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2014-04-30Code cleanup: remove unused includesCampbell Barton
Opted to keep includes if they are used indirectly (even if removing is possible).
2014-02-14Code cleanup: duplicate headersCampbell Barton
2013-05-21Fluid simulation manual number of threads option now doesn't set the numberBrecht Van Lommel
of threads to the number of cores when the fluid is created. Rather it is now set to 0 which means "use the number of threads specified for the scene".
2013-04-11Fluid threads: re-add an erratically forgotten line, fix typo, set default ↵Jens Verwiebe
threadcount to logical threadcount of machine
2013-04-10Add a gui control for setting omp threads in fluidsJens Verwiebe
2012-12-11define the size of matrix args for both rows/cols.Campbell Barton
2012-11-23Bugfix [#29186] Object contribute to fluid sim animation start earlier than ↵Daniel Genrich
keyframe Also fix: - Fluid simulation was always lagging 1 frame behind: E.g. the 250th frame in blender showed 249th frame of the fluid simulation. Change: - Animated enabled/disabled property only gets counted as "on" if value >= 1 Note that this bugfix should solve many problems with timings of animated fluid sim properties.
2012-10-26style cleanupCampbell Barton
2012-09-04code cleanup: move file string defines into BLI_path_utils.h, ↵Campbell Barton
BKE_utildefines is now unused but keep incase we want to add defines there later.
2012-07-08style cleanupCampbell Barton
2012-05-06style cleanup: modifiersCampbell Barton
2012-04-29style cleanup: function calls & whitespace.Campbell Barton
2012-04-29style cleanup: whitespace / commasCampbell Barton
2012-04-28style cleanup: changes to brace placement / newlines - for/while/if/switchCampbell Barton
2012-04-16Fluid Simulation:Thomas Dinges
* Replaced the hard coded viscosity presets with Python ones. * Added version check, so older files load fine. Loading new files into 2.62 also works fine.
2012-03-24style cleanup: follow style guide for formatting of if/for/while loops, and ↵Campbell Barton
else if's
2012-03-20Adds support for utf paths on Windows.Alexander Kuznetsov
Not all file formats/calls are supported yet. It will be expended. Please from now on use BLI_fopen, BLI_* for file manipulations. For non-windows systems BLI_fopen just calls fopen. For Windows, the utf-8 string is translated to utf-16 string in order to call UTF version of the function.
2012-03-11style cleanup, also remove unused externs.Campbell Barton
2012-03-09style cleanup: comment blocksCampbell Barton
2012-03-08fix for 2 crashes from missing NULL checks.Campbell Barton
2012-03-06style cleanup, brackets in else/if, some indentation.Campbell Barton
2012-02-03svn merge ^/trunk/blender -r43830:43864Campbell Barton
2012-02-03Minor Speedup: avoid for() loop over all faces in fluidsim by passing an ↵Campbell Barton
example face to the mesh read function (also avoid a lot of int -> short/char conversions).
2012-02-03fix [#29980] Fluid only displays wireframeCampbell Barton
fluid sim was creating tessfaces only - when the modifier stack expects MPoly's
2012-02-02svn merge ^/trunk/blender -r43819:43830Campbell Barton
2012-02-01Optional offset for fluid cache frame reading.Lukas Toenne
This was a request by Daniel Salazar. It adds a new frame offset variable to fluid sim settings, which can be used to display baked fluid sims at different times. Eventually this could be replaced by real NLA strips for cached data, but until then this is a simple way to have more flexible cache result usage. Not strictly a BCon3 patch, but after IRC discussion with Genscher, ZanQdo and kaito decided to commit it anyway, since it's a small feature and makes fluid sim a bit more usable. Similar patch for point cache (particles, smoke, cloth) is being worked on as well.
