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2012-10-24no need to update normals when running edge-split modifier since the normals ↵Campbell Barton
are now set on conversion. don't show 'Auto-Key' message when in editmode.
2012-10-24code cleanup: some edits for unused vars in recent smooth addition and some ↵Campbell Barton
style edits.
2012-10-24Merge GSoC project from branch: Laplacian Smooth (Operator & Modifier)Daniel Genrich
by Alexander Pinzon Fernandez (apinzonf) Supported by Google Summer of Code 2012 Project Documentation: http://wiki.blender.org/index.php/User:Apinzonf Manual Page: http://wiki.blender.org/index.php/User:Apinzonf/Doc:2.6/Manual/Modifiers/Deform/Laplacian_Smooth
2012-10-24add CDDM_from_bmesh(), avoids using BMEditMesh in modifiers.Campbell Barton
2012-10-24style cleanup: modifier structsCampbell Barton
2012-10-24enable decimate modifier for curves.Campbell Barton
2012-10-23use min_ max_ functions in more places.Campbell Barton
also fix minor error in MOD decimate when the modifier did nothing the reported face count would be wrong.
2012-10-23rename api functions...Campbell Barton
- minf, maxf, mini, maxi --> min_ff, max_ff, min_ii, max_ii
2012-10-23code cleanup: remove $Id's that crept back in, also osl style editsCampbell Barton
2012-10-23fix for issues in new decimatorCampbell Barton
- when an edge exists across a quad, dont attempt to triangulate it. (such a case isn't so common anyway) - silly mistake when checking if anything needed to be done in the modifier, percent was being checked for 1.0 even when not used.
2012-10-23add option to planar decimator to collapse all verts that define face ↵Campbell Barton
boundries (verts that 2 faces share and have 2 edge users). avoids ugly stepping between faces when applying on curves surfaces. (but less useful for architectural style models)
2012-10-23add option for decimate-collapse to keep triangulated geometry (normally ↵Campbell Barton
quads stay as quads when not collapsed).
2012-10-23add limited dissolve as a decimation type to the decimate modifier.Campbell Barton
2012-10-23add un-subdivude as an optional method for the decimate modifier, gives more ↵Campbell Barton
even geometry & nicer results in some cases.
2012-10-23style cleanup: also rename bmesh_decimate.c --> bmesh_decimate_collapse.cCampbell Barton
2012-10-22code cleanup: check defgroup_name_index() return value != -1, rather then ↵Campbell Barton
checking >= 0. also remove unused bmesh decimator code.
2012-10-22add vertex group option to decimate modifier, handy if you want to pin some ↵Campbell Barton
parts of the geometry.
2012-10-22style cleanupCampbell Barton
2012-10-22small optimization for BLI_heap(), give some speedup in decimeter.Campbell Barton
- use unsigned ints only (where mixing signed/unsigned) - turn heap_swap into an inline function, add SWAP_TVAL macro to swap values using a temp value as storage. - added type checking SHIFT3/4 macros also style cleanup for CTR_Map
2012-10-22remove LOD_Decimator (c++ decimator), now replaced by bmesh decimator. also ↵Campbell Barton
remove CTR c++ classes that are no longer used.
2012-10-22enable bmesh decimator by default.Campbell Barton
2012-10-21bmesh-decimator updateCampbell Barton
- update face normals when triangulating. - avoid divide by zero when interpolating customdata on a zero length edge. - replace zero float comparisons with fabsf() < FLT_EPSILON to avoid numeric error. also renamed BLI_heap_empty() --> BLI_heap_is_empty() so its obviously readonly function.
2012-10-21A final bunch of UI messages fixes and tweaks, and some ↵Bastien Montagne
BKE_report()<->BKE_reportf() fixes.
2012-10-21style cleanup: bge, switch statements mostly.Campbell Barton
also left bmesh decimator on in previous commit.
2012-10-21style cleanup: trailing tabs & expand some non prefix tabs into spaces.Campbell Barton
2012-10-20bmesh decimator support for loop & edge customdata. (most importantly UVs ↵Campbell Barton
and vertex colors).
2012-10-20code cleanup: quiet -Wshadow warning, var name changes for splice functions ↵Campbell Barton
and add assert for BM_edge_splice() when edges don't use the same vertices.
2012-10-19add option to initialize heap with a known number of elements, since this ↵Campbell Barton
may be known in advance - it avoids re-allocing too much.
2012-10-19code cleanup: minor style change & quiet warning, also add assert for ↵Campbell Barton
BM_vert_splice() to check for invalid use.
