Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-09-11 | svn merge -r40104:40117 https://svn.blender.org/svnroot/bf-blender/trunk/blender | Campbell Barton | |
2011-09-11 | minor edits / cleanup - no functional changes. | Campbell Barton | |
- use 'const float *' and array size in some function declarations. - replace macros for BLI_math functions INPF, VECCOPY, VECADD etc. - remove unused VertRen.clip struct member. - remove static squared_dist() from 2 files, replace with BLI_math function len_squared_v3v3(). - use vertex arrays for drawing clipping background in the 3D viewport. | |||
2011-09-11 | cmake edits to navmesh so includes are not added unless the game engines ↵ | Campbell Barton | |
enabled. | |||
2011-09-11 | svn merge -r40075:40104 https://svn.blender.org/svnroot/bf-blender/trunk/blender | Campbell Barton | |
2011-09-10 | disable navmesh feature when building without the game engine. | Campbell Barton | |
2011-09-10 | SVN maintenance. | Guillermo S. Romero | |
2011-09-09 | svn merge -r 39975:40061 ↵ | Benoit Bolsee | |
https://svn.blender.org/svnroot/bf-blender/trunk/blender | |||
2011-09-09 | move smallhash into its own C file, was inlineing fairly large functions. | Campbell Barton | |
2011-09-09 | svn merge -r40034:40051 https://svn.blender.org/svnroot/bf-blender/trunk/blender | Campbell Barton | |
2011-09-09 | SVN maintenance. | Guillermo S. Romero | |
2011-09-08 | svn merge -r39991:40034 https://svn.blender.org/svnroot/bf-blender/trunk/blender | Campbell Barton | |
2011-09-08 | edits to new modifiers to work with bmesh | Campbell Barton | |
2011-09-08 | svn merge -r39990:39991 https://svn.blender.org/svnroot/bf-blender/trunk/blender | Campbell Barton | |
2011-09-08 | Vertex Weight Proximity: minor updates and fixes. | Bastien Montagne | |
*Updated UI code (replaced “row columns” by splits ;) ). *Clamped global influence to [0.0, 1.0] range! *Added/edited some tooltips for Proximity. *Proximity distance mapping can now be reversed by entering Lowest Dist > Highest Dist. *Moved mapping before masking in Proximity, much more sensible this way! | |||
2011-09-08 | Vertex Weight Proximity: fixing bug #28560 (memory leak). | Bastien Montagne | |
2011-09-07 | svn merge -r 37306:39975 ↵ | Benoit Bolsee | |
https://svn.blender.org/svnroot/bf-blender/trunk/blender | |||
2011-09-07 | interface + naming improvements to vertex wright modifier | Campbell Barton | |
- WeightVG -> Vertex Weight - mapping_mode -> falloff_type - nicer layout for VertexWeightModifiers add/remove options | |||
2011-09-07 | SVN maintenance. | Guillermo S. Romero | |
2011-09-07 | fix for screw modifier - was clearning all faces, CDDM_calc_normals was ↵ | Campbell Barton | |
overwriting the mface array because it re-tesselated polygons. | |||
2011-09-06 | svn merge -r39890:39951 https://svn.blender.org/svnroot/bf-blender/trunk/blender | Campbell Barton | |
2011-09-06 | svn merge -r39930:39947 https://svn.blender.org/svnroot/bf-blender/trunk/blender | Campbell Barton | |
2011-09-06 | Merged the particles-2010 branch with node improvements into trunk. | Lukas Toenne | |
This branch adds mostly organizational improvements to the node system by renaming the node folders and files. A couple of internal features have been added too. Detailed information can be found on the wiki page: http://wiki.blender.org/index.php/User:Phonybone/Particles2010 | |||
2011-09-05 | Merging r39847 through r39930 from trunk into vgroup_modifiers. | Bastien Montagne | |
2011-09-05 | VGroup Modifiers: added mapping options to proximity and edit. | Bastien Montagne | |
*Added Smooth/Sharp/Root/etc. mappings to WeightVGEdit modifier, in addition to custom curve one. *Added Smooth/Sharp/Root/etc. mappings to WeightVGProximity modifier, without the custom curve one! *Factorized the common mapping code into MOD_weightvg_util. | |||
2011-09-05 | correct float -> double promotion warnings | Campbell Barton | |
2011-09-05 | - vertex group modifiers isDisabled functions were incorrect, need to check ↵ | Campbell Barton | |
