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AgeCommit message (Expand)Author
2021-12-02Fix: Add tooltip translation marker to disabled hintsHans Goudey
2021-12-01Geometry Nodes: Generalized Compare NodeJohnny Matthews
2021-11-17Cleanup: use same function for updating internal links for all nodesJacques Lucke
2021-11-17Cleanup: change node socket availability in a single placeJacques Lucke
2021-10-29Nodes: Add translation markers to new socket names and descriptionsHans Goudey
2021-10-24Geometry Nodes: Rename node "String Substring"Erik Abrahamsson
2021-10-22Cleanup: improve consistency between function node implementationsJacques Lucke
2021-10-22Geometry Nodes: add Boolean and Integer Input nodesDorian
2021-10-19Geometry Nodes: Replace String nodeErik Abrahamsson
2021-10-19Fix T91979: Don't mark string nodes as supporting fieldsErik Abrahamsson
2021-10-16Geometry Nodes: Rotate Euler: Use "Local" instead of "Point"Jarrett Johnson
2021-10-14Geometry Nodes: Rename Nodes ID Names + Menu OrgJohnny Matthews
2021-10-12Geometry Nodes: Add Color input nodeCharlie Jolly
2021-10-11Fix T92102: Issues with align euler to vector nodeJarrett Johnson
2021-10-11Geometry Nodes: Rename 12 Nodes to be "Verb First"Johnny Matthews
2021-10-09Geometry Nodes: Align Euler to Vector NodeJarrett Johnson
2021-10-03Geometry Nodes: Add Rotate Euler NodeJarrett Johnson
2021-09-27Fix: wrong socket shape in Vector input nodeJacques Lucke
2021-09-24Geometry Nodes: Random Value NodeJohnny Matthews
2021-09-24Geometry Nodes: Special string characters nodeErik Abrahamsson
2021-09-23Geometry Nodes: Initial socket visualization for fields.Jacques Lucke
2021-09-21Geometry Nodes: String manipulation nodesErik Abrahamsson
2021-09-03Cleanup: convert function nodes socket list to use new APIRajesh Advani
2021-08-23Fix T88107: rename Convertor to Converter nodes to correct spellingJames Partsafas
2021-08-20Functions: remove multi-function networkJacques Lucke
2021-07-05Cleanup: Clang tidy, unused includeHans Goudey
2021-07-05Geometry Nodes: Add explicit Float to Int conversion nodeNikhil Shringarpurey
2021-04-12UI/Nodes: Improve feedback when adding node fails (e.g. on drag & drop)Julian Eisel
2021-03-22Cleanup: remove unexposed nodesJacques Lucke
2021-03-22Geometry Nodes: make random float node more consistent with other nodesJacques Lucke
2021-03-22Functions: make multi functions smaller and cheaper to construct in many casesJacques Lucke
2021-03-21Functions: refactor virtual array data structuresJacques Lucke
2021-03-06Nodes: refactor derived node treeJacques Lucke
2021-02-20Geometry Nodes: Add string input nodeEdgar Roman Cervantes
2021-02-09Cleanup: Register node property layout callbacks in filesHans Goudey
2020-12-18Function Nodes: Input VectorDalai Felinto
2020-12-02UI: Add new node colors for geometry nodesHans Goudey
2020-12-02Geometry Nodes: automatically reconnect when swapping inputsJacques Lucke
2020-12-02Geometry Nodes: support muted nodesJacques Lucke
2020-12-02Geometry Nodes: initial scattering and geometry nodesJacques Lucke
2020-08-07Cleanup: use C++ style casts in various placesJacques Lucke
2020-08-07Merge branch 'blender-v2.90-release' into masterJacques Lucke
2020-08-07Code Style: use "#pragma once" in source directoryJacques Lucke
2020-08-02Particles: new Age Reached Event, Kill Particle and Random Float nodeJacques Lucke
2020-07-21Particles: initial object socket and emitter node supportJacques Lucke
2020-07-17Nodes: move some code from blenkernel directory to nodesJacques Lucke
2020-07-07Nodes: Generate multi-function network from node treeJacques Lucke
2020-05-04Nodes: add Combine Strings and Group Instance ID node UIsJacques Lucke
2020-04-20Simulations: Add Boolean Math, Switch and Float Compare node UIJacques Lucke