2012-01-22svn merge ^/trunk/blender -r43564:43609Campbell Barton
2012-01-22Fluidsim - Restoring simulation speed control (ZanQdo request)Joshua Leung
This commit restores support for freezing or speeding up physics sims. Animate the "Speed" parameter under Domain->Time, which controls a multiplier factor for the rate at which the sim proceeds (i.e. the old "Fac-Tim" setting). Notes: * Subversion bumped to 4 to patch up defaults for new value so that old sim files will still run correctly * Names/descriptions could do with some tweaking * Porting this across was not that obvious since quite a bit of stuff had changed (as in, been cleaned up). However, from tests so far, it seems to work well.
2012-01-20replace CDDM_calc_normals_mapping with CDDM_calc_normals when used within ↵Campbell Barton
modifiers. this way modifiers wont be calculating tessface's which CDDM_calc_normals_mapping will do if not already calculated.
2012-01-06renameCampbell Barton
* CDDM_calc_edges --> CDDM_calc_edges_tessface * CDDM_calc_edges_poly --> CDDM_calc_edges
2012-01-06rename CDDM_calc_normals() --> CDDM_calc_normals_mappingCampbell Barton
2011-12-29svn merge ^/trunk/blender -r42940:42953Campbell Barton
2011-12-28Fix #29696: Crash on exit of edit mode after deleting contents of fluid domainSergey Sharybin
Added NULL-check to copying material number and flags when loading cache
2011-11-28svn merge ^/trunk/blender -r42194:42197Campbell Barton
2011-11-28quiet some warnings and logical errors.Campbell Barton
- curve map insert point had a nested loop which used the same value to index different arrays. - dynamic paint used ternary operator where both outcomes were the same.
2011-11-26svn merge ^/trunk/blender -r42139:42172Campbell Barton
2011-11-26replace FILE_MAXDIR + FILE_MAXFILE with FILE_MAXCampbell Barton
2011-11-22svn merge ^/trunk/blender -r42009:42053Campbell Barton
2011-11-22- use cache_ as a prefix for new modifiers.Campbell Barton
- some comments to recent image changes.
2011-11-20svn merge ^/trunk/blender -r41998:42009Campbell Barton
2011-11-20share code for fluidsim, ocean & dynamic paint file paths.Campbell Barton
- use BLI_join_dirfile for joining all paths (no need to ensure slash is appended). - paths from linked library files now supported.
2011-11-16svn merge -r41899:41926 ^/trunk/blender. also sync mempool with trunk and ↵Campbell Barton
move BLI_mempool_alloc out of mempools header where it was inlined
2011-11-16Default cache file paths for ocean and fluidsim modifiers are now "<temp ↵Lukas Toenne
folder>/ocean_cache/" and "<temp_folder>/fluid_cache/" when the file is not saved yet at the time the modifiers are created. If it has been saved, the file paths are relative to the .blend: "//ocean_cache/" and "//fluid_cache/". This should at least partially fix bug #29273. Particle external point caches are not changed. http://projects.blender.org/tracker/?func=detail&atid=498&aid=29273&group_id=9
2011-10-30svn merge -r41335:41371Campbell Barton
2011-10-30Modifier compilation tweaks (Blender conference commit) Thomas Dinges
* Fluid compilation: Inverse the compile flag from DISABLE_ELBEEM to WITH_MOD_FLUID for consistency. (scons/cmake) * Use WITH_BF_FLUID in your user config (scons) * Add support for scons to disable build with Decimate and Boolean modifier. (WITH_BF_DECIMATE and WITH_BF_BOOLEAN)
2011-10-24svn merge ^/trunk/blender -r41226:41227 .Campbell Barton
2011-10-24svn merge ^/trunk/blender -r41175:41200 --- will need to apply fix afterCampbell Barton
2011-10-23remove $Id: tags after discussion on the mailign list: ↵Campbell Barton
http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-21Code cleanup: don't use btempdir/bprogdir/bprogname globals anymore, but wrapBrecht Van Lommel
in BLI_ functions.
2011-07-24svn merge -r37335:37500 https://svn.blender.org/svnroot/bf-blender/trunk/blenderCampbell Barton