also added a check in versionning code to convert all outdated outliner modes to a valid one (seems old 'verse' ones were not handled as well). Thanks to Brecht for reviews and advices!
2013-10-15Rename "Show Python Tooltips" to "Python Tooltips"Jonathan Williamson
This makes the naming more consistent with other options, such as "Tooltips" and "Object Info"
2013-10-14fix [#37072] Crash on RMB click on bone's custom propertyCampbell Barton
2013-10-14* Improved Tooltip for Particle Brownian property, patch by Jonathan ↵Thomas Dinges
Williamson. Thanks!
2013-10-14code cleanup: correct unsigned int in string formatting and use empty() ↵Campbell Barton
checks for vectors.
2013-10-14Project Pampa request: option to lock frame selection to the rangeSergey Sharybin
This means when you've got "Lock Frame Selection" option (which is in the timeline next to the preview range button) you're not able to go to the frames which are out of current frame range with your mouse. TODO: Make it so current frame slider also respects this setting? Not so much important for tonight.
2013-10-13cmake/openimageio - partially reverting #60692Dalai Felinto
We now have openimageio building when cycles builds or when it's manually set to build. (I reverted the _IMAGE_ in the define name because I think the closer the cmake flags match the defines in the software the better, and there is no reason to rename all the existent WITH_OPENIMAGEIO references in CMakeLists.txt - which would be the alternative)
2013-10-13code cleanup: use more obvious assignments for transform snapping angles.Campbell Barton
2013-10-12Option to overlay mask over the footageSergey Sharybin
Currently supports only two modes: - Show alpha channel of the mask - Multiply footage by the mask, which will give you final-looking combined image. TODO: Currently rasterization happens on every redraw, need to cache rasterized mask somewhere to make redraw more realtime.
2013-10-12More fixes for PSD support in SCons scirpts...Irie Shinsuke
2013-10-12Fix build scripts related to PSD support. Both CMake and SCons builds were ↵Irie Shinsuke
broken.
2013-10-11scons file for OIIO (needed for psd)Dalai Felinto
based on patch by Shinsuke Irie note: scons is not working for me at the moment so I did not test this patch. It should work fine though.
2013-10-11adding WITH_IMAGE_OPENIMAGEIO and removing the PSD build optionDalai Felinto
As per Brecht van Lommel's suggestion.
2013-10-11code cleanup: reuse rna_matrix_dimsize_NxN defines between RNA functionsCampbell Barton
2013-10-10style cleanupCampbell Barton
2013-10-10Fix OS X build error in malloc code, and warning in rna.Brecht Van Lommel
2013-10-10NodeSocket RNA property 'in_out' renamed as boolean 'is_output'. This is a ↵Lukas Toenne
more useful name and follows the API naming conventions better. http://wiki.blender.org/index.php/Extensions:2.6/Py/API_Changes#Node_Socket_in_out
2013-10-10Lock-free memory allocatorSergey Sharybin
Release builds will now use lock-free allocator by default without any internal locks happening. MemHead is also reduces to as minimum as it's possible. It still need to be size_t stored in a MemHead in order to make us keep track on memory we're requesting from the system, not memory which system is allocating. This is probably also faster than using a malloc's usable size function. Lock-free guarded allocator will say you whether all the blocks were freed, but wouldn't give you a list of unfreed blocks list. To have such a list use a --debug or --debug-memory command line arguments. Debug builds does have the same behavior as release builds. This is so tools like valgrind are not screwed up by guarded allocator as they're currently are. -- svn merge -r59941:59942 -r60072:60073 -r60093:60094 \ -r60095:60096 ^/branches/soc-2013-depsgraph_mt
2013-10-10Cleanup: Consistent names for draw callbacks in bNodeType.Lukas Toenne
This aims to establish a common pattern for the various confusing draw callback function pointers in bNodeType: draw_<purpose>_<nodetype>[_ex] Currently there are 4 different types of draw callbacks: * draw_nodetype, draw_nodetype_prepare: Main draw functions, allows specialized node drawing for things like frames and reroute nodes. Not exposed in the API. * draw_buttons, draw_buttons_ex: Optional non-socket buttons, most commonly used callback. Extended version used in sidebar for verbose buttons that don't fit into a node. * draw_backdrop: Draw elements in the backdrop (compositor only). Not exposed in the API. * draw_input, draw_output: Specialized socket drawing for some nodes, only for OutputFile node. Should not be used any further and be removed at some point. Not exposed in the API.
2013-10-10Support for baking vertex colors to textures.Antony Riakiotakis
It allows effects such as baking vertex dirt maps to textures. Also vertex based painting painting may be faster in the future, so this is useful to have. Thanks to Sergey for the review!
2013-10-09Implementation of curve mapping in GLSLSergey Sharybin
The title says it all, now having curve mapping enabled in color management settings wouldn't force fallback from GLSL to CPU based color space conversion.
