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AgeCommit message (Expand)Author
2022-01-22Cleanup: Use references, const variablesHans Goudey
2022-01-20Subdivision: add support for vertex creasingKévin Dietrich
2022-01-19BMesh: improve handling of custom-data flag (Mesh.cd_flag)Campbell Barton
2022-01-18Fix T94197: Applying boolean with fast solver clears bevel weightsCampbell Barton
2022-01-17Alembic: add support for reading override layersKévin Dietrich
2022-01-14Cleanup: compiler warnings with clangBrecht Van Lommel
2022-01-13Refactor: Move normals out of MVert, lazy calculationHans Goudey
2022-01-13Cleanup: fix building all geometry nodes in one translation unitJacques Lucke
2022-01-12BLI: Refactor vector types & functions to use templatesClément Foucault
2022-01-12Revert "BLI: Refactor vector types & functions to use templates"Clément Foucault
2022-01-12BLI: Refactor vector types & functions to use templatesClment Foucault
2022-01-12Revert "BLI: Refactor vector types & functions to use templates"Clément Foucault
2022-01-12BLI: Refactor vector types & functions to use templatesClément Foucault
2022-01-07Cleanup: remove redundant const qualifiers for POD typesCampbell Barton
2022-01-06Cleanup: spelling in commentsCampbell Barton
2022-01-03Cleanup: Clang tidyHans Goudey
2022-01-01Geometry Nodes: small refactor towards supporting partially lazy nodesJacques Lucke
2021-12-29Modifiers: decrease maximum allocation size for Weld verticesGermano Cavalcante
2021-12-29Fix T94422: Shading/Normals break on array modifier capsPhilipp Oeser
2021-12-29Fix T94453: Weld modifier crash after recent cleanupHans Goudey
2021-12-29Cleanup: Use indices instead of pointersGermano Cavalcante
2021-12-29Cleanup: Return early, organize variable declarationsHans Goudey
2021-12-27OpenSubDiv: add support for an OpenGL evaluatorKévin Dietrich
2021-12-27BLI: add utility to check if type is any specific typeJacques Lucke
2021-12-26Fix T94387: Mesh sequence cache, crash when clicking a panelKévin Dietrich
2021-12-23Cache File: use panels to organize UIKévin Dietrich
2021-12-22Geometry Nodes: improve multi socket handling in evaluatorJacques Lucke
2021-12-21Nodes: refactor node tree update handlingJacques Lucke
2021-12-21Fix build error in debug builds from recent commitHans Goudey
2021-12-21Cleanup: Use span instead of raw pointerHans Goudey
2021-12-21Cleanup: Use simpler loops in weld modifierHans Goudey
2021-12-18Cleanup: Move weld modifier to C++Hans Goudey
2021-12-17Cleanup: Use signed integers in the weld modifierHans Goudey
2021-12-17Allocator: simplify using guarded allocator in C++ codeJacques Lucke
2021-12-16Fix: Crash in nodes modifier with missing node groupHans Goudey
2021-12-15Cleanup: Use const arguments, referencesHans Goudey
2021-12-14Geometry Nodes: support instance attributes when realizing instancesJacques Lucke
2021-12-14Cleanup: correct unbalanced doxygen groupsCampbell Barton
2021-12-09Geometry Nodes: Scene Time NodeJohnny Matthews
2021-12-08Cleanup: move public doc-strings into headers for 'modifiers'Campbell Barton
2021-12-07Geometry Nodes: move type conversions to blenkernelJacques Lucke
2021-12-06Fix T93611: Curve modifier crash in editmode in certain situationsPhilipp Oeser
2021-12-01Fix T92561: unstable particle distribution with Alembic filesKévin Dietrich
2021-11-30Cleanup: spelling in comments & stringsCampbell Barton
2021-11-30Cleanup: use colon after doxygen params, correct slash directionCampbell Barton
2021-11-29Cleanup: Silenced clang-tidy warning.Jeroen Bakker
2021-11-26Geometry Nodes: add utility to set remaining outputsJacques Lucke
2021-11-25Merge remote-tracking branch 'origin/blender-v3.0-release'Sergey Sharybin
2021-11-25Fix T91444: Edge Loop Preview fails with two Mirror ModifiersBastien Montagne
2021-11-24Geometry Nodes: reduce thread switching in evaluatorJacques Lucke