Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2022-04-05Refactor: Unify vertex and sculpt colors into newJoseph Eagar
color attribute system. This commit removes sculpt colors from experimental status and unifies it with vertex colors. It introduces the concept of "color attributes", which are any attributes that represents colors. Color attributes can be represented with byte or floating-point numbers and can be stored in either vertices or face corners. Color attributes share a common namespace (so you can no longer have a floating-point sculpt color attribute and a byte vertex color attribute with the same name). Note: this commit does not include vertex paint mode, which is a separate patch, see: https://developer.blender.org/D14179 Differential Revision: https://developer.blender.org/D12587 Ref D12587
2022-03-14Auto-generate RNA-structs declarations in `RNA_prototypes.h`Julian Eisel
So far it was needed to declare a new RNA struct to `RNA_access.h` manually. Since 9b298cf3dbec we generate a `RNA_prototypes.h` for RNA property declarations. Now this also includes the RNA struct declarations, so they don't have to be added manually anymore. Differential Revision: https://developer.blender.org/D13862 Reviewed by: brecht, campbellbarton
2022-02-11File headers: SPDX License migrationCampbell Barton
Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
2022-01-30Cleanup: Remove modifier type hair callbackHans Goudey
This is similar to e032ca2e25bf2e305b66 which removed the callback for volumes. Now that we have geometry sets, there is no need to define a callback for every data type, and this wasn't used. Procedural curves/hair editing will use nodes rather than new modifier types anyway.
2021-10-03Data Transfer: Remove unnecessary noisy error messageHans Goudey
I've seen requests to remove this or complaints about this error message quite frequently. In lots of production files it's just always going off. It's not an actionable warning, and since "slow" is relative, it isn't always even correct. Differential Revision: https://developer.blender.org/D12694
2021-07-03Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXXCampbell Barton
Also use doxy style function reference `#` prefix chars when referencing identifiers.
2021-04-26Cleanup: Replace modifyVolume with modifyGeometrySetHans Goudey
This allows us to remove a callback from the modifier type info struct. In the future the these modifiers might just be replaced by nodes internally anyway, but in the meantime it's nice to unify the handling of evaluated geometry a bit. Differential Revision: https://developer.blender.org/D11080
2020-12-10Geometry Nodes: rename modifyPointCloud to modifyGeometrySetJacques Lucke
Since the initial merge of the geometry nodes project, the modifyPointCloud function already was already modifying a geometry set. The function wasn't renamed back then, because then the merge would have touched many more files. Ref T83357.
2020-10-26Merge branch 'blender-v2.91-release'Philipp Oeser
2020-10-26UI: Datatransfer modifier: set mix factor inactive when not in usePhilipp Oeser
For Customdata layer copying, interpolation with the mixfactor is only done for certain mix modes, now set the UI inactive if the mixfactor is not in use. Namely, the modes are the "Above / Below Threshold" which are only used for flags, colors and normals and mixing is not supported in these cases. Spotted while looking into T81914. Differential Revision: https://developer.blender.org/D9327
2020-10-26Modifiers: include the object & modifier when logging errorsCampbell Barton
Without this, there was no way of finding out which object, modifier combination caused the error, making the logs not very useful for debugging.
2020-10-22Fix T81909: Translation missing for some labels in modifier panelsHans Goudey
Every label string in uiItem* calls needs an IFACE_ call.
2020-10-07Refactor `BKE_id_copy_ex` to return the new ID pointer.Bastien Montagne
Note that possibility to pass the new ID pointer as parameter was kept, as this is needed for some rather specific cases (like in depsgraph/COW, when copying into already allocated memory). Part of T71219.
2020-10-01remove foreachObjectLink callbackJacques Lucke
This removes `foreachObjectLink` from `ModifierTypeInfo`, `GpencilModifierTypeInfo` and `ShaderFxTypeInfo`. There is no need to have both, `foreachObjectLink` and `foreachIDLink`. There is not code that actually depends on `foreachObjectLink`. Reviewers: brecht Differential Revision: https://developer.blender.org/D9078
2020-09-25Modifiers: add StructRNA pointer field to ModifierTypeInfoJacques Lucke
This reduces the number of places that have to be modified when a new modifier is added. Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D9000
2020-09-25Modifiers: add icon field to ModifierTypeInfoJacques Lucke
With this change `outliner_draw.c` does not have to be edited anymore when a new modifier is added. Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D8998
2020-09-02UI: Use instanced panel custom data instead of list indexHans Goudey
For modifier shortcuts we added a "custom_data" field to panels. This commit uses the same system for accessing the list data that corresponds to each panel. This way the context is only used once and the modifier for each panel can be accessed more easily later. This ends up being mostly a cleanup commit with a few small changes in interface_panel.c. The large changes in the UI functions are due to the fact that the panel custom data is now passed around as a single pointer instead of being created again for every panel. The list_index variable in Panel.runtime is removed as it's now unnecessary. Differential Revision: https://developer.blender.org/D8559
2020-08-11Fix T79517: Data Transfer modifier fails in edit-modeCampbell Barton
2020-08-11Fix memory leak setting error text in the data-transfer modifierCampbell Barton
2020-06-15Modifiers: New callbacks for reading and writing .blend filesJacques Lucke
This is part of a greater blenloader decentralization effort (T76372). For modifiers the goal is that fewer files have to be modified when a new modifier is added. This patch just adds the `blendWrite` and `blendRead` callbacks to `ModifierTypeInfo` but does not change any other code yet. In the next steps, modifier specific code will be moved from `writefile.c` and `readfile.c` into their corresponding `MOD_*` files.
