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2012-09-26merge with trunk -r50910Antony Riakiotakis
2012-09-26remove redundant NULL checks in somepledeform modifier (dcut is never NULL).Campbell Barton
2012-09-25default simple deforms `Relative` option to be enabled, IMHO this shouldn't ↵Campbell Barton
be an option (objects should always work relative to eachother). At least defaulting to ON gives users more predictable behavior (Transforming both objects together keeps them the same relative to eachother).
2012-09-25fix for regression in solidify modifier copying loop customdata to rim faces ↵Campbell Barton
(UV's and vertex colors). Own fault when fixing rim face flipping r46924
2012-09-25fix [#32646] Duplifaces can have wrong orientation with ngonsCampbell Barton
concave ngons could flip the dupliface, now use the faces normal when calculating the dupli-face.
2012-09-22replace UV project modifier matrix calculation with BKE_camera_params_* ↵Campbell Barton
functions, double checled combinations of aspect/scale/shift work as before --- but this reduces the likelyhood of discrepancies for sensor size (corner cases).
2012-09-20code cleanup: remove unused macros, commet some which may be useful later - ↵Campbell Barton
or good to keep for completeness. quieted some warnings and add flags -Wmissing-include-dirs and -Wno-div-by-zero to cmake/gcc
2012-09-19code cleanup: make shape key api names consistent with our new convention.Campbell Barton
2012-09-18code cleanup: typos and set exceptional cases of zero length normals as ↵Campbell Barton
UNLIKELY().
2012-09-15code cleanup: remove more invalid/paranoid NULL checks Campbell Barton
2012-09-15quiet -Wmissing-prototypes warnings, and enable this warning by default for ↵Campbell Barton
C with gcc. helps for finding unused functions and making functions static, also did some minor code cleanup.
2012-09-13fix for missing NULL check in own recent commit, thanks Gaia for pointing ↵Campbell Barton
this out.
2012-09-12Fix #32338: particle instance modifier did not work well when the mesh had onlyBrecht Van Lommel
vertices. Previously it would hide particles by creating invalid faces, but this didn't make the vertices actually disappear. Also found that it could generated corrupt geometry for cases with faces, which gave wrong subsurf and could crash in edit mode.
2012-09-12Fix #32543: screw modifier with smooth shading disabled still had one segmentBrecht Van Lommel
smooth shaded.
2012-09-06code cleanup: capitalize defines.Campbell Barton
2012-09-04code cleanup: move file string defines into BLI_path_utils.h, ↵Campbell Barton
BKE_utildefines is now unused but keep incase we want to add defines there later.
2012-09-01merge with trunk r50303Antony Riakiotakis
2012-08-26style cleanup: whitespaceCampbell Barton
2012-08-23style cleanup: indentation, also quiet double promotion warnings for ↵Campbell Barton
despeckle node.
2012-08-21svn merge ^/trunk/blender -r50010:50095Campbell Barton
2012-08-21change curve evaluation functions never to modify curve data (ensures thread ↵Campbell Barton
safety), now initializations has to be done outside evaluation.
2012-08-19svn merge ^/trunk/blender -r49963:50010Campbell Barton
2012-08-19svn merge ^/trunk/blender -r49800:49900Campbell Barton
2012-08-18skip allocating texture coords for the displace modifier when they are unused.Campbell Barton
2012-08-14style cleanup: pep8 & unfinished comment from own commit.Campbell Barton
2012-08-14patch [#32327] Uniform displace modifierCampbell Barton
from Fredrik Hansson (fredrikh) With some edits for python UI. The patch makes the displace modifier treat an empty texture as white.
2012-08-12new parameter in assign_material() to specify where material shall be ↵Gaia Clary
assigned: object, obdata, by userpref(default) (as discussed with ideasman_42)
2012-08-10merge with trunk 49750Antony Riakiotakis
2012-08-08code cleanup: rename G.rt to G.debug_valueCampbell Barton
2012-08-06merge troonk revusion 49612Antony Riakiotakis
2012-08-06Avoid recursion in skin modifier's edge matrix calculationsNicholas Bishop
This is a potential fix for bug [#32263] Instant Crash with Skin modifier.
2012-07-31merge with trunk 49411Antony Riakiotakis
2012-07-29code cleanup: replace MIN2/MAX2 with minf/maxfCampbell Barton
2012-07-28fix own error in recent commit - possible uninitialized value.Campbell Barton
2012-07-26fix some types and incorrect infoCampbell Barton
2012-07-26workaround for depsgraph update issue with booleans.Campbell Barton
2012-07-25Fix #31339, Modifying mesh destroys particle system.Lukas Toenne
The particle system modifier has to ensure tesselation before testing for topology changes. It compares the number of vertices, edges and tesselation faces to the previously stored values. Note that this test only detects a subset of actual topology changes (where the number of elements differs), but this is a known limitation we have to live with for now.
2012-07-23Solve compilation erro (missing 'r' intended)Antony Riakiotakis
2012-07-21use fabsf when using floats.Campbell Barton
2012-07-21UV mirrored unwrapAntony Riakiotakis
=================== * Separate common mirror functionality from modifier files to BKE_* files * Now subsurfed unwrap can flush the result of the mirrored mesh to the solver * TODO: add support for regular unwrap, pack the result to 0.0-0.5 range if the appropriate mirror uv option is selected in the modifier
2012-07-21add option so operators can be called with a flag, currently the only flag ↵Campbell Barton
is to respect hidden geometry. this is useful for bmesh tools that operate in object mode or for modifiers which would previously use hidden faces in some cases.
2012-07-17Fix [#32133] Numpad Enter key doesnt work with Loopcut (worked in 2.49b)Bastien Montagne
Adding PADENTER to the "OK" keys...
2012-07-17use math vector init functionsCampbell Barton
2012-07-17code cleanup: spellingCampbell Barton
2012-07-12Fix normals around root nodes of skin modifier output.Nicholas Bishop
The direction for these are flipped from other end caps, so add a root flag to indicate whether the cap polygon's vertex output order should be reversed. Fixes bug [#32079] Skin-modifier calculates root's normals wrong projects.blender.org/tracker/index.php?func=detail&aid=32079&group_id=9&atid=498
2012-07-08use gcc attrubutes to warn on unused return values and arguments which ↵Campbell Barton
shouldnt be NULL. also remove IDP_AppendArray's return value which wasnt the new item in the array (which is odd/misleading), but wasnt used anywhere either.
2012-07-08Fixing a typo!Bastien Montagne
2012-07-08style cleanupCampbell Barton
2012-07-06Fix [#31923] Particle instanced objects don't show textures in renderBastien Montagne
Actually, particle instance modifier was still using tessfaces, but copying poly cdata! Simply made it using poly/loop.
2012-07-01style cleanup: commentsCampbell Barton