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AgeCommit message (Expand)Author
2022-06-03Fix (unreported) important memory leak in Boolean modifier using a Collection...Bastien Montagne
2022-06-03Fix (unreported) invalid debug timing code in Boolean modifier code.Bastien Montagne
2022-06-03Cleanup: spelling in commentsCampbell Barton
2022-06-01Cleanup: '*' prefix C-comment blocksCampbell Barton
2022-06-01Cleanup: spelling in comments, use doxy sectionsCampbell Barton
2022-06-01Cleanup: use 'e' prefix for enum typesCampbell Barton
2022-05-31Geometry Nodes: Don't allow UI attributes as modifier field inputsJacques Lucke
2022-05-30Cleanup: Clang tidyHans Goudey
2022-05-30Nodes: add separately allocated run-time data for bNodeTreeJacques Lucke
2022-05-19Cleanup: format, reduce line length & strip trailing spaceCampbell Barton
2022-05-18Cleanup: remove unused variables, redundant assignmentsCampbell Barton
2022-05-17Merge branch 'blender-v3.2-release'Bastien Montagne
2022-05-17Fix T98052: Eevee / Workbench background render crash with GPU subdivisionBrecht Van Lommel
2022-05-17Cleanup: Use `switch` and `BLI_assert_unreachable()` more.Bastien Montagne
2022-05-17Cleanup: Deduplicate Alembic procedural bounding box mesh creationHans Goudey
2022-05-17Cleanup: spelling in commentsCampbell Barton
2022-05-16LibOverride: Do not write Surface Deform modifier binding data.Bastien Montagne
2022-05-16LibOverride: Do not write Laplacian Deform modifier binding data.Bastien Montagne
2022-05-16LibOverride: Do not write Corrective Smooth modifier binding data.Bastien Montagne
2022-05-16LibOverride: Do not write MeshDeform modifier binding data.Bastien Montagne
2022-05-16Refactor modifiers writing code.Bastien Montagne
2022-05-15Cleanup: Clang tidyHans Goudey
2022-05-14Cleanup: Further use of const for retrieved custom data layersHans Goudey
2022-05-13Cleanup: Use const when retrieving custom data layersHans Goudey
2022-05-12Merge branch 'blender-v3.2-release'Bastien Montagne
2022-05-12Cleanup: use proper naming in Warp modifier read/write code.Bastien Montagne
2022-05-12Merge branch 'blender-v3.2-release'Bastien Montagne
2022-05-12Fix (unreported) bad memory access in read/write code of MeshDeform modifier.Bastien Montagne
2022-05-12Merge branch 'blender-v3.2-release'Campbell Barton
2022-05-12Fix error tagging vertices as loose in the screw modifierCampbell Barton
2022-05-12Screw Modifier: avoid unnecessary normal calculationCampbell Barton
2022-05-12Merge branch 'blender-v3.2-release'Hans Goudey
2022-05-12Fix T98056: Screw modifier crash with normal calculation and mergingHans Goudey
2022-05-11Cleanup: use '_num' suffix, mostly for curves & spline codeCampbell Barton
2022-05-10UI: Geometry Nodes IconDalai Felinto
2022-05-09Move particle system modifier to C++Jacques Lucke
2022-05-04Allow surface deform when target mesh increases number of verticesSergey Sharybin
2022-05-04Cleanup: More clear name in surface deform modifierSergey Sharybin
2022-04-28Fix T93899: Incorrect decorator buttons for geometry nodes vector/colorsHans Goudey
2022-04-28Geometry Nodes: Add default attribute name to field inputs/outputsHans Goudey
2022-04-27Fix T96283: last disabled subsurf is used for GPU subdivisionKévin Dietrich
2022-04-26Geometry Nodes: rename used attributes panelJacques Lucke
2022-04-26Cleanup: Remove redundant vertex normal dirty tagsHans Goudey
2022-04-25Fix: use natural string sorting for attribute namesJacques Lucke
2022-04-22Fix: Assert failure with certain screw modifier settingsHans Goudey
2022-04-21Fix: Memory leak writing to builtin attribute from modifierHans Goudey
2022-04-21Geometry Nodes: better support for byte color attributesJacques Lucke
2022-04-21Geometry Nodes: show used named attributes in modifierJacques Lucke
2022-04-20Cleanup: Rename CD_MLOOPCOL to CD_PROP_BYTE_COLORHans Goudey
2022-04-20Mesh: Avoid unnecessary normal calculation and dirty tagsHans Goudey