2020-06-05UI: Drag and Drop Modifiers, Layout UpdatesHans Goudey
This patch implements the list panel system D7490 for modifiers. It also moves modifier drawing to a callback in ModifierTypeInfo in line with the extensible architecture refactoring goal T75724. This adds a PanelRegister callback and utilities for registering panels and subpanels. It also adds the callbacks for expansion saving and drag and drop reordering described in D7490. These utilities, callbacks, and other common UI elements shared between modifiers live in MOD_ui_common.c. Because modifier buttons are now in panels, we can make use of subpanels for organization. The UI layouts also use the single column layout style consistently used elsewhere in Blender. Additionally, the mode-setting buttons are aligned and ordered consistently with the outliner. However, the large number of UI changes in this patch may mean that additional polishing is required in master. Thanks to William Reynish (@billreynish) who did a fair amount of the layout work and to Julian Eisel (@Severin) for consistent help. Differential Revision: https://developer.blender.org/D7498
2020-05-09Cleanup: double-spaces in commentsCampbell Barton
2020-05-08Fix T76498: Refactoring - Rename BKE modifiers funtionsAntonio Vazquez
2020-04-28UI: Improve DataTransfer Modifier Error MessageHans Goudey
Differential Revision: https://developer.blender.org/D7546
2020-04-22Objects: add infrastructure for hair, pointcloud, volume modifiersBrecht Van Lommel
There is no user visible difference in standard builds, as there are no volume modifiers yet. When using WITH_NEW_OBJECT_TYPES some deform only modifiers are now available for hair and pointcloud objects. Differential Revision: https://developer.blender.org/D7141
2020-03-11UI: edit modifier messages to clarify where auto-smooth is setGreg Neumiller
2020-02-13Cleanup: pass const variablesCampbell Barton
2020-02-10Cleanup/refactor: Rename `BKE_library` files to `BKE_lib`.Bastien Montagne
Note that `BKE_library.h`/`library.c` were renamed to `BKE_lib_id.h`/`lib_id.c` to avoid having a too generic name here. Part of T72604.
2019-08-30Cleanup: spellingCampbell Barton
2019-08-23Fix potential issues when loading files with missing librariesSebastian Parborg
This is a continuation of rB39f005eae8eed8b939579aff8c9a05a4f50e5e38 Now all the fields where we check for object type in RNA (like rna_Curve_object_poll) will have a safe guard for when this isn't the case. For example when loading files that has missing object libraries and all missing objects are replaced with empties (placeholders). Reviewed By: Brecht Differential Revision: http://developer.blender.org/D5425
2019-08-01Cleanup: misc spelling fixesCampbell Barton
T68035 by @luzpaz
2019-05-01Cleanup: comments (long lines) in modifiersCampbell Barton
Also remove duplicate comments in headers.
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-01Modifiers: Use object passed to evaluationSergey Sharybin
This was wrong and violating design to force modifiers to query evaluated objects and IDs. It is up to the caller to make sure the object is properly evaluatable. Effectively, reverting changes from de491abf9962 (and possibly other related changes).
2019-03-30Cleanup: remove unused modifier methods.Brecht Van Lommel
2019-03-18Subdiv: Enable topology cache in edit modeSergey Sharybin
The general idea of this change is to have a runtime data pointer in the ModifierData, so it can be preserved through copy-on-write updates by the dependency graph. This is where subdivision surface modifier can store its topology cache, so it is not getting trashed on every copy-on-write which is happening when moving a vertex. Similar mechanism should be used by multiresolution, dynamic paint and some other modifiers which cache evaluated data. This fixes T61746. Thing to keep in mind, that there are more reports about slow subdivision surface in the tracker, but that boils down to the fact that those have a lot of extraordinary vertices, and hence a lot slower to evaluated topology. Other thing is, this speeds up oeprations which doesn't change topology (i.e. moving vertices). Reviewers: brecht Reviewed By: brecht Maniphest Tasks: T61746 Differential Revision: https://developer.blender.org/D4541
2019-03-14Fix T62528: data transfer modifier error.Bastien Montagne
Stupid mistake in previous 'fixing' commit, I put the call computing extra required source cddata masks into the callback used to get destination (current object) cddata masks...