2012-10-18Better fix for #32846. Instead of using time change or object recalc ↵Lukas Toenne
condition, set an explicit object flag to disable particle system modifier update during dupli list creation. This is more transparent and should prevent issues with hair path generation being skipped.
2012-10-17Fix #32887, ParticleInstance: crash with hidden particle system + children.Lukas Toenne
The issue here is that the particle instance modifier (pimd) accesses data from the linked particle system modifier (psmd). This data is only correctly generated when the psmd is enabled; here the design violates the modifier principle of providing valid object data (or rather DM) even when disabled. The solution in this case is to make a custom isDisabled check for the pimd to see if the psmd is enabled. This means the pimd won't work for disabled psmd, but doesn't crash.
2012-10-16Fix/workaround #32846, dupli group + particle instances gets messed up in ↵Lukas Toenne
Cycles viewport rendering. Caused by modifier updates during dupli-list generation. The dupli-list generation temporarily changes the ob->obmat matrix, which in turn leads to wrong particle states if used for reset. Skip the particle update if no timestep is performed or initialization required. Proper solution for this problem would be to avoid changing the object data (= particles) state altogether in modifiers, which are usually only writing to DM data and not touching the object or base mesh. This would require a well designed physics framework and integrating it into current particles is close to impossible.
2012-10-14style cleanupCampbell Barton
2012-10-10Google Summer of Code project: "Smoke Simulator Improvements & Fire".Daniel Genrich
Documentation & Test blend files: ------------------ http://wiki.blender.org/index.php/User:MiikaH/GSoC-2012-Smoke-Simulator-Improvements Credits: ------------------ Miika Hamalainen (MiikaH): Student / Main programmer Daniel Genrich (Genscher): Mentor / Programmer of merged patches from Smoke2 branch Google: For Google Summer of Code 2012
2012-10-09code cleanup: make header defines more consistent, JOYSENSOR header guard ↵Campbell Barton
had a typo too.
2012-10-01mask data is no longer automatically added when sculpting (except when there ↵Campbell Barton
is a multi-res modifier).
2012-09-27Fix #32667: Curve softbodies doesn't render animation (cycles)Sergey Sharybin
Issue was caused by cycles being duplicated curve objects before converting them to mesh. This duplication will loose pointcache which resulted in object not being properly deformed.
2012-09-26remove redundant NULL checks in somepledeform modifier (dcut is never NULL).Campbell Barton
2012-09-25default simple deforms `Relative` option to be enabled, IMHO this shouldn't ↵Campbell Barton
be an option (objects should always work relative to eachother). At least defaulting to ON gives users more predictable behavior (Transforming both objects together keeps them the same relative to eachother).
2012-09-25fix for regression in solidify modifier copying loop customdata to rim faces ↵Campbell Barton
(UV's and vertex colors). Own fault when fixing rim face flipping r46924
2012-09-25fix [#32646] Duplifaces can have wrong orientation with ngonsCampbell Barton
concave ngons could flip the dupliface, now use the faces normal when calculating the dupli-face.
2012-09-22replace UV project modifier matrix calculation with BKE_camera_params_* ↵Campbell Barton
functions, double checled combinations of aspect/scale/shift work as before --- but this reduces the likelyhood of discrepancies for sensor size (corner cases).
2012-09-20code cleanup: remove unused macros, commet some which may be useful later - ↵Campbell Barton
or good to keep for completeness. quieted some warnings and add flags -Wmissing-include-dirs and -Wno-div-by-zero to cmake/gcc
2012-09-19code cleanup: make shape key api names consistent with our new convention.Campbell Barton
2012-09-18code cleanup: typos and set exceptional cases of zero length normals as ↵Campbell Barton
UNLIKELY().
2012-09-15code cleanup: remove more invalid/paranoid NULL checks Campbell Barton
2012-09-15quiet -Wmissing-prototypes warnings, and enable this warning by default for ↵Campbell Barton
C with gcc. helps for finding unused functions and making functions static, also did some minor code cleanup.
2012-09-13fix for missing NULL check in own recent commit, thanks Gaia for pointing ↵Campbell Barton
this out.
2012-09-12Fix #32338: particle instance modifier did not work well when the mesh had onlyBrecht Van Lommel
vertices. Previously it would hide particles by creating invalid faces, but this didn't make the vertices actually disappear. Also found that it could generated corrupt geometry for cases with faces, which gave wrong subsurf and could crash in edit mode.
2012-09-12Fix #32543: screw modifier with smooth shading disabled still had one segmentBrecht Van Lommel
smooth shaded.