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AgeCommit message (Expand)Author
2021-08-20Cleanup, use BKE_scene_uses_cycles_experimental_featuresKévin Dietrich
2021-08-20Functions: remove multi-function networkJacques Lucke
2021-08-20Cleanup: unused warningsCampbell Barton
2021-08-20Cleanup, formatKévin Dietrich
2021-08-19Cycles: experimental integration of Alembic procedural in viewport renderingKévin Dietrich
2021-08-13Cleanup: split BKE_mesh_calc_normals_poly function in twoCampbell Barton
2021-08-11Modifier: use high quality normals for vertex offsetHenrik Dick
2021-08-05Cleanup: replace short with boolean for zero area arrayCampbell Barton
2021-08-05Cleanup: license headersCampbell Barton
2021-08-04Modifier: warn if the ocean simulation fails to allocate memoryJeroen Bakker
2021-08-03USD: add USD importerMichael Kowalski
2021-08-03Cleanup: deduplicate type conversion logicJacques Lucke
2021-08-03Fix T89691: Solidify modifier simple/complex inconsistencyMiguel G
2021-08-02Cleanup: separate base and geometry nodes specific socket cpp typeJacques Lucke
2021-07-31Cleanup: Voxel remesh function namingHans Goudey
2021-07-24Weld Modifier: add "loose_edges" optionFredrik Hansson
2021-07-23Cleanup: code comments punctuation / spacingCampbell Barton
2021-07-23Geometry Nodes: Display Node Warnings in ModifierHans Goudey
2021-07-21UI: Use more descriptive wording for particle modifier conversionsSmitty van Bodegom
2021-07-20Cleanup: use single back-tick quoting in commentsCampbell Barton
2021-07-16Surface Deform: support sparse binding mode for improving performance.Alexander Gavrilov
2021-07-15Cleanup: unused variable captureJacques Lucke
2021-07-14Fix T89771: Cloth disk cache is not read on library overrides in some cases.Bastien Montagne
2021-07-13Refactor: Move vertex group names to object dataHans Goudey
2021-07-12Cleanup: improve naming and comments of scene frame/ctime functionsBrecht Van Lommel
2021-07-12Fix T89765: boolean modifier collection refcount issuePhilipp Oeser
2021-07-11Cleanup: correct spelling in comments, remove profanityCampbell Barton
2021-07-08Fix: instances are made real when they shouldn't beJacques Lucke
2021-07-07Geometry Nodes: refactor logging during geometry nodes evaluationJacques Lucke
2021-07-05Cleanup: spelling, punctuationCampbell Barton
2021-07-05Geometry Nodes: new Viewer nodeJacques Lucke
2021-07-05BMesh: remove redundant mesh-backups from EDBM_op_* APICampbell Barton
2021-07-03Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXXCampbell Barton
2021-07-02Cleanup: spelling in commentsCampbell Barton
2021-06-30Cleanup: variable naming for texture/material SocketPropertyTypePhilipp Oeser
2021-06-30Cleanup: use const arguments for accessor functionsCampbell Barton
2021-06-28Functions: improve CPPTypeJacques Lucke
2021-06-26Cleanup: remove redundant/outdated commentsCampbell Barton
2021-06-26Cleanup: full sentences in comments, improve comment formattingCampbell Barton
2021-06-24Fix T89390: crash when join geometry node has only muted inputsJacques Lucke
2021-06-24Cleanup: comment blocks, trailing space in commentsCampbell Barton
2021-06-23Cleanup: reformat trailing comments that caused line wrappingCampbell Barton
2021-06-22Cleanup: Spelling MistakesLeon Zandman
2021-06-21Fix T89122: crash when multi input is connected to multiple group inputsJacques Lucke
2021-06-18Cleanup: rename test_index_face -> BKE_mesh_mface_index_validateCampbell Barton
2021-06-17Geometry Nodes: improve node locking in evaluatorJacques Lucke
2021-06-17Cleanup: split BKE_mesh_copy_settings into two functionsCampbell Barton
2021-06-16BLI: add threading namespaceJacques Lucke
2021-06-15BLI: use explicit task isolation, no longer part of parallel operationsBrecht Van Lommel
2021-06-11Nodes: cache socket identifier to index mappingJacques Lucke