2019-03-08Fix (unreported) datatransfer code could still modify source mesh in some cases.Bastien Montagne
Source (i.e. other) mesh should not be modified in any case in modifier evaluation case (this is forbidden by design and can lead to all kind of threaded locks and crashes), and doing so even in operator case was never a good idea either. Now that we can specifically request needed data (poly and/or loop normals) from evaluation code, we can finally get rid of those computations inside data transfer/mesh remapping area. This is hopefully the last remaining bit of this 'bad crashing code' in datatransfer area.
2019-03-07Refactor CDData masks, to have one mask per mesh elem type.Bastien Montagne
We already have different storages for cddata of verts, edges etc., 'simply' do the same for the mask flags we use all around Blender code to request some data, or limit some operation to some layers, etc. Reason we need this is that some cddata types (like Normals) are actually shared between verts/polys/loops, and we don’t want to generate clnors everytime we request vnors! As a side note, this also does final fix to T59338, which was the trigger for this patch (need to request computed loop normals for another mesh than evaluated one). Reviewers: brecht, campbellbarton, sergey Differential Revision: https://developer.blender.org/D4407
2019-02-25Cleanup: finish modifiers' hearder re-order from rBe31f0fad9744c813.Bastien Montagne
For some reason forgot to handle half of modifier files...
2019-02-18doxygen: add newline after \fileCampbell Barton
While \file doesn't need an argument, it can't have another doxy command after it.
2019-02-12Depsgraph: Add utility function for transform dependencySergey Sharybin
This is what modifiers are to use to indicate that they depend on a transformation of the object itself. Currently should be no functional changes, but in the future this will allow to easily change transform operation depending on whether there is a simulation associated with the object.
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
Move \ingroup onto same line to be more compact and make it clear the file is in the group.
2019-02-05BKE_library: id_copy: More general usage of LIB_ID_COPY_LOCALIZE.Bastien Montagne
Turns out most of our 'local working copy' cases can use same set of flags. Note that this commit adds LIB_ID_COPY_CACHES to all our local meshes copying, however this is no-op since that flag is unused during mesh copying... We may want to add another set of flags without that one at some point, but for now it would not be useful imho.
2019-02-05Cleanup: BKE_library: remove 'test' param of id_copy.Bastien Montagne
This was used in *one* place only... much better to have a dedicated helper for that kind of things. ;)
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
BF-admins agree to remove header information that isn't useful, to reduce noise. - BEGIN/END license blocks Developers should add non license comments as separate comment blocks. No need for separator text. - Contributors This is often invalid, outdated or misleading especially when splitting files. It's more useful to git-blame to find out who has developed the code. See P901 for script to perform these edits.
2018-12-07Fix modifiers evaluation outside of depsgraph/CoW context.Bastien Montagne
Fix T58237: Exporters: Curve Modifier not applied when "apply modifiers" are selected. Fix T58856: Python: "to_mesh" broken in 2.8. ...And many other cases... ;) Thing is, we need target IDs to always be evaluated ones (at least I cannot see any case where having orig ones is desired effect here). Depsgraph/Cow system ensures us that when modifiers are evaluated by it, but they can also be called outside of this context, e.g. when doing binding, or object conversion... So we need to ensure in modifiers code that we actually are always working with eval data for those targets. Note that I did not touch to physics modifiers, those are a bit touchy and rather not 'fix' something there until proven broken!
2018-12-03Depsgraph: completely move customdata_mask to the ID node.Alexander Gavrilov
Move all mask-related fields from Object and OperationDepsNode to Object_Runtime and IDDepsNode. Auto-apply DEG_TAG_GEOMETRY if the mask changes after DEG rebuild. Update DEG API and all code that uses it. This fixes "source mesh data is not ready" errors from Data Transfer modifier when parameters are changed in the UI after the recent mesh_get_eval_final fix. Reviewers: sergey Differential Revision: https://developer.blender.org/D4025
2018-12-03Data Transfer Modifier: fix mesh_get_eval_final usage.Alexander Gavrilov
It can't be used during modifier evaluation, and rna enum code should access the evaluated objects.
2018-11-27Modifiers: fix bunch of missing 'self transform' deg relations.Bastien Montagne
When a modifier depends on some other object's position, then it also depends in its own position, this has to be also told to depsgraph. Fixes several modifiers where moving target would update the modifier, while moving modified object itself would not.