2013-10-09Derivative map bakerSergey Sharybin
Added support for derivative map baking, which is accessable as a dedicated baker type. Works pretty much the same as displacement map baker, but gives you derivative map. In fact, inernally this baker is just a filter which applies on the result of displacement map. Both regular and multires baking are supported. Patch by Morten Mikkelsen and self.
2013-10-09Photoshop PSD supportDalai Felinto
We now support the combined layer of Photoshop files (stored as layer 0 in the file). This way users can keep their files as multilayer PSD and Blender always handle them as flat images. For perfect alpha this requires an OpenImageIO update: https://github.com/OpenImageIO/oiio/commit/342cc2633ff590a3bb278481c61ae798c7148361 Photoshop sample files: https://github.com/OpenImageIO/oiio-images Brecht has some pending fixes to push for OIIO as well, so we may as well wait to update our libraries. What works: =========== * 8bit images (with or without alpha) * 16bits images (alpha discarded) * Photoshop files saved with 'Maximum Compatibility' * Cycles, Blender internal, BGE (and player) Known limitations (due to OIIO dependency): ========================= * Images with less than 4 channels show a wrong thumbnail (bug may be in OIIO) * Packed images are not supported * We do not write PSD files. Note: old Blenders have support for PSD via Quicktime library. But due to license issues this was discontinued. Many thanks for Brecht van Lommel for reviewing the patch, suggesting multiple improvements and to help solving the alpha issue.
2013-10-08Cycles / SSS:Thomas Dinges
* Remove the compatible falloff SSS implementation. We shouldn't support two implementations in the long term, and 2.7x is a good release number do break some compatibility as well. * Version patch added, so Files with Compatible falloff will automatically use Cubic now. It was already mentioned in the manual, that Compatible is deprecated. http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/Shaders#BSSRDF
2013-10-08Fix [#36993] Blender 2.69 test build freezes when changing metaball view ↵Bastien Montagne
resolution to less that 0.100 Tweaking UI range settings, as suggested by Sergej Reich in report.
2013-10-05replaced export for OpenSim by Export for SL/OpenSim in Collada export user ↵Gaia Clary
interface (conforming to Linden Lab document http://secondlife.com/corporate/brand/trademark/sl_insl.php )
2013-10-04code cleanup: warnings and minor edits.Campbell Barton
2013-10-04Fix #36948: blender internal viewport render crashes holding shift+Z pressedBrecht Van Lommel
to quickly toggle it on/off. Problem is accessing freed data, now the job is ended immediately. Fix based on patch from Sergey and investigation from Bastien.
2013-10-04Fix related to [#36926] 'scale' Node doesn't work properly.Bastien Montagne
Scene/Render "spaces" are actually absolute values, they do not use the input X/Y scale factors, hide them in this case. Thanks to Lukas for review and improvement!
2013-10-03rigidbody: Flag bodies for validation when changing shapeSergej Reich
This fixes a pretty old crash that occurs when changing the collision shape to a mesh shape during simulation. Thanks to Thomas Beck (plasmasolutions) for the report. svn merge -r60310:60311 ^/branches/soc-2013-rigid_body_sim
2013-10-03Changed some labels from Second Life to OpenSimGaia Clary
2013-10-02Fixes for cycles Mapping and Vector Transform node:Brecht Van Lommel
* Keep the Mapping node default type as Point for now, instead of Texture. The latter is a better default, but this is breaking API compatibility and it's too close to release to expect addons to be fixed in time. * Vector Transform and Mapping nodes had properties with name "type" to set the type of vector, but this conflicts with the node type property, so renamed to vector_type now.
2013-10-01add rna path callback for material slots but disable animation.Campbell Barton
without this - the info space would report an invalid rna-path when showing the string to change a value.
2013-10-01Follow-up to r60433 (related to Bug #36878): additional checks for NULL line ↵Tamito Kajiyama
styles.
2013-09-30Usual UI messages fixes...Bastien Montagne
2013-09-30lots of operator descriptions were incorrectly copy/pasted.Campbell Barton
update some descriptions, others were removed and operators tagged as internal. add a script to detect duplicate operator descriptions.
2013-09-29Fix [#36859] Grease Pencil - Frames.new() doesn't create frame if ↵Bastien Montagne
frame_number <= 0 Related to [#36831] (r60412), RNA was still forbidding negative frame numbers...
2013-09-29Fix [#36830] 'Reset to Default Value' on Current Area Type button causes crashBastien Montagne
Default default value for space types (0, i.e. SPACE_EMPTY) is not valid, use SPACE_VIEW3D instead.
2013-09-27rna: implementing function to remove keymap from keyconfigDalai Felinto
Thanks Campbell Barton for reviewing.