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2018-10-24Cleanup: Remove unused modifiers callbackSergey Sharybin
Was only used by subsurf in the past years, it is unlikely other modifiers will every need this any time soon.
2018-09-03Merge branch 'master' into blender2.8Bastien Montagne
Conflicts: source/blender/blenkernel/intern/collision.c
2018-09-03Spelling fixes in comments and descriptions, patch by luzpaz.Brecht Van Lommel
Differential Revision: https://developer.blender.org/D3668
2018-07-10Modifiers: Use bool for boolean flag in isDisabledSergey Sharybin
2018-06-29Cleanup: naming in MOD_utils.Bastien Montagne
2018-06-21Modifiers: Stop using md->scene in isDisabled() callbackSergey Sharybin
This is first commit in series of changes to get rid of md->scene.
2018-05-13Fix compiler warnings.Brecht Van Lommel
2018-05-12Merge branch 'master' into blender2.8Campbell Barton
2018-05-12Cleanup: modifier arg wrappingCampbell Barton
2018-05-11Modifiers: ported Laplacian Smooth DerivedMesh → MeshChristian Hubert
Reviewers: sybren Differential Revision: https://developer.blender.org/D3340
2018-05-08Merge branch 'master' into blender2.8Bastien Montagne
2018-05-08Cleanup: Nuke empty dummy wrappers around modifier_copyData_generic().Bastien Montagne
This also changes signature of modifier copy callback, first (source) parameter is now a const, which is saner anyway!
2018-05-01Extract common modifier parameters into ModifierEvalContext structSybren A. Stüvel
The contents of the ModifierEvalContext struct are constant while iterating over the modifier stack. The struct thus should be only created once, outside any loop over the modifiers.
2018-05-01Modifiers: Add wrapper functions with Mesh / DerivedMesh conversionMai Lavelle
Makes the follow changes: - Add new `deform*` and `apply*` function pointers to `ModifierTypeInfo` that take `Mesh`, and rename the old functions to indicate that they take `DerivedMesh`. These new functions are currently set to `NULL` for all modifiers. - Add wrapper `modifier_deform*` and `modifier_apply*` functions in two variants: one that works with `Mesh` and the other which works with `DerivedMesh` that is named with `*_DM_depercated`. These functions check which type of data the modifier supports and converts if necessary - Update the rest of Blender to be aware and make use of these new functions The goal of these changes is to make it possible to port to using `Mesh` incrementally without ever needing to enter into a state where modifiers don't work. After everything has been ported over the old functions and wrappers could be removed. Reviewers: campbellbarton, sergey, mont29 Subscribers: sybren Tags: #bf_blender_2.8 Differential Revision: https://developer.blender.org/D3155
2018-04-16Depsgraph: remove EvaluationContext, pass Depsgraph instead.Brecht Van Lommel
The depsgraph was always created within a fixed evaluation context. Passing both risks the depsgraph and evaluation context not matching, and it complicates the Python API where we'd have to expose both which is not so easy to understand. This also removes the global evaluation context in main, which assumed there to be a single active scene and view layer. Differential Revision: https://developer.blender.org/D3152
2018-01-18Merge branch 'master' into blender2.8Brecht Van Lommel
2018-01-18Fix buffer overflow vulnerabilities in mesh code.Brecht Van Lommel
Solves these security issues from T52924: CVE-2017-12081 CVE-2017-12082 CVE-2017-12086 CVE-2017-12099 CVE-2017-12100 CVE-2017-12101 CVE-2017-12105 While the specific overflow issue may be fixed, loading the repro .blend files may still crash because they are incomplete and corrupt. The way they crash may be impossible to exploit, but this is difficult to prove. Differential Revision: https://developer.blender.org/D3002
2017-08-16Pass EvaluationContext instead of bContextCampbell Barton
2.8x branch added bContext arg in many places, pass eval-context instead since its not simple to reason about what what nested functions do when they can access and change almost anything. Also use const to prevent unexpected modifications. This fixes crash loading files with shadows, since off-screen buffers use a NULL context for rendering.
2017-07-21Pass EvaluationContext argument everywhereLuca Rood
Note that some little parts of code have been dissabled because eval_ctx was not available there. This should be resolved once DerivedMesh is replaced.
2017-01-24Depsgraph: Remove legacy updateDepgraph callbacks from modifiersSergey Sharybin
2015-12-10Eigen: fold remaining OpenNL code into intern/eigen.Brecht Van Lommel
Differential Revision: https://developer.blender.org/D1662
2015-11-23OpenNL: make the API thread safe by always passing context.Brecht Van Lommel
Previously two laplacian smooth or deform modifiers executing simultaneously could crash.
2015-11-23OpenNL: significantly simplify code using Eigen / STL.Brecht Van Lommel
2015-08-04Remove alloc checks in laplaciansmoothCampbell Barton
These arrays aren't especially big or likely to fail.
2015-08-04Missed from last commitCampbell Barton
2015-08-04Remove MFace use w/ laplacian smoothCampbell Barton
Use polygons for calculation
2015-05-12Depsgraph: New dependency graph integration commitSergey Sharybin
This commit integrates the work done so far on the new dependency graph system, where goal was to replace legacy depsgraph with the new one, supporting loads of neat features like: - More granular dependency relation nature, which solves issues with fake cycles in the dependencies. - Move towards all-animatable, by better integration of drivers into the system. - Lay down some basis for upcoming copy-on-write, overrides and so on. The new system is living side-by-side with the previous one and disabled by default, so nothing will become suddenly broken. The way to enable new depsgraph is to pass `--new-depsgraph` command line argument. It's a bit early to consider the system production-ready, there are some TODOs and issues were discovered during the merge period, they'll be addressed ASAP. But it's important to merge, because it's the only way to attract artists to really start testing this system. There are number of assorted documents related on the design of the new system: * http://wiki.blender.org/index.php/User:Aligorith/GSoC2013_Depsgraph#Design_Documents * http://wiki.blender.org/index.php/User:Nazg-gul/DependencyGraph There are also some user-related information online: * http://code.blender.org/2015/02/blender-dependency-graph-branch-for-users/ * http://code.blender.org/2015/03/more-dependency-graph-tricks/ Kudos to everyone who was involved into the project: - Joshua "Aligorith" Leung -- design specification, initial code - Lukas "lukas_t" Toenne -- integrating code into blender, with further fixes - Sergey "Sergey" "Sharybin" -- some mocking around, trying to wrap up the project and so - Bassam "slikdigit" Kurdali -- stressing the new system, reporting all the issues and recording/writing documentation. - Everyone else who i forgot to mention here :)
2015-01-31Compiler warning: double-promotionCampbell Barton
2015-01-12revert part of 7a1dc20Campbell Barton
These warnings are false positives & confuses intended logic to set dummy values.
2015-01-11Cleanup: quite some harmless but noisy warnings from gcc...Bastien Montagne
2014-11-29Cleanup: unused headersCampbell Barton
2014-11-24BLI_utildefines: add UNUSED_VARS() macroCampbell Barton
2014-04-30Code cleanup: remove unused includesCampbell Barton
Opted to keep includes if they are used indirectly (even if removing is possible).
2014-03-30Code cleanup: de-duplicate cotangent weight function & add arg sizesCampbell Barton
2014-01-30Fix T38403: Laplacian smooth on instanced objects leads to crash.Lukas Tönne
The laplacian modifiers (smooth and deform) use the OpenNL library, which is not threadsafe due to the use of a global context variable. Ideally this would be changed so that an explicit context can be created for every caller of the OpenNL functions, but since OpenNL's most recent version is from 2010 this is unlikely to happen. As a workaround for now just use a mutex to prevent conflicting OpenNL calls. Eventually OpenNL can be replaced by eigen or ceres.
2014-01-27Code cleanup: use booleans where appropriateCampbell Barton
2014-01-07Fix T38100: laplacian smooth crashCampbell Barton
2013-12-21Mesh Modifiers: refactor copying using a generic functionCampbell Barton
2013-11-25CMake Build: option to compile without opennl/superlu.Campbell Barton
2013-08-07code cleanup: more confusion with 0/NULL/falseCampbell Barton
2013-07-16fix own regression [#36154] Simple deform modifier doesn't recalculate normalsCampbell Barton
get_cddm and get_dm are called within modifiers so they wont ensure normals are valid, added an arg to optionally ensure valid normals.
2013-06-08code cleanup: warn undefined compiler defines.Campbell Barton
2013-06-02use booleans for modifiers and api callbacks.Campbell Barton
2013-04-14code cleanup: rename BKE_tessmesh -> BKE_editmesh, rename ↵Campbell Barton
EditDerivedBMesh.tc -> em. ('tc' is odd name which isn't used elsewhere).
2013-03-17code cleanup: incorrect sized array args, remove some redundant code.Campbell Barton
2013-03-08style cleanupCampbell Barton
2013-01-23Fix for [#33959] laplacian smooth gui buggyThomas Dinges
* Made the property UI range do bigger steps. * Increased default values a bit. If people need extreme small values (0.00001) they can enter that manually.
2013-01-22comments for RNA_def_property_ui_range() and clamp some out-of-range values.Campbell Barton
2013-01-21Improved performance for multiple iterations, keeping the same laplacian matrix.Alexander Pinzon
2013-01-19style cleanupCampbell Barton