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AgeCommit message (Expand)Author
2018-05-01Extract common modifier parameters into ModifierEvalContext structSybren A. Stüvel
2018-05-01Modifiers: Add wrapper functions with Mesh / DerivedMesh conversionMai Lavelle
2018-04-16Depsgraph: remove EvaluationContext, pass Depsgraph instead.Brecht Van Lommel
2018-02-22Merge branch 'master' into blender2.8Sergey Sharybin
2018-02-22Depsgraph: Wrap all arguments foe modifiers relations update into a structSergey Sharybin
2018-02-07Merge branch 'master' into blender2.8Campbell Barton
2018-02-07Cleanup: add _types.h suffix to DNA headersCampbell Barton
2017-08-16Pass EvaluationContext instead of bContextCampbell Barton
2017-08-01Merge branch 'master' into blender2.8Campbell Barton
2017-08-01Cleanup: use static vars where appropriateCampbell Barton
2017-07-21Pass EvaluationContext argument everywhereLuca Rood
2017-07-14Workspace: Fix crash on preview, and sanitize placeholder functionsDalai Felinto
2017-04-24Convert BaseLegacy to Base (part)Luca Rood
2017-04-05Cleanup: Remove legacy depsgraph private header from modifiersSergey Sharybin
2017-04-05Depsgraph: Remove all layer bit flags related checksSergey Sharybin
2017-01-31Merge branch 'master' into blender2.8Bastien Montagne
2017-01-31Cleanup: Rename callback flags from library_query to `IDWALK_CB_...`Bastien Montagne
2017-01-24Depsgraph: Remove legacy updateDepgraph callbacks from modifiersSergey Sharybin
2017-01-23Fix compilation error with legacy depsgraph disabledSergey Sharybin
2016-08-16Fix depsgraph to compute more accurate links for collision & force.Alexander Gavrilov
2016-02-15Cleanup: reorganize BKE ID tagging functions.Bastien Montagne
2016-01-09Smoke, Dynamic Paint: de-duplicate object subframe update function.Kévin Dietrich
2015-12-27Split id->flag in two, persistent flags and runtime tags.Bastien Montagne
2015-10-08Modifiers: add 'cd_flag' parameter to their ID looping callbacks, neededBastien Montagne
2015-05-12Depsgraph: New dependency graph integration commitSergey Sharybin
2015-03-13Pass proper bmain to the updateDepgraph() of modifiersSergey Sharybin
2015-03-13Fix T43803: Crash playing smoke animation, when linked as group instanceSergey Sharybin
2014-11-29Cleanup: unused headersCampbell Barton
2013-12-26Threaded object update and EvaluationContextSergey Sharybin
2013-12-19Fix T37869: vertex paint + wireframe draw mode + smoke domain did not draw co...Brecht Van Lommel
2013-12-19Fix T37003, Fix T37859: smoke modifier taking deforming modifiers into accountBrecht Van Lommel
2013-06-02use booleans for modifiers and api callbacks.Campbell Barton
2012-10-10Google Summer of Code project: "Smoke Simulator Improvements & Fire".Daniel Genrich
2012-07-08style cleanupCampbell Barton
2012-05-09Refactor of modifiers' apply function: now use a single bit-flag parameter to...Bastien Montagne
2012-05-06style cleanup: modifiersCampbell Barton
2012-03-24style cleanup: follow style guide for formatting of if/for/while loops, and e...Campbell Barton
2012-03-20Smoke bugfix: Fix copy paste + bad "if's" resulting in missing releation in d...Daniel Genrich
2012-03-06style cleanup, brackets in else/if, some indentation.Campbell Barton
2011-10-23remove $Id: tags after discussion on the mailign list: http://markmail.org/me...Campbell Barton
2011-08-12Modifiers: add callback to loop over each texture assigned to a modifier.Brecht Van Lommel
2011-06-08fix for own error r35918, generalizing looping over modifier ID linksCampbell Barton
2011-03-31library linked modifiers were not having their ID linked expanded properly.Campbell Barton
2011-03-09image.depth, 96/128 for float color images, was 24/32 for byte images.Campbell Barton
2011-03-05use NULL rather then 0 for pointer assignments & comparison, modifier, imbuf ...Campbell Barton
2011-02-25doxygendoxygen: blender/modifiers tagged.Nathan Letwory
2011-01-31Todo issue: sculpting on deformed meshSergey Sharybin
2011-01-12remove redundant assignments & unused vars.Campbell Barton
2011-01-07remove references to BKE_utildefines where its not needed.Campbell Barton
2011-01-07split BKE_utildefines.h, now it only has blender specific defines like GS() M...Campbell Barton