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AgeCommit message (Expand)Author
2021-09-27Cleanup: Fix incorrect commentsHans Goudey
2021-09-27Geometry Nodes: Move output attribute names to a subpanelHans Goudey
2021-09-27Geometry Nodes: support creating new attributes in modifierJacques Lucke
2021-09-27Geometry Nodes: new Instance on Points nodeJacques Lucke
2021-09-24Geometry Nodes: Add versioning and legacy warning for random float nodeHans Goudey
2021-09-24Geometry Nodes: Random Value NodeJohnny Matthews
2021-09-22Geometry Nodes: Add legacy warning and "View Legacy" operatorHans Goudey
2021-09-20Geometry Nodes: use implicit position input in noise nodeJacques Lucke
2021-09-20Geometry Nodes: implicit position input in Set Position nodeJacques Lucke
2021-09-17Fix: Nodes modifier ignores input value with new property missingHans Goudey
2021-09-17Geometry Nodes: Add a toggle to use attributes as input valuesHans Goudey
2021-09-15Cleanup: Use function to mark mesh normals dirtyHans Goudey
2021-09-11Geometry Nodes: Support modifier on curve objectsHans Goudey
2021-09-11Geometry Nodes: add field support for socket inspectionJacques Lucke
2021-09-10Modifiers: export motion blur velocity through attributeBrecht Van Lommel
2021-09-09Geometry Nodes: Allow exposing color sockets to the modifierHans Goudey
2021-09-09Geometry Nodes: fields and anonymous attributesJacques Lucke
2021-09-09Modifier: add support for vertex groupsMaxime Casas
2021-09-09Fix: Incorrect default for exposed geometry nodes vectorsHans Goudey
2021-08-31Cleanup: Use C style comments for descriptive textCampbell Barton
2021-08-27Refactor IDProperty UI data storageHans Goudey
2021-08-27Cleanup: clang-tidyCampbell Barton
2021-08-27Modifier: smooth interpolation supportHenrik Dick
2021-08-26Cleanup: spelling in commentsCampbell Barton
2021-08-24Fix invalid mask use for the UV-project modifierCampbell Barton
2021-08-20Cleanup, use BKE_scene_uses_cycles_experimental_featuresKévin Dietrich
2021-08-20Functions: remove multi-function networkJacques Lucke
2021-08-20Cleanup: unused warningsCampbell Barton
2021-08-20Cleanup, formatKévin Dietrich
2021-08-19Cycles: experimental integration of Alembic procedural in viewport renderingKévin Dietrich
2021-08-13Cleanup: split BKE_mesh_calc_normals_poly function in twoCampbell Barton
2021-08-11Modifier: use high quality normals for vertex offsetHenrik Dick
2021-08-05Cleanup: replace short with boolean for zero area arrayCampbell Barton
2021-08-05Cleanup: license headersCampbell Barton
2021-08-04Modifier: warn if the ocean simulation fails to allocate memoryJeroen Bakker
2021-08-03USD: add USD importerMichael Kowalski
2021-08-03Cleanup: deduplicate type conversion logicJacques Lucke
2021-08-03Fix T89691: Solidify modifier simple/complex inconsistencyMiguel G
2021-08-02Cleanup: separate base and geometry nodes specific socket cpp typeJacques Lucke
2021-07-31Cleanup: Voxel remesh function namingHans Goudey
2021-07-24Weld Modifier: add "loose_edges" optionFredrik Hansson
2021-07-23Cleanup: code comments punctuation / spacingCampbell Barton
2021-07-23Geometry Nodes: Display Node Warnings in ModifierHans Goudey
2021-07-21UI: Use more descriptive wording for particle modifier conversionsSmitty van Bodegom
2021-07-20Cleanup: use single back-tick quoting in commentsCampbell Barton
2021-07-16Surface Deform: support sparse binding mode for improving performance.Alexander Gavrilov
2021-07-15Cleanup: unused variable captureJacques Lucke
2021-07-14Fix T89771: Cloth disk cache is not read on library overrides in some cases.Bastien Montagne
2021-07-13Refactor: Move vertex group names to object dataHans Goudey
2021-07-12Cleanup: improve naming and comments of scene frame/ctime functionsBrecht Van Lommel