if the string is set: == NULL will never be true. - was doing NULL checks on freeing memory in cases where the values were already accessed (blender would have crashed anyway), so remove the NULL checks. - use deform.c api weight functions to replace inline weight lookups in some cases. - change if checks in weightvg_do_mask() so its more obvious whats going on. | |||
2011-09-05 | rename vertex group mix "vgroup, vgroup2" to "vgroup_a, vgroup_b" | Campbell Barton | |
also clamp more values between 0.0 and 1.0 | |||
2011-09-05 | simplify get_vert2ob_distance, mat4_to_loc_rot_size isnt needed. | Campbell Barton | |
2011-09-05 | change proximity method since minimum distance of 0.0 wasnt working at all. | Campbell Barton | |
2011-09-05 | - mask_tex_map_obj --> mask_tex_map_object | Campbell Barton | |
- dont allow negative min distances | |||
2011-09-05 | minor edits. | Campbell Barton | |
- init proximity to 1.0f - min/max proximity dist were not being copied. - minor edits to comments - use ascii chars in a few places. | |||
2011-09-04 | Fix #28423: Screw-modifier crash in cunjunction with subsurf modifier | Sergey Sharybin | |
Problems was caused by angle=2*pi and steps=2 in screw modifier. Such configuration produced duplicated geometry to close object and it was confusing for subsurf cache. Restrict steps=2 for screw modifier now, so now 3<=steps<=512. | |||
2011-08-29 | brought back some unused variables removed from previous commit, commented ↵ | Howard Trickey | |
out, in case need their values later | |||
2011-08-25 | Cleaned up unused variables | Howard Trickey | |
2011-08-23 | vgroup_modifiers: Definitively removed addtionnal mapping/clamping options ↵ | Bastien Montagne | |
in WeightVGEdit mod, including from DNA struct. | |||
2011-08-21 | fix for rna type getting an boolean as an int, and gcc's -Wdouble-promotion | Campbell Barton | |
2011-08-17 | vgroup_modifiers: Removed (commented out, for now) addtionnal ↵ | Bastien Montagne | |
mapping/clamping options in WeightVGEdit mod, leaving the only curve mapping stuff. Also, updated all three modifiers with new foreachTexLink walking func. | |||
2011-08-17 | Merging r39199 through r39485 from trunk into vgroup_modifiers. | Bastien Montagne | |
2011-08-16 | svn merge -r39286:39385 https://svn.blender.org/svnroot/bf-blender/trunk/blender | Campbell Barton | |
2011-08-14 | fix [#28225] Solidify Modifier creates wrong results when vertex group is ↵ | Campbell Barton | |
attached infact this is not really a bug, irrespective zero vertex group weights gave overlapping geometry which isn't useful, add an option to set the thickness factor for zero weighted verts. | |||
2011-08-12 | Modifiers: add callback to loop over each texture assigned to a modifier. | Brecht Van Lommel | |
2011-08-09 | Merging r38818 through r39198 from trunk into vgroup_modifiers. | Bastien Montagne | |
2011-08-09 | vgroup_modifiers: Now clamping output values to [0.0, 1.0] range (and added ↵ | Bastien Montagne | |
min/max mapping values for Prowimity modif). | |||
2011-08-05 | svn merge -r38804:38971 ↵ | Campbell Barton | |
https://svn.blender.org/svnroot/bf-blender/trunk/blender, manual merge of source/blender/editors/transform/transform.c | |||
2011-08-01 | fix, uvproject modifier wasn't copying the uv layer name, | Campbell Barton | |
also edit var names from recent commit to better fit with other functions. | |||
2011-07-31 | EditMesh-based skin node drawing | Nicholas Bishop | |
2011-07-31 | Added DNA and RNA for skin modifier, stubbed in skin modifier functions | Nicholas Bishop | |
2011-07-29 | vgroup_modifiers: Fixed last problems with WP mode, plus a small fix in ↵ | Bastien Montagne | |
weightvg_util.c. It seems WeightVG modifiers can’t enable the eModifierTypeFlag_SupportsMapping flag... | |||
2011-07-28 | minor cleanup of rna | Campbell Barton | |
- use an rna enum-set for proximity vert/edge/face options. - rename some flags. - better conform to rna naming conventions. | |||
2011-07-27 | vgroup_modifiers: coded a way to test whether the dm needs to be copied ↵ | Bastien Montagne | |
(i.e. if the affected cdata layer is or not the original one). However, as this piece of code tends to slow down things (see e.g. scene 5 of WeightVG test blend file), I deactivated